The current highest trial DPS are Magicka. Makes no sense to push them higher.
Yamenstein wrote: »Could we also get some stamina based heals while we change this as well - as in heals that we can use to make a reliable stamina healer...
RazorCaltrops wrote: »
Magicka was always the dominant one in PVE. I never saw more than 3 stam dds in a proper raid group, and that's before the VMA weapons nerf. Also never understood the qq about it. Stam's rotation is more unforgiving (you should practice a lot), your situational awareness must be top notch to stay alive and while a magicka character can still stay competitive even with a non-set sharpened inferno, you are heavily dependant on VMA weapons.
ZOS, you've already made expert hunter and magelight rather symmetrical. Why not make Fire Rune and its morphs worth slotting by making the dot target-bound while also granting the minor force buff?
ZOS, you've already made expert hunter and magelight rather symmetrical. Why not make Fire Rune and its morphs worth slotting by making the dot target-bound while also granting the minor force buff?
If they follow this logic, just make one skill line and check box for magica v stam.
I mean once we make each skill identical, just diff source and dmg type its real easy.
Right?
Surely its not just this one skill pair in the whole of the game where the joy of sameness should be applied, right?
@Juhasow
https://youtu.be/182BL1wwpoA
56k DPS on last boss vMoL Hard Mode. Literally the hardest boss in the game. Stamina DPS has effectively decreased by 5k this patch, while Magicka DPS got a boost from the new sets. While StamDK are still the second highest after Magplar, rest of the stamina classes, especially StamNBs got nerfed heavily in PvE. MagDK are the third highest now. Magicka sorcerers have also crossed 50k. Magicka NBs and Stamina NBs are the lowest DPS now with around 46k average.
IzakiBrotheSs wrote: »
@Juhasow
https://youtu.be/182BL1wwpoA
56k DPS on last boss vMoL Hard Mode. Literally the hardest boss in the game. Stamina DPS has effectively decreased by 5k this patch, while Magicka DPS got a boost from the new sets. While StamDK are still the second highest after Magplar, rest of the stamina classes, especially StamNBs got nerfed heavily in PvE. MagDK are the third highest now. Magicka sorcerers have also crossed 50k. Magicka NBs and Stamina NBs are the lowest DPS now with around 46k average.
Stam templars are the lowest DPS class, magicka sorcerers are 3rd best DPS (full range as opposed to mDK)
@Juhasow
https://youtu.be/182BL1wwpoA
56k DPS on last boss vMoL Hard Mode. Literally the hardest boss in the game. Stamina DPS has effectively decreased by 5k this patch, while Magicka DPS got a boost from the new sets. While StamDK are still the second highest after Magplar, rest of the stamina classes, especially StamNBs got nerfed heavily in PvE. MagDK are the third highest now. Magicka sorcerers have also crossed 50k. Magicka NBs and Stamina NBs are the lowest DPS now with around 46k average.
ZOS, you've already made expert hunter and magelight rather symmetrical. Why not make Fire Rune and its morphs worth slotting by making the dot target-bound while also granting the minor force buff?
If they follow this logic, just make one skill line and check box for magica v stam.
I mean once we make each skill identical, just diff source and dmg type its real easy.
Right?
Surely its not just this one skill pair in the whole of the game where the joy of sameness should be applied, right?
Your interpretation is a real stretch and missed the mark.
Anyways, the point is that nobody uses fire rune. Everybody uses trap beast. It doesn't have to be a copy and paste solution, but that seems like a reasonable suggestion considering they already went that route. If they make fire rune useful in some other way, of course that'd be great.
Oreyn_Bearclaw wrote: »I have had this convo many times. Magic classes need access to minor force that isnt from a stam skill. This is the most logical place to put it, especially considering that it is currently pretty useless in PVE. Seems simple enough.
RazorCaltrops wrote: »
Magicka was always the dominant one in PVE. I never saw more than 3 stam dds in a proper raid group, and that's before the VMA weapons nerf. Also never understood the qq about it. Stam's rotation is more unforgiving (you should practice a lot), your situational awareness must be top notch to stay alive and while a magicka character can still stay competitive even with a non-set sharpened inferno, you are heavily dependant on VMA weapons.
@Juhasow
https://youtu.be/182BL1wwpoA
56k DPS on last boss vMoL Hard Mode. Literally the hardest boss in the game. Stamina DPS has effectively decreased by 5k this patch, while Magicka DPS got a boost from the new sets. While StamDK are still the second highest after Magplar, rest of the stamina classes, especially StamNBs got nerfed heavily in PvE. MagDK are the third highest now. Magicka sorcerers have also crossed 50k. Magicka NBs and Stamina NBs are the lowest DPS now with around 46k average.