I'll be short because this was already explained on detail on the other threads about the subject.
They make a lot of money with minimum investment when compared to actual content like DLC.
With time, the company makes them their main source of money. The development of content slows down. The development of more things to put in the crates takes priority. The games goes Free-to-Play. The crates become the only source of money. There is little to no new content, players leave. Game dies in a couple of years.
Happened to many games before this one (ZOS even hired the same person who did this in other games). It is just the kind of thing RNG crates are for. A last ditch effort to make as much money as possible before you turn the lights off.
I'll be short because this was already explained on detail on the other threads about the subject.
They make a lot of money with minimum investment when compared to actual content like DLC.
With time, the company makes them their main source of money. The development of content slows down. The development of more things to put in the crates takes priority. The games goes Free-to-Play. The crates become the only source of money. There is little to no new content, players leave. Game dies in a couple of years.
Happened to many games before this one (ZOS even hired the same person who did this in other games). It is just the kind of thing RNG crates are for. A last ditch effort to make as much money as possible before you turn the lights off.
ComboBreaker88 wrote: »I'll be short because this was already explained on detail on the other threads about the subject.
They make a lot of money with minimum investment when compared to actual content like DLC.
With time, the company makes them their main source of money. The development of content slows down. The development of more things to put in the crates takes priority. The games goes Free-to-Play. The crates become the only source of money. There is little to no new content, players leave. Game dies in a couple of years.
Happened to many games before this one (ZOS even hired the same person who did this in other games). It is just the kind of thing RNG crates are for. A last ditch effort to make as much money as possible before you turn the lights off.
You're joking righy? YOU do realize the game has had 3 dlc zones added since it went F2P compared its 1 when it's was P2P. Not to mention the FREE 1 tameriel update. So thats 4 since the game went F2P. THIS is a business (capitalism is a concept most gamers simply don't seem to understand for some reason.) They NEED to make money to continue making content. They more money they make = the more content that can be produced. And yeah they want to be paid for their work. I doubt you would continue showing up to work if they stopped paying you a good wage. As far as them making a last ditch effort to make money, have you seen their profit margin? The game is doing very well. It's not going anywhere for a long time. I wouldn't be surprised if it surpassed W.O.W. it's a great game and each update has made it better and better. Also many of you seem to not realize this, but you can buy ANYTHING in the store buy simply generating a ticket and requesting said item. If your account has enough to buy that item outright they will exchange it for you. CRATES are a CHANCE to get items at a cheap price. SO quit being a bunch of whinny ******* and do a little research before you start acting like this is going to ruin a game which would do perfectly well if EVERYBODY in the forums quit today and never came back. There are hundreds of thousands of players online, the forum is filled with only a very small fraction of the population.
FLuFFyxMuFFiN wrote: »Eh I'll believe it when I see it. No need to get stressed over what may or may never happen. As of right now the content is being released at a good rate and I haven't seen a reason to worry since all the crate items are cosmetics. Sure I would rather they just put the items in the store for individual purchase but I don't think they will change their minds on this.
Don't sweep it under the rug about the fact that there are going to be powerful consumables coming in Crown crates, 3 times more powerful than Psijic Ambrossia
.Don't sweep it under the rug about the fact that there are going to be powerful consumables coming in Crown crates, 3 times more powerful than Psijic Ambrossia
Based on what? PTS? isn't that by definition a TEST server to see how things go? Are you saying that everything that goes on PTS makes it into the game?
Truth is, no-one really knows whats going in the crates until they arrive. Ive never known an MMO without something similar.
One things for sure... it sure is a salty subject
its the same people complaining about these in every thread, just a very passionate bunch is all. It either comes down to being against gambling, or being upset some cosmetic items are locked behind a gambling mechanic. Both have points as per their play style and how they enjoy the game, but it also sort of stinks of entitlement mentality, some people you just cannot make happy, that's life. The mentality that because I choose not to participate in something against my beliefs, you should not be able to take the chance to get it either I think is wrong, where I more believe in freedom of choice, if I want to spend crowns on a fun short lived gimmick, I worked hard to be able to make that choice. If people are threatening to quit over such a thing, I have a feeling they would leave the game over something eventually.
Once they are implemented, I will be very curious to see where this game goes, as for now I have faith in ZOS to run its business not the way one group wants it run, but to make money and keep rolling out new content. We will see.
Callous2208 wrote: »If they succeed, they will be the first MMO to maintain a quality product after implementation of such systems. It will be interesting to see indeed. History would seem to show that it can't be done, or perhaps will not be done. These are businesses after all, and it is by far easier and more profitable to run a skinner box/gambling system, than it is to produce and maintain a fine product.
Callous2208 wrote: »If they succeed, they will be the first MMO to maintain a quality product after implementation of such systems. It will be interesting to see indeed. History would seem to show that it can't be done, or perhaps will not be done. These are businesses after all, and it is by far easier and more profitable to run a skinner box/gambling system, than it is to produce and maintain a fine product.
Very true, but we would be living in a very different world if we all gave up where others failed, one persons failure is another persons success, that has driven human innovation. So far I have seen these crates implemented in a way that suggests they are taking some of these past failures into consideration, avoiding the pay to win, to me that's a good sign. Will it change in the future? Perhaps, but I am not one to make a prediction based on other companies failings. I take a wait and see approach as I like to work from facts, but I like to think they have some smart experienced people making the calls on an MMO this size, that would be smart for profits and business after all which is why they made the game to begin with. Part of business is to learn from past mistakes, improve and try again if there is a potential for a return, a smart business does not put all revenue generation in one basket, if this is where they felt they could make an improvement over the long term profitability, I am willing to give them the benefit of the doubt until I see otherwise, not from other MMO's, but from ESO itself.
In business you always have people telling you how you should run it, listen to them, but as the business owner you should know how to run it best and not be afraid to ruffle some feathers as you will never appease everyone. If they fail in showing me they can run this thing over a long term by making smart business decisions then its not going to be crates that does it in, but in mismanagement as a whole.
Hitting yourself on the head 25 times with a hammer and then passing the hammer to someone else and hoping that the next blow won't hurt....that's where everyone who has played a game(s) that has introduced these ridiculous things are at. We know what's coming because we've been through it before. Every game had people like you saying the same stuff "Well hopefully this company is better than that and they know what they are doing because 'X' reason." It always ends the same. A-L-W-A-Y-S.
Callous2208 wrote: »If they succeed, they will be the first MMO to maintain a quality product after implementation of such systems. It will be interesting to see indeed. History would seem to show that it can't be done, or perhaps will not be done. These are businesses after all, and it is by far easier and more profitable to run a skinner box/gambling system, than it is to produce and maintain a fine product.
Very true, but we would be living in a very different world if we all gave up where others failed, one persons failure is another persons success, that has driven human innovation. So far I have seen these crates implemented in a way that suggests they are taking some of these past failures into consideration, avoiding the pay to win, to me that's a good sign. Will it change in the future? Perhaps, but I am not one to make a prediction based on other companies failings. I take a wait and see approach as I like to work from facts, but I like to think they have some smart experienced people making the calls on an MMO this size, that would be smart for profits and business after all which is why they made the game to begin with. Part of business is to learn from past mistakes, improve and try again if there is a potential for a return, a smart business does not put all revenue generation in one basket, if this is where they felt they could make an improvement over the long term profitability, I am willing to give them the benefit of the doubt until I see otherwise, not from other MMO's, but from ESO itself.
In business you always have people telling you how you should run it, listen to them, but as the business owner you should know how to run it best and not be afraid to ruffle some feathers as you will never appease everyone. If they fail in showing me they can run this thing over a long term by making smart business decisions then its not going to be crates that does it in, but in mismanagement as a whole.
Hitting yourself on the head 25 times with a hammer and then passing the hammer to someone else and hoping that the next blow won't hurt....that's where everyone who has played a game(s) that has introduced these ridiculous things are at. We know what's coming because we've been through it before. Every game had people like you saying the same stuff "Well hopefully this company is better than that and they know what they are doing because 'X' reason." It always ends the same. A-L-W-A-Y-S.
ComboBreaker88 wrote: »I'll be short because this was already explained on detail on the other threads about the subject.
They make a lot of money with minimum investment when compared to actual content like DLC.
With time, the company makes them their main source of money. The development of content slows down. The development of more things to put in the crates takes priority. The games goes Free-to-Play. The crates become the only source of money. There is little to no new content, players leave. Game dies in a couple of years.
Happened to many games before this one (ZOS even hired the same person who did this in other games). It is just the kind of thing RNG crates are for. A last ditch effort to make as much money as possible before you turn the lights off.
You're joking righy? YOU do realize the game has had 3 dlc zones added since it went F2P compared its 1 when it's was P2P. Not to mention the FREE 1 tameriel update. So thats 4 since the game went F2P. THIS is a business (capitalism is a concept most gamers simply don't seem to understand for some reason.) They NEED to make money to continue making content. They more money they make = the more content that can be produced. And yeah they want to be paid for their work. I doubt you would continue showing up to work if they stopped paying you a good wage. As far as them making a last ditch effort to make money, have you seen their profit margin? The game is doing very well. It's not going anywhere for a long time. I wouldn't be surprised if it surpassed W.O.W. it's a great game and each update has made it better and better. Also many of you seem to not realize this, but you can buy ANYTHING in the store buy simply generating a ticket and requesting said item. If your account has enough to buy that item outright they will exchange it for you. CRATES are a CHANCE to get items at a cheap price. SO quit being a bunch of whinny ******* and do a little research before you start acting like this is going to ruin a game which would do perfectly well if EVERYBODY in the forums quit today and never came back. There are hundreds of thousands of players online, the forum is filled with only a very small fraction of the population.
Callous2208 wrote: »If they succeed, they will be the first MMO to maintain a quality product after implementation of such systems. It will be interesting to see indeed. History would seem to show that it can't be done, or perhaps will not be done. These are businesses after all, and it is by far easier and more profitable to run a skinner box/gambling system, than it is to produce and maintain a fine product.
Very true, but we would be living in a very different world if we all gave up where others failed, one persons failure is another persons success, that has driven human innovation. So far I have seen these crates implemented in a way that suggests they are taking some of these past failures into consideration, avoiding the pay to win, to me that's a good sign. Will it change in the future? Perhaps, but I am not one to make a prediction based on other companies failings. I take a wait and see approach as I like to work from facts, but I like to think they have some smart experienced people making the calls on an MMO this size, that would be smart for profits and business after all which is why they made the game to begin with. Part of business is to learn from past mistakes, improve and try again if there is a potential for a return, a smart business does not put all revenue generation in one basket, if this is where they felt they could make an improvement over the long term profitability, I am willing to give them the benefit of the doubt until I see otherwise, not from other MMO's, but from ESO itself.
In business you always have people telling you how you should run it, listen to them, but as the business owner you should know how to run it best and not be afraid to ruffle some feathers as you will never appease everyone. If they fail in showing me they can run this thing over a long term by making smart business decisions then its not going to be crates that does it in, but in mismanagement as a whole.
Hitting yourself on the head 25 times with a hammer and then passing the hammer to someone else and hoping that the next blow won't hurt....that's where everyone who has played a game(s) that has introduced these ridiculous things are at. We know what's coming because we've been through it before. Every game had people like you saying the same stuff "Well hopefully this company is better than that and they know what they are doing because 'X' reason." It always ends the same. A-L-W-A-Y-S.
I am all for criticizing ZOS for things they did wrong, but man, bashing them for things they didn't do yet, that's a step too far IMHO.
You make some sweeping generalizations here. I followed the main feed back thread. These weren't whiny entiled players. These were regular subscribers. They were serious RPers, big market for cosmetics. These were players who get excited over the crown store showcase every month. They were members with community ambassador avatars. Players hand selected to test a pilot crown gifting program. Players who have been here since beta. Basically ZOS's best or most loyal customers, and they were pretty much universally against crown crates.its the same people complaining about these in every thread, just a very passionate bunch is all. It either comes down to being against gambling, or being upset some cosmetic items are locked behind a gambling mechanic. Both have points as per their play style and how they enjoy the game, but it also sort of stinks of entitlement mentality, some people you just cannot make happy, that's life. The mentality that because I choose not to participate in something against my beliefs, you should not be able to take the chance to get it either I think is wrong, I more believe in freedom of choice. if I want to spend my worthless to me crowns on a fun short lived gimmick, well I worked hard to be able to make that choice, but to these people I am an idiot, kind of shows where the mentality is..... If people are threatening to quit over such a thing, I have a feeling they would leave the game over something eventually.
Once they are implemented, I will be very curious to see where this game goes, as for now I have faith in ZOS to run its business not the way one group wants it run, but to make money and keep rolling out new content. We will see.