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Vampirism and Lycatropy should be curses not buffs

Talon_Draconis
Talon_Draconis
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Players should not want to be a Vampire or Werewolf.
Vampires should have the problems as other TES games
Werewolves should be forced into were form on a night of full moon and get fugitive status when they change to were form
  • Ackwalan
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    More social penalties would be nice, but there is no reason to make it an unplayable condition.
  • Talon_Draconis
    Talon_Draconis
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    It would be playable during daylight hours vampires hide in doors or in dungeons.
    And the cure is cheap and easy compared with other TES games.
  • Woeler
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    Yea, no thanks. I'd rather just have my vampire buffs and the health regen buff it comes with.
  • Lokryn
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    I agree there should be more social penalties (turned Werewolves and Stage 4 vamps should be KOS or receive a bounty from guards) but you have to be very careful about affecting gameplay aspects. This is not a single player game. I don't think it would be very fun to be forced to be in werewolf form in a dungeon or trial for example.
  • Talon_Draconis
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    Woeler wrote: »
    Yea, no thanks. I'd rather just have my vampire buffs and the health regen buff it comes with.

    Yeah that is why 75% of the population are either Vampires or Werewolves.
    It should not be that way.
  • FrostFallFox
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    Should? Says who lol.
    \(^-,,-^)/
  • Korah_Eaglecry
    Korah_Eaglecry
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    Go play a SP game if all you want to do is take choice away from others. We dont need your kind in ESO.
    Penniless Sellsword Company
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    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • biovitalb16_ESO
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    Werewolf is already crap...no reason to make it even crappier.
  • Doctordarkspawn
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    Werewolf and vamp are allready crap. What more do you need to -do- to them?

    Vampires buffs are allready situational and PVP oriented and werewolf is allready virtually useless exept to Stamina DPS. (And in many cases, not even usefull to them.)

    Honestly they need buffed more than anything, but I really -doubt- that's gonna happen.
    Edited by Doctordarkspawn on November 5, 2016 7:46PM
  • Prof_Bawbag
    Prof_Bawbag
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    Go play a SP game if all you want to do is take choice away from others. We dont need your kind in ESO.

    God forbid someone should have the audacity to voice an option. Hilarious that you think you are in any sort of position to tell others what they can and can't play and what type of gamers the rest of us gamers need in-game.
    Edited by Prof_Bawbag on November 5, 2016 7:45PM
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    It would be playable during daylight hours vampires hide in doors or in dungeons.
    And the cure is cheap and easy compared with other TES games.

    How would this work in PvP or with rain as rain blocks the sun but weather is client side time is server side.

    Lokryn wrote: »
    I agree there should be more social penalties (turned Werewolves and Stage 4 vamps should be KOS or receive a bounty from guards) but you have to be very careful about affecting gameplay aspects. This is not a single player game. I don't think it would be very fun to be forced to be in werewolf form in a dungeon or trial for example.

    ZoS will never do that even with a 1,000,000 bounty you can still do quest. They stated that they will never stop players from questing so this is unlikely. As for the bounty players in full body Armor and polymorphes would hate that they would be penalized as it would be impossible to tell.
    Woeler wrote: »
    Yea, no thanks. I'd rather just have my vampire buffs and the health regen buff it comes with.

    Yeah that is why 75% of the population are either Vampires or Werewolves.
    It should not be that way.

    This is more to the fact that being human grants no extra powers or passives it's not like you loss a skill line when you go Werewolf or Vampire.

    Chaos Shadow-Scale: Shadow Archer
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    Chaos Dragon-Scale: Draconic Shield Master
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    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • Doctordarkspawn
    Doctordarkspawn
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    Go play a SP game if all you want to do is take choice away from others. We dont need your kind in ESO.

    Speak for yourself. I welcome differing opinions.
  • Jeremy
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    Players should not want to be a Vampire or Werewolf.
    Vampires should have the problems as other TES games
    Werewolves should be forced into were form on a night of full moon and get fugitive status when they change to were form

    I don't agree.

    If Vampires and werewolves were penalties... then why in the hell would anyone want to be one?

    The advantages they provide are marginal when compared to their disadvantages. People like to play them mostly for the cool factor - not because they make you super over-powered or anything like that.
  • Talon_Draconis
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    Werewolf and vamp are allready crap. What more do you need to -do- to them?
    Werewolf is already crap...no reason to make it even crappier.

    If they are so bad why does everybody want to be one...even to selling the curse in the crown store,

    In most games vampires and werewolves are hunted and killed.
    Even in this game ...except if you are player character then it is buff.
    A were can walk around in wolf form and no guard or npc would react they even praise you.
    I know if I seen a were wolf in real life i would be looking for silver bullets

    As far as vampires go The TES model is fine supernatural abilities for a curse that is well balanced.
    Not like something from a twilight movie
  • Jeremy
    Jeremy
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    Woeler wrote: »
    Yea, no thanks. I'd rather just have my vampire buffs and the health regen buff it comes with.

    Yeah that is why 75% of the population are either Vampires or Werewolves.
    It should not be that way.

    I don't think you detected that poster's sarcasm.

    Vampires do not get buffs to their health regen. It's actually the opposite, and they suffer a significant penalty. So it's already not that way.
    Edited by Jeremy on November 5, 2016 7:52PM
  • Doctordarkspawn
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    Werewolf and vamp are allready crap. What more do you need to -do- to them?
    Werewolf is already crap...no reason to make it even crappier.

    If they are so bad why does everybody want to be one...even to selling the curse in the crown store,

    In most games vampires and werewolves are hunted and killed.
    Even in this game ...except if you are player character then it is buff.
    A were can walk around in wolf form and no guard or npc would react they even praise you.
    I know if I seen a were wolf in real life i would be looking for silver bullets

    As far as vampires go The TES model is fine supernatural abilities for a curse that is well balanced.
    Not like something from a twilight movie

    Simply put: Cool factor. Alot of people like to argue that the passives are great for tanking, which I personally think is outright nuts, but thats their problem. But with the stage-one effect of vampirism being achieveable for most harsh group content, and werewolf largely being a nonfactor, it really is just about cool factor.

    Personally, I'd -love- to see vampires get *** if they sat stage four in the middle of town.
    Edited by Doctordarkspawn on November 5, 2016 7:52PM
  • altemriel
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    nope :smiley:
  • mb10
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    The type of vampirism in ESO is a different strain of the disease that was around in the 2nd era called Noxiphilic Sanguivoria.

    Its type doesnt affect the person affected in daylight and makes the vampire stronger at night.

  • Rohamad_Ali
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    Can't we all just get along ?
  • Talon_Draconis
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    mb10 wrote: »
    The type of vampirism in ESO is a different strain of the disease that was around in the 2nd era called Noxiphilic Sanguivoria.

    Its type doesnt affect the person affect daylight and makes the vampire stronger at night.

    Like I said they watched too much twilight
    Maybe the will make vampires sparkle in the sunlight and irresistible to teenage girls ;)
    Although the world is more like Underworld with so many vampires and werewolves
  • Twilix01
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    The problem with causing day/night based restrictions on a player's freedom to play their character is the fact that, unlike Skyrim, Oblivion, etc., you can't control the time in the game. You can't pick a safe spot to wait a few in-game hours until night/day time, you would have to physically wait it out in real time, and that just isn't any fun to be forced to wait to leave a delve for example. And imagine if you AFK in a bank and it turns night on you as a werewolf and you suddenly transform, netting yourself a bounty at best and at worst coming back to find yourself murdered by guards because you weren't there to sprint for a hiding place to hole up for a while.
  • Abeille
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    It isn't something that you can get by accident. Even if you are accidentally bitten by one of the special mobs, you still have to go and do the quest to become a vampire or a werewolf.

    If it was something so bad that players wouldn't want to be one, it would be a piece of content that nobody would do.

    But I agree that a transformed WW or a stage 4 vampire shouldn't be able to walk around freely and not be attacked by guards.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • bellanca6561n
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    The whole vampire and werewolf morphs are more like racial subcategories if you detach them from the scripted story. And this is an online game after all. The scripted story only serves to introduce you to the lore while you build your character. It's not the game.

    Nonetheless, if choice is the issue, then people can choose to hate these morphs. Chiding someone who does, claiming they are trying to remove choice can be as ludicrous as the statement, "I hate intolerant people!"

    I think the op poses an interesting question. Personally, I believe that looking hideous in penalty enough for vampires, but some find the look very sexy. No matter. We share this game world with them, which is inherently interesting.

    Andala%20and%20the%20Vampire_zpsdksblliq.png
  • Talon_Draconis
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    Twilix01 wrote: »
    The problem with causing day/night based restrictions on a player's freedom to play their character is the fact that, unlike Skyrim, Oblivion, etc., you can't control the time in the game. You can't pick a safe spot to wait a few in-game hours until night/day time, you would have to physically wait it out in real time, and that just isn't any fun to be forced to wait to leave a delve for example. And imagine if you AFK in a bank and it turns night on you as a werewolf and you suddenly transform, netting yourself a bounty at best and at worst coming back to find yourself murdered by guards because you weren't there to sprint for a hiding place to hole up for a while.

    But is that apart of the were wold cures not being able to control yourself and the wolf form being hunted so you cant stay in civilization.
    As far as hiding out the day is 4x as quick...maybe play a alt while your vampire is hiding.
    And you can even play your vamp character...in dungeon...or even pvp in a indoor area or the sewers.
    Part of vampire curse only coming out at night
  • Prof_Bawbag
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    I know how they could stop a lot of players becoming a vampire without doing away with any of the benefits for those who wish to remain a vampire. Just give them the same face model as those hideous looking characters we got in Skyrim when Dawnguard appeared. I still shudder at how they managed to make them even more awful looking than they already were before that particular update. Only Bethesda could have achieved that.
  • JKorr
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    Werewolf and vamp are allready crap. What more do you need to -do- to them?
    Werewolf is already crap...no reason to make it even crappier.

    If they are so bad why does everybody want to be one...even to selling the curse in the crown store,

    In most games vampires and werewolves are hunted and killed.
    Even in this game ...except if you are player character then it is buff.
    A were can walk around in wolf form and no guard or npc would react they even praise you.
    I know if I seen a were wolf in real life i would be looking for silver bullets

    As far as vampires go The TES model is fine supernatural abilities for a curse that is well balanced.
    Not like something from a twilight movie

    Feminine hygiene product/tool players are why they started selling the curse in the crown store.

    Or weren't you here when people were complaining that organized groups of players were killing all the werewolf and vampire spawns in the game so they could charge thousands of gold for giving out bites? It happened on the pc, and happened again when the console versions were released.

    You still see players attempting to sell bites in zone chat. I never charge; none of my guilds charge for making someone a werewolf or vampire.
    Edited by JKorr on November 5, 2016 8:24PM
  • Talon_Draconis
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    Twilix01 wrote: »
    The problem with causing day/night based restrictions on a player's freedom to play their character is the fact that, unlike Skyrim, Oblivion, etc., you can't control the time in the game. You can't pick a safe spot to wait a few in-game hours until night/day time, you would have to physically wait it out in real time, and that just isn't any fun to be forced to wait to leave a delve for example. And imagine if you AFK in a bank and it turns night on you as a werewolf and you suddenly transform, netting yourself a bounty at best and at worst coming back to find yourself murdered by guards because you weren't there to sprint for a hiding place to hole up for a while.

    But is that apart of the were wold cures not being able to control yourself and the wolf form being hunted so you cant stay in civilization.
    As far as hiding out the day is 4x as quick...maybe play a alt while your vampire is hiding.
    And you can even play your vamp character...in dungeon...or even pvp in a indoor area or the sewers.
    Part of vampire curse only coming out at night
    The whole vampire and werewolf morphs are more like racial subcategories if you detach them from the scripted story. And this is an online game after all. The scripted story only serves to introduce you to the lore while you build your character. It's not the game.

    Nonetheless, if choice is the issue, then people can choose to hate these morphs. Chiding someone who does, claiming they are trying to remove choice can be as ludicrous as the statement, "I hate intolerant people!"

    I think the op poses an interesting question. Personally, I believe that looking hideous in penalty enough for vampires, but some find the look very sexy. No matter. We share this game world with them, which is inherently interesting.

    Andala%20and%20the%20Vampire_zpsdksblliq.png

    If the npc reacted to you like they react to other npc vampire and were wolves would not be too bad.
    Although I still think the ordinal TES vampires are better.
    And the Quest for the cure was a interesting quest....you had a choice live your life with restrictions of the curse or go on a quest for the cure
  • FoolishHuman
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    This is an MMO, if these kinds of restrictions were on certain skill lines, then noone would choose them. So what would be the point then?
    In single player games it is easy to live with certain restrictions, like you can pass time until night if it is day, you can kill the guards if they attack, you can load the game if something bad happens etc. It doesn't work that way in this game and nobody would voluntarily make their character unplayable.
  • Talon_Draconis
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    I am not trying to take away things from the game.
    I am trying to add to the game!
    Make Vamp/WW a cruse would add a choice to the character development,
    Do I be cursed with it's liabilities and abilities or do I find a cure.
    Not like I have to get this cures so I can compete in pvp
  • Talon_Draconis
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    This is an MMO, if these kinds of restrictions were on certain skill lines, then noone would choose them. So what would be the point then?
    In single player games it is easy to live with certain restrictions, like you can pass time until night if it is day, you can kill the guards if they attack, you can load the game if something bad happens etc. It doesn't work that way in this game and nobody would voluntarily make their character unplayable.

    I think it would make the Character more playable...more interesting not just another MIN\MAX FOM clone
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