When I say significant I mean significant. I will be looking in a direction and seeing 17 fps. Log out and back in, look in the same direction, and I'll be at 50 fps. No difference in anything aside from just relogging.
ZOS_GinaBruno wrote: »Thanks for the extra info! We're taking a look and will let you know if have any other questions to help.
Darkstorne wrote: »When I say significant I mean significant. I will be looking in a direction and seeing 17 fps. Log out and back in, look in the same direction, and I'll be at 50 fps. No difference in anything aside from just relogging.
Yeah, that's not a One Tamriel issue. This issue has plagued the game for at least a year now. ZOS give exactly the same responses: "We'll look into it - It's your Add Ons causing the issue so refreshing the UI will fix it - That doesn't fix it? You even get this issue without Add Ons installed? Oh well, we'll still blame Add Ons anyway."
Here you are, thread on this issue that's coming up to a year old, with ZOS blaming Add Ons again by the end of it: https://forums.elderscrollsonline.com/en/discussion/241603/fps-drop-over-time/p1
I'm not sure what the problem is, because it seems no matter how many changes ZOS make to things like particle systems to improve performance, it's still not fixing the memory leak.
I was just wondering if more people were experiencing this again? It is still continuing, this time getting disconnected from the game . It starts with mobs standing still, attacks not firing, chat still working for a bit and then getting disconnected to the password screen
ZOS_GinaBruno wrote: »When you guys are crashing, is it crashing all the way to your desktop, or are you just getting disconnected and put back to the login screen? Are you receiving any specific error message?
no message, no windows error logs, game crashes to login screen, no system issues at all, game just closes and from my experience it happens mostly if you port around alot and change zones, does this alot in Cyrodiil, and if you try to log back the same character you get a never ending load screen and have to close the game via Task Manager.
noticed while in Cyrodiil and having resource manager running in the background seen my ESO memory usage go up to and past 8 gigs, the more you port from keep to keep the higher it goes.
This started after One Tam patch
ZOS_GinaBruno wrote: »When you guys are crashing, is it crashing all the way to your desktop, or are you just getting disconnected and put back to the login screen? Are you receiving any specific error message?
Sometimes it just freezes and nothing happens until I press a few buttons which then give a windows message saying "Program has stopped responding. Wait for it to respond or end? " or something close to that. Other times it actually just makes my whole PC freeze, crash and restart without any warning or error.
Wreuntzylla wrote: »There are two separate issues here, a memory leak and ZoS disconnects.
You can download a decent ping tracer (or use the one built into windows) to see if the following is why you are having problems.
If you are being thrown back to the login screen without any error, it's most likely because ZoS' server terminates any connection if it doesn't receive a response from your client in a certain period of time. The AT&T network sitting in front of ZoS' server can have high latency (depending on the time of day), and if your network adds enough latency to it, bam, disconnect. Right now (noon est) the average latency through the AT&T network in VA is about 250ms (higher than all other hops combined), but lunchtime usually means a lower latency.
I play from a variety of different locations. From a location with business class internet service or specific consumer service providers, I never get dropped and the latency through the AT&T network is relatively low. If other than those, from 8am until 5pm I will get knocked back to the login screen often, but the period of time between entering the game and a disconnect varies widely, I assume due to network load. I can usually play through the lunch hour with no disconnects.
My point here is that a minimum system requirement appears to include the use of a good to excellent internet service provider or business class. Comcast seems to be the biggest issue. I have been on some comcast networks that cause me disconnects even after 5pm, but not on any other network.
Wreuntzylla wrote: »There are two separate issues here, a memory leak and ZoS disconnects.
You can download a decent ping tracer (or use the one built into windows) to see if the following is why you are having problems.
If you are being thrown back to the login screen without any error, it's most likely because ZoS' server terminates any connection if it doesn't receive a response from your client in a certain period of time. The AT&T network sitting in front of ZoS' server can have high latency (depending on the time of day), and if your network adds enough latency to it, bam, disconnect. Right now (noon est) the average latency through the AT&T network in VA is about 250ms (higher than all other hops combined), but lunchtime usually means a lower latency.
I play from a variety of different locations. From a location with business class internet service or specific consumer service providers, I never get dropped and the latency through the AT&T network is relatively low. If other than those, from 8am until 5pm I will get knocked back to the login screen often, but the period of time between entering the game and a disconnect varies widely, I assume due to network load. I can usually play through the lunch hour with no disconnects.
My point here is that a minimum system requirement appears to include the use of a good to excellent internet service provider or business class. Comcast seems to be the biggest issue. I have been on some comcast networks that cause me disconnects even after 5pm, but not on any other network.
My issue is nothing to do with ping, last few times I crashed I had system resource meter running and regularly see ESO using 8 gigs + of memory which spikes a further 1gig + after a teleport somewhere. many have already reported and posted concerning this in Cyrodiil, Also if you log out after a hour or longer time in game, the memory use drops dramatically and then slowly 'creeps' back up over time.
I did send in a ticket just after One Tam patch and got the reply 'try reseting your router'
lonewolf26 wrote: »I've had some significant issues with memory use since 1 Tam came out though I can't tie it exclusively to ESO. Running on a decent system with 16 GB RAM and a 1TB ssd on a Windows 10 PC. Frequently system memory hits 99% utilization. Eso64 holds on to about 5GB on its commit pool after along play session. Last night i was mostly in vet maw, and some time delve jumping in Eastmarch and The Rift on one toon. The game grew extremely lag ridden. My system was thrashing hard. Other processes in task manager appeared to be holding another 5GB of commit. Where the remaining 6GB went is a mystery. OS level process or a DMA pool are my guesses. ESO's obviously chewing through memory. I'm not sure what else is.
When I quit ESO its memory is freed, but I'm still at over 11gb in memory utilization. Only restarting Windows gets me back to normal.
Jason Leavey has not been here for a while