Brawler a susbustantial shield when hitting a mob
Crit Rush, one of only two skills in the game to gutantee a crit.
Reverse Slice, exceptional AoE splash damage on kill.
Executioner, execution damage buff
Momentum non rally morph; the best and longest snare removal in the game and a nice heal over time on top of that
Rally one of two stamina based heals in the game the other you have to PVP to get all that and a large burst heal if timed right
Wrecking Blow dizzying swing one empowers the nwctcattack the other is one of the most pain in the CC's in the game.
Passover 30 % stamina regen after a kill are you kidding, stacks on top of major and minor endurance
2h is ridiculous and has needed some large adjusting of the nerf variety for a long time namely momentum and it's morphs being moved to someplace any stam user has access without being tied to a 2h weapon.
UrBaN_RaNgErZz wrote: »Yes 2h is terrible in PvE, speaking from experience I ran a 2h on my first vet trial run with my PvE guild, they soon corrected me with a few laughs and told me next time respec to DW.
Ever since changing over to DW and understanding the rotation on my Stam Dk safe to say my dps has pretty much doubled.
Any Dpsers out there who are still running 2h I would recommend switching and working on your rotation the difference is unbelievable.
2H is only good in single target damage, for example a boss who has no adds and/or you need self heals from rally. But for everything else, a DD should in deed use 2W with bow on back bar for AoE and utility skills slotted there.
daedalusAI wrote: »Why is 2h so lackluster compared to bow or dual wield in PvE?
I really want to like 2h because I really dislike bow and need a 2nd bar to accompany dual wield but the facts aren't in favor of 2h:
Cleave:
- mediocre aoe damage and bleed
- dual wield offers a way stronger single target bleed which gets even stronger vs. enemies below 25% hp
- dual wield offers the best stamina aoe with whirlwind and once again getting stronger vs. enemies below 25% hp
- bow offers a similar damage amplification vs low hp enemies with poison injection
- bow offers a strong aoe with volley and another one with arrow spray
Critical Charge:
- a gap closer which you use once in a fight
old_mufasa wrote: »daedalusAI wrote: »Why is 2h so lackluster compared to bow or dual wield in PvE?
I really want to like 2h because I really dislike bow and need a 2nd bar to accompany dual wield but the facts aren't in favor of 2h:
Cleave:
- mediocre aoe damage and bleed
- dual wield offers a way stronger single target bleed which gets even stronger vs. enemies below 25% hp
- dual wield offers the best stamina aoe with whirlwind and once again getting stronger vs. enemies below 25% hp
- bow offers a similar damage amplification vs low hp enemies with poison injection
- bow offers a strong aoe with volley and another one with arrow spray
Critical Charge:
- a gap closer which you use once in a fight
Cleave gives you a aoe shield that practically makes you in invincible in large aoe fights....
Critical Charge... If you're only using this 1 times a fight... then you're doing it wrong.. every time you avoid AOE in a boss fight you use it to get back at the boss faster... and every time you are getting a crit.... As well as it works well with other knock back effects from wrecking blow or bow knock back...
DPS numbers are not the be all and end all of game play.. the cleave shield is very effective and allows to the healer to focus on other players because your pretty much immune to damage in large packs.. critical charge can be used a lot with many boss mechanics that force melee to roll away from them.
Strider_Roshin wrote: »
@Strider_Roshin It's a very clear verdict tbh, you need only to equip it once to see for yourself how 2H is exceedingly poor in all aspects of pve, aside from leveling. VMA weapons only further the disparity, but it's not the cause. 2H is simply designed for pvp, and depending on the context, it can be incredibly lackluster there too.
Strider_Roshin wrote: »
I'd be so pissed to be called upon in such a trivial topic with an already well established answer that anyone can easily test for themselves.
it is NOT viable, period
@Strider_Roshin It's a very clear verdict tbh, you need only to equip it once to see for yourself how 2H is exceedingly poor in all aspects of pve, aside from leveling. VMA weapons only further the disparity, but it's not the cause. 2H is simply designed for pvp, and depending on the context, it can be incredibly lackluster there too.
Strider_Roshin wrote: »@Strider_Roshin It's a very clear verdict tbh, you need only to equip it once to see for yourself how 2H is exceedingly poor in all aspects of pve, aside from leveling. VMA weapons only further the disparity, but it's not the cause. 2H is simply designed for pvp, and depending on the context, it can be incredibly lackluster there too.Strider_Roshin wrote: »
I'd be so pissed to be called upon in such a trivial topic with an already well established answer that anyone can easily test for themselves.
it is NOT viable, period
And yet, there are plenty of people that are debating otherwise, and in many cases outright against any buffs for the 2H whatsoever. The 2H is only good for its major brutality, and quite frankly ZOS needs to make it so you're not so incredibly handicapped by having to use it over DW.
Strider_Roshin wrote: »@Strider_Roshin It's a very clear verdict tbh, you need only to equip it once to see for yourself how 2H is exceedingly poor in all aspects of pve, aside from leveling. VMA weapons only further the disparity, but it's not the cause. 2H is simply designed for pvp, and depending on the context, it can be incredibly lackluster there too.Strider_Roshin wrote: »
I'd be so pissed to be called upon in such a trivial topic with an already well established answer that anyone can easily test for themselves.
it is NOT viable, period
And yet, there are plenty of people that are debating otherwise, and in many cases outright against any buffs for the 2H whatsoever. The 2H is only good for its major brutality, and quite frankly ZOS needs to make it so you're not so incredibly handicapped by having to use it over DW.
@Strider_Roshin It's a very clear verdict tbh, you need only to equip it once to see for yourself how 2H is exceedingly poor in all aspects of pve, aside from leveling. VMA weapons only further the disparity, but it's not the cause. 2H is simply designed for pvp, and depending on the context, it can be incredibly lackluster there too.
For Nightblades using 2H in PvP is not even necessary since they have a gap closer, cheap spammable and debuff and strong execute, all stamina based as class skills. And for the other classes only critical rush/stampede and executioner/reverse slash are useful, besides the heal from rally. Dizzying Swing/Wrecking Blow can only be used to kill noobs, because the cast time of the latter is so long it's easily avoidable or bashable. Brawler AoE is really weak too. Maybe it can work against a squishy noob zerg entering a resource tower but even that's doubtful.
Can you do most content with a 2H Build? Yes
Is it optimal? no
Does it really matter? Depends on your goals in the game
For vet dungeons a 2H build is totally fine, ofcourse you will pull less dps then a dude with DW/bow but w/e. Maybe I should do a 2H/DW or 2H/bow build for vet dungeons or solo questing?
CP Allocation will be different mostly if you use a 2H build, plus Werewolf also benefits more from the CP Allocation of a 2H Build I guess.
Now the question is, on what class?