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We dont need new sets, ZoS

Morvane
Morvane
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We need new class mechanics, rework of many useless current skills, skill trees and their morphs. And new skills too.
I wanna feel that I play CLASS but not mix of different skills from different lines which make my class less individual
DC Dunmer Sorcerer since 2014
@morvayn54, PC/EU
  • Waffennacht
    Waffennacht
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    According to your sig you're a stamsorc , if this what you are referencing, then you have access to more now than ever before. Also sorcs in general have the most pigeonholed line up in the game.

    In this specific instance i agree variations need to be expanded. Maybe give mag sorc an actual selection of dps moves? It's sad when I have a slot open on my bar but nothing to put in it, where stam builds have the problem of too much to choose from.

    But I love having more and more sets
    Edited by Waffennacht on November 5, 2016 6:23PM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Morvane
    Morvane
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    According to your sig you're a stamsorc , if this what you are referencing, then you have access to more now than ever before. Also sorcs in general have the most pigeonholed line up in the game.

    In this specific instance i agree variations need to be expanded. Maybe give mag sorc an actual selection of dps moves? It's sad when I have a slot open on my bar but nothing to put in it, where stam builds have the problem of too much to choose from.

    But I love having more and more sets

    Stamsorcs have only 1 active ability in stamina(Hurrican Aoe|DoT), 2 buffs (surge + Dark Deal), Bound Armor (only PvE toggle)
    Is this enough? No. Stamsorc good now only with right sets + proc (Implosion) from Hurricane
    If ZoS decide nerf sets (Viper, bugged Tremor) we can bury stamsorc again.
    DC Dunmer Sorcerer since 2014
    @morvayn54, PC/EU
  • Xvorg
    Xvorg
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    Morvane wrote: »
    According to your sig you're a stamsorc , if this what you are referencing, then you have access to more now than ever before. Also sorcs in general have the most pigeonholed line up in the game.

    In this specific instance i agree variations need to be expanded. Maybe give mag sorc an actual selection of dps moves? It's sad when I have a slot open on my bar but nothing to put in it, where stam builds have the problem of too much to choose from.

    But I love having more and more sets

    Stamsorcs have only 1 active ability in stamina(Hurrican Aoe|DoT), 2 buffs (surge + Dark Deal), Bound Armor (only PvE toggle)
    Is this enough? No. Stamsorc good now only with right sets + proc (Implosion) from Hurricane
    If ZoS decide nerf sets (Viper, bugged Tremor) we can bury stamsorc again.

    Have you tried DW and a more DoT build? I mean something based on blodthirst, blood craze and lascerate. Having bolt escape slotted and hurricane and a buff like surge or rearming trap is more than enough imho.

    Or a Aoe build with steelnado and hurricane (windy, windy)

    At least you are not a magicka DK trying to play ranged...
    Edited by Xvorg on November 5, 2016 7:01PM
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Morvane
    Morvane
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    Xvorg wrote: »
    Have you tried DW and a more DoT build? I mean something based on blodthirst, blood craze and lascerate. Having bolt escape slotted and hurricane and a buff like surge or rearming trap is more than enough imho.

    Or a Aoe build with steelnado and hurricane (windy, windy)

    At least you are not a magicka DK trying to play ranged...

    I've tryied, yeah, but now i'm talking about lack of class abilities. If we use 3-4 class abilities and 6-7 non-class, can we say that classes even exist?
    Xvorg wrote: »
    At least you are not a magicka DK trying to play ranged...

    and also u need class finisher ;)
    DC Dunmer Sorcerer since 2014
    @morvayn54, PC/EU
  • Xvorg
    Xvorg
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    Morvane wrote: »
    Xvorg wrote: »
    Have you tried DW and a more DoT build? I mean something based on blodthirst, blood craze and lascerate. Having bolt escape slotted and hurricane and a buff like surge or rearming trap is more than enough imho.

    Or a Aoe build with steelnado and hurricane (windy, windy)

    At least you are not a magicka DK trying to play ranged...

    I've tryied, yeah, but now i'm talking about lack of class abilities. If we use 3-4 class abilities and 6-7 non-class, can we say that classes even exist?
    Xvorg wrote: »
    At least you are not a magicka DK trying to play ranged...

    and also u need class finisher ;)

    I don't think classes should have everything you need and in some cases there are things other clases would like to have because the seem cool but they're not that cool.

    For example magicka NBs have a execution skill that almost never.

    I think that stam sorcs don't have a spammable skill (like all sorcs) so they need to look for one of them in other lines, in the same way stam DKs need an execution skill and for that reason use 2H, or a mobility buff and become vamps
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Morvane
    Morvane
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    Xvorg wrote: »

    I don't think classes should have everything you need and in some cases there are things other clases would like to have because the seem cool but they're not that cool.

    For example magicka NBs have a execution skill that almost never.

    I think that stam sorcs don't have a spammable skill (like all sorcs) so they need to look for one of them in other lines, in the same way stam DKs need an execution skill and for that reason use 2H, or a mobility buff and become vamps

    and as result we have skill panel with 1-2 class abilities and 2-4 from non-class lines. Can I feel myself as sorcerer with this? No. I'm Fighters Guild Victor.
    DC Dunmer Sorcerer since 2014
    @morvayn54, PC/EU
  • Waffennacht
    Waffennacht
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    Morvane wrote: »
    Xvorg wrote: »

    I don't think classes should have everything you need and in some cases there are things other clases would like to have because the seem cool but they're not that cool.

    For example magicka NBs have a execution skill that almost never.

    I think that stam sorcs don't have a spammable skill (like all sorcs) so they need to look for one of them in other lines, in the same way stam DKs need an execution skill and for that reason use 2H, or a mobility buff and become vamps

    and as result we have skill panel with 1-2 class abilities and 2-4 from non-class lines. Can I feel myself as sorcerer with this? No. I'm Fighters Guild Victor.

    I absolutely agree, My original intent was to express they at least did something. Every mSorc has curse/prey frag and wrath, because that's all we have, so much so Sorcs spam a 1-2k dmg move just to proc frags.

    But here's the thing, ZoS purposely doesn't want sorcs to have a spammable dps move, this is the one and only reason they changed Trapping Webs, it was our spammable dps move after they changed the original Daedric Tomb (which was fing amazing)

    So, what we want isn't so much an oversight but is an intentional gap.

    I've been a mSorc for almost two years now, I barked up that tree after each nerf. I bet we'll see more proc sets for magicka before we see new moves (MAYBE next update if they re do mage's guild)
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Lava_Croft
    Lava_Croft
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    Xvorg wrote: »
    Morvane wrote: »
    According to your sig you're a stamsorc , if this what you are referencing, then you have access to more now than ever before. Also sorcs in general have the most pigeonholed line up in the game.

    In this specific instance i agree variations need to be expanded. Maybe give mag sorc an actual selection of dps moves? It's sad when I have a slot open on my bar but nothing to put in it, where stam builds have the problem of too much to choose from.

    But I love having more and more sets

    Stamsorcs have only 1 active ability in stamina(Hurrican Aoe|DoT), 2 buffs (surge + Dark Deal), Bound Armor (only PvE toggle)
    Is this enough? No. Stamsorc good now only with right sets + proc (Implosion) from Hurricane
    If ZoS decide nerf sets (Viper, bugged Tremor) we can bury stamsorc again.

    Have you tried DW and a more DoT build? I mean something based on blodthirst, blood craze and lascerate. Having bolt escape slotted and hurricane and a buff like surge or rearming trap is more than enough imho.

    Or a Aoe build with steelnado and hurricane (windy, windy)

    At least you are not a magicka DK trying to play ranged...
    Or a MagSorc trying to melee. Ranged MagDK has more options than a Melee MagSorc.

    Enough with the MagDK tears.
    Edited by Lava_Croft on November 5, 2016 10:08PM
  • Morvane
    Morvane
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    Morvane wrote: »
    Xvorg wrote: »

    I don't think classes should have everything you need and in some cases there are things other clases would like to have because the seem cool but they're not that cool.

    For example magicka NBs have a execution skill that almost never.

    I think that stam sorcs don't have a spammable skill (like all sorcs) so they need to look for one of them in other lines, in the same way stam DKs need an execution skill and for that reason use 2H, or a mobility buff and become vamps

    and as result we have skill panel with 1-2 class abilities and 2-4 from non-class lines. Can I feel myself as sorcerer with this? No. I'm Fighters Guild Victor.

    I absolutely agree, My original intent was to express they at least did something. Every mSorc has curse/prey frag and wrath, because that's all we have, so much so Sorcs spam a 1-2k dmg move just to proc frags.

    But here's the thing, ZoS purposely doesn't want sorcs to have a spammable dps move, this is the one and only reason they changed Trapping Webs, it was our spammable dps move after they changed the original Daedric Tomb (which was fing amazing)

    So, what we want isn't so much an oversight but is an intentional gap.

    I've been a mSorc for almost two years now, I barked up that tree after each nerf. I bet we'll see more proc sets for magicka before we see new moves (MAYBE next update if they re do mage's guild)

    I remember old Daedric Tomb, but I dont remember somebody used it for spam. In pvp maybe?
    PS rework Trapping webs to stamina was painful =(
    DC Dunmer Sorcerer since 2014
    @morvayn54, PC/EU
  • Cathexis
    Cathexis
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    Morvane wrote: »
    We need new class mechanics, rework of many useless current skills, skill trees and their morphs. And new skills too.
    I wanna feel that I play CLASS but not mix of different skills from different lines which make my class less individual

    Playing as a specific class is antithetical to the entire nature of elder scrolls. But I agree that there needs to be an expanding library of skills.
    Edited by Cathexis on November 6, 2016 12:58AM
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  • acw37162
    acw37162
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    I like new sets.

    And, it has been very clearly communicated that stam sorcs get utility form class skills and damage from weapon skills. It is the design of the class.

    Good news tho, there are three other classes that offer differing play styles you don't get the insane self healing from crit surge and hurricane tho.

    You not going to get stamina crystal frag, that's been clearly communicated to.
    Edited by acw37162 on November 6, 2016 1:06AM
  • RavenSworn
    RavenSworn
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    Just wanted to chime in, had a thought about setting a barrier for PvP players to basically just be able to use PvP sets that drop from cyrodill and to a certain extent Imperial city. Wouldn't this alleviate the current problem of proc sets and troll tank builds? It's also much easier for the developers to balance those sets according to the playing field they are in.

    There are so many sets that are really awesome in pve but just creates frustration for the PvPer.
    Ingame: RavenSworn, Pc / NA.


    Of Wolf and Raven
    Solo / Casual guild for beginners and new players wanting to join the game. Pst me for invite!
  • Brrrofski
    Brrrofski
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    Morvane wrote: »
    According to your sig you're a stamsorc , if this what you are referencing, then you have access to more now than ever before. Also sorcs in general have the most pigeonholed line up in the game.

    In this specific instance i agree variations need to be expanded. Maybe give mag sorc an actual selection of dps moves? It's sad when I have a slot open on my bar but nothing to put in it, where stam builds have the problem of too much to choose from.

    But I love having more and more sets

    Stamsorcs have only 1 active ability in stamina(Hurrican Aoe|DoT), 2 buffs (surge + Dark Deal), Bound Armor (only PvE toggle)
    Is this enough? No. Stamsorc good now only with right sets + proc (Implosion) from Hurricane
    If ZoS decide nerf sets (Viper, bugged Tremor) we can bury stamsorc again.

    Stamsorc does not need viper and tremorscale lol. Sounds like you need them to do well.
  • Morvane
    Morvane
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    acw37162 wrote: »
    You not going to get stamina crystal frag, that's been clearly communicated to.

    hah, i'm not stamina frags fanboy ;D
    Brrrofski wrote: »
    Stamsorc does not need viper and tremorscale lol. Sounds like you need them to do well.

    seems like u crying about "ruining" old pvp style in this game (roll-dodge until die)
    DC Dunmer Sorcerer since 2014
    @morvayn54, PC/EU
  • Morvane
    Morvane
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    I wanted to create new thread about how we need new skills, but I found this one
    DC Dunmer Sorcerer since 2014
    @morvayn54, PC/EU
  • Dragath
    Dragath
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    well, if this is the make-a-wish foundation, i'd like them to improve the balance between existing sets, skills and skill lines and after that add new sets and skill lines.
  • Morvane
    Morvane
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    Dragath wrote: »
    well, if this is the make-a-wish foundation, i'd like them to improve the balance between existing sets, skills and skill lines and after that add new sets and skill lines.

    no new skills, no improvments. just 1-2 in 3 monthes and a lot of new costumes!
    DC Dunmer Sorcerer since 2014
    @morvayn54, PC/EU
  • aeowulf
    aeowulf
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    Morvane wrote: »
    Is this enough? No. Stamsorc good now only with right sets + proc (Implosion) from Hurricane

    So what about the underplayed combinations, like DK Healer? They don't even have the option of 'good only with the right sets'

    These are the areas of the game that need filling, the fundamental core of each class in each role.
  • Morvane
    Morvane
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    aeowulf wrote: »
    Morvane wrote: »
    Is this enough? No. Stamsorc good now only with right sets + proc (Implosion) from Hurricane

    So what about the underplayed combinations, like DK Healer? They don't even have the option of 'good only with the right sets'

    These are the areas of the game that need filling, the fundamental core of each class in each role.

    I think it was bad decision to promise every role to all classes cuz they cant design current metas well
    seems 90% of ZoS are in marketing and crown store departments :wink:

    P.S. as to me you offer good decision but I dont believe it wolud be rerality in close terms.
    DC Dunmer Sorcerer since 2014
    @morvayn54, PC/EU
  • Ragnarock41
    Ragnarock41
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    This is necromancy, but whatever it takes to revive my dead stamDk.

    We need new weapon skills, and possibly a rework to unused fighters guild/undaunted abilities.

    Wrecking blow / flurry could also see some changes to bring them back from oblivion.

    And yes, Im talking from a PvP perspective.
    Edited by Ragnarock41 on February 4, 2018 6:28PM
  • Morvane
    Morvane
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    This is necromancy, but whatever it takes to revive my dead stamDk.

    We need new weapon skills, and possibly a rework to unused fighters guild/undaunted abilities.

    Wrecking blow / flurry could also see some changes to bring them back from oblivion.

    And yes, Im talking from a PvP perspective.

    from 2014 to 2018 we have 4 classes with the same design... I was Wow player and I was in panic every patch when they change some class design. Now I miss this skill rework so much... :smile:
    DC Dunmer Sorcerer since 2014
    @morvayn54, PC/EU
  • aeowulf
    aeowulf
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    Morvane wrote: »

    I think it was bad decision to promise every role to all classes cuz they cant design current metas well
    seems 90% of ZoS are in marketing and crown store departments :wink:

    P.S. as to me you offer good decision but I dont believe it wolud be rerality in close terms.

    Was a good promise, implementation didn't concentrate enough on all apsects :)

    They did a pretty good job with Warden :) I'd love to see them take that philosophy and apply it to each class. 1T was a complete overhaul, it's been done before. Re the marketting, i can see someone thinking 'oh cool, i'll be a DK healer' because they like dragons & healing. It will get a little dissapointing when they realise this is a bad combo. Keeping current players is probably more important that attracting new ones in the long term, otherwise you'll just loose any newly attracted ones as soon as they transistion into 'current players'.
    Edited by aeowulf on February 5, 2018 2:29PM
  • Azurya
    Azurya
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    Morvane wrote: »
    We need new class mechanics, rework of many useless current skills, skill trees and their morphs. And new skills too.
    I wanna feel that I play CLASS but not mix of different skills from different lines which make my class less individual

    look at it this way, you only can slot 10 abilities/skills and 2 ultimates,
    and you have over 80 possibilities to slot, so where exactly is your problem?????
  • Elsonso
    Elsonso
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    I agree that they need to rework class, weapon, and other active skills, along with the related passives, to make them matter more against sets. Maybe spellcrafting will provide some of that, but my guess is that it will only make it worse.

    Eventually, the new sets have to stop, or they need to go back and update or remove old sets.

    Dropped and crafted sets are an arms race. If they are not better, or more useful, than what is out there, they are panned and ignored, and people complain that the new sets are useless. If they are better than what is out there, what they replace is ignored, but at least no one complains that the new sets are useless.

    Too many sets and too powerful. Most of them, by a wide margin, ignored. Wikis are the only place anyone can go to truely understand the differences and benefits of the sets.

    I am sure ZOS knows this, and they know that this path they are speeding down has a "bridge out" sign on it. It will be interesting to see how they deal with that.
    ESO Plus: No
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  • Lord_Eomer
    Lord_Eomer
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    We need more sets (gives more build diversity) and someday gear cap to increase.
  • Chilly-McFreeze
    Chilly-McFreeze
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    We need more sets (gives more build diversity) and someday gear cap to increase.

    Gear cap increase will achieve what exactly?
  • Morvane
    Morvane
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    Azurya wrote: »
    Morvane wrote: »
    We need new class mechanics, rework of many useless current skills, skill trees and their morphs. And new skills too.
    I wanna feel that I play CLASS but not mix of different skills from different lines which make my class less individual

    look at it this way, you only can slot 10 abilities/skills and 2 ultimates,
    and you have over 80 possibilities to slot, so where exactly is your problem?????

    my problem is high end content - you slot nearly 3 class abilities on panel (sometimes 3 at all) and other are from common skill trees. Am I sorcerer or fighter guild victor?
    We need more sets (gives more build diversity) and someday gear cap to increase.

    if sets make game, what is the sence in different clasess? Elder Sets Online? No, thnx.
    DC Dunmer Sorcerer since 2014
    @morvayn54, PC/EU
  • QuebraRegra
    QuebraRegra
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    class expansions are overdue, and are typically part of end game, expansions.

    I'd like to see some ability to "crossover" certain class skill lines (subclassing?) ie. cloak on a sorc, pet on a NB, etc.

    While we're at it, too many sets are just pointless nd need reworking/tuning.
  • Chilly-McFreeze
    Chilly-McFreeze
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    Azurya wrote: »
    Morvane wrote: »
    We need new class mechanics, rework of many useless current skills, skill trees and their morphs. And new skills too.
    I wanna feel that I play CLASS but not mix of different skills from different lines which make my class less individual

    look at it this way, you only can slot 10 abilities/skills and 2 ultimates,
    and you have over 80 possibilities to slot, so where exactly is your problem?????

    The problem is class identity. The way how the class feels.

    In PvE most people use 2 class skills on stam sorcs: Hurricane and Surge. And the latter gets often dropped for Bound Armaments since you can get major brutality from pots and heals from, you know, your healer. But Armaments is a dead skill, bar space heavy and only slotted for passives. You never use that actively. Don't get me started about Ultimates for that game part.

    In PvP I use a max of 3 class skills. Hurricane, Streak and, if I've got space for it, Dark Deal. Surge doesn't even make it there. Atronach is *** there. Negate is viable in bigger group fights okay, but for actual fighting not so much. And Overload is only used for another bar, which ironically is filled with more non-class skills. Overload isn't used much outside of some mSorc ganking.

    So what's the point in "over 80 possibilites to slot" on my stam sorc, when I can barely feel that I play a stam sorc at all?
    Up to 7 of the passives are not very useful for them too.
  • Morvane
    Morvane
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    Azurya wrote: »
    Morvane wrote: »
    We need new class mechanics, rework of many useless current skills, skill trees and their morphs. And new skills too.
    I wanna feel that I play CLASS but not mix of different skills from different lines which make my class less individual

    look at it this way, you only can slot 10 abilities/skills and 2 ultimates,
    and you have over 80 possibilities to slot, so where exactly is your problem?????

    The problem is class identity. The way how the class feels.

    In PvE most people use 2 class skills on stam sorcs: Hurricane and Surge. And the latter gets often dropped for Bound Armaments since you can get major brutality from pots and heals from, you know, your healer. But Armaments is a dead skill, bar space heavy and only slotted for passives. You never use that actively. Don't get me started about Ultimates for that game part.

    In PvP I use a max of 3 class skills. Hurricane, Streak and, if I've got space for it, Dark Deal. Surge doesn't even make it there. Atronach is *** there. Negate is viable in bigger group fights okay, but for actual fighting not so much. And Overload is only used for another bar, which ironically is filled with more non-class skills. Overload isn't used much outside of some mSorc ganking.

    So what's the point in "over 80 possibilites to slot" on my stam sorc, when I can barely feel that I play a stam sorc at all?
    Up to 7 of the passives are not very useful for them too.

    True! sad true! but... nerf sorcs they are 2 op? :smile:
    DC Dunmer Sorcerer since 2014
    @morvayn54, PC/EU
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