Agreed. It would work for low levels too. I started a new character since we have the double XP. But keep getting voted out. If I can join a queue of level 10-50 I bet I wouldn't get kicked as much.
KochDerDamonen wrote: »I'd rather have seperate queues for people who can select "Absolutely antisocial, don't even expect me to speak or be friendly" and "conscious human being"
Match talkative folks with eachother and then the sort who cause malice through either 'elitism' or stubborn 'play-as-you-want'-ness have their own queue with the bliss of silence.
Maybe a third queue for roleplay so people get paired with other folks that want to move at a snail's pace get immersed in the story
Hello you fellow legends of Tamriel,
So I am unsure where to post this because there is no page for this, so I will post here!
So after playing ESO for over 700hours and putting some serious time and effort into the game I love, I've noticed like my friends a major annoyance too which I hope is fixed.
Okay first off I love the community of this game and it is not toxic but extremely helpful and a well mannered place to be!
Anyway, my suggestion: When queueing for a dungeon no matter what, I always seem to get a major noob or 3 who it seems to me cannot read the chat and understand! Yes I understand we all have to start somewhere and so on, but when past Champion 160 you pretty much get full gear access etc (if you get the meaning) so why not people past champion 160 are only paired with others past this too in the que like a sort of matchmaking!
This being I am past 300 right... I was given a level 12/ 33 and 24..... one knew how to read and semi helped but was no help to me, the other two just ignored and where so bad I gave up on wasting my gems on them.
So, after failing I restarted with another que and was given a 127/ 19 and a 42... again the only helpful was kinda the 127 but still not really and the below players again not bothering.
This made me rage and I had to turn off. I've been playing dungeons all week and every single time I get the bad luck above. No decent players past 160, so I feel a matchmaking for champions above 160, doing a dungeon should be matched... if past 160 then you are not matched with anyone below unless searching for like say 5mins... then it drops to below to get in you know.
Just so angry at these low levels not reading or bothering to try or help if you understand.
Yes we all start somewhere but I want to play with people around my ball park who have experience and understand.
So what do you think?
Kind regards,
Your fellow warrior!
As for your suggestion @KochDerDamonen ,
"I'd rather have seperate queues for people who can select "Absolutely antisocial, don't even expect me to speak or be friendly" and "conscious human being"
I have listed a few reasons above why Chars might seem to be antisocial but in fact they are "conscious beings". I reserve comment on the "human" bit. You might just be assuming slightly too much there.
As for your suggestion;
"Maybe a third queue for roleplay so people get paired with other folks that want to move at a snail's pace get immersed in the story". I am not even going to dignify that with a comment except to say; "What has that got to do with the price of bacon?"
Please remember. These are not runs against the clock. They are not TRIALS. If they were, then I agree. One should be at a stage in their overall experience to be in a position to form a synchronised team.
Hello you fellow legends of Tamriel,
So I am unsure where to post this because there is no page for this, so I will post here!
So after playing ESO for over 700hours and putting some serious time and effort into the game I love, I've noticed like my friends a major annoyance too which I hope is fixed.
Okay first off I love the community of this game and it is not toxic but extremely helpful and a well mannered place to be!
Anyway, my suggestion: When queueing for a dungeon no matter what, I always seem to get a major noob or 3 who it seems to me cannot read the chat and understand! Yes I understand we all have to start somewhere and so on, but when past Champion 160 you pretty much get full gear access etc (if you get the meaning) so why not people past champion 160 are only paired with others past this too in the que like a sort of matchmaking!
This being I am past 300 right... I was given a level 12/ 33 and 24..... one knew how to read and semi helped but was no help to me, the other two just ignored and where so bad I gave up on wasting my gems on them.
So, after failing I restarted with another que and was given a 127/ 19 and a 42... again the only helpful was kinda the 127 but still not really and the below players again not bothering.
This made me rage and I had to turn off. I've been playing dungeons all week and every single time I get the bad luck above. No decent players past 160, so I feel a matchmaking for champions above 160, doing a dungeon should be matched... if past 160 then you are not matched with anyone below unless searching for like say 5mins... then it drops to below to get in you know.
Just so angry at these low levels not reading or bothering to try or help if you understand.
Yes we all start somewhere but I want to play with people around my ball park who have experience and understand.
So what do you think?
Kind regards,
Your fellow warrior!
Hi @Menphues , I am afraid your propositions will not always bring the desired result. I shall tell you why.
I am sure there are many SOLO players out there, whom had never set foot inside a Group Dungeon prior to 1T. Myself included. My Chars doing the Undaunted Daily Pledges are all V160 CP 561+. So, on-the-face-of-it according to your reckoning, I would not be kicked out. You might even think your luck was in and that you have landed the Jackpot! Sorry to disappoint but BIG MISTAKE.
Having played Solo all my life I had no real need for Group Chat and Voice Chat.
Not only am I learning the layout of the new dungeons and Boss mechanics, I am also trying to learn the mechanics of the Chat Window.
- What do some of the abbreviations mean?
- How do I stop the Chat Window from disappearing off my screen?
- Why doesn't the Chat scroll up in the window?
You say;She has SOLOED every Public Dungeon in Tamriel as well as the 3 DLCs and killed every Boss (and group event Boss) therein. She is geared out with 5 Star Exceptional gear and is equipped to handle the mobs and Bosses but does not know what the mechanics are and what to expect.
- "Yes we all start somewhere" - On that point I agree.
- "but I want to play with people around my ball park" - My Char is above you "ball park" but that does not guarantee understanding.
- " who have experience" - By the look of it, my Char has more 'general' experience & hours put into the game than yours has.
Everyone else just galavants ahead doing their own thing. I rarely have seen any tactics being discussed! I rearly see messages asking whether everyone is ready to start the attack on a Boss.
Answering your suggestion @Ankael07, "Played Time" is not synonymous with GROUP Dungeon experience. It is also no indication of Chat Window experience. So that proposition would not solve the issue.
As for your suggestion @KochDerDamonen ,
"I'd rather have seperate queues for people who can select "Absolutely antisocial, don't even expect me to speak or be friendly" and "conscious human being"
I have listed a few reasons above why Chars might seem to be antisocial but in fact they are "conscious beings". I reserve comment on the "human" bit. You might just be assuming slightly too much there.
As for your suggestion;
"Maybe a third queue for roleplay so people get paired with other folks that want to move at a snail's pace get immersed in the story". I am not even going to dignify that with a comment except to say; "What has that got to do with the price of bacon?"
Please remember. These are not runs against the clock. They are not TRIALS. If they were, then I agree. One should be at a stage in their overall experience to be in a position to form a synchronised team.
You are to be commended @Menphues on your comment:
"I give them a chance and often help them if they ask for it in the chat politely". Just bear in mind that with everyting that is going on for a Char new to Group Dungeons, there is no time to ask, let alone politely. On many occasions I have started to type something and before I have finished, the Group has rushed off. I end up sending off a half-backed message or not sending it at all. The latter event screws up the text from scrolling up and so I might miss some discussion.
In conclusion, I am sorry to says guys but in my opinion, it is back to the drawing board.
How about we match people according to their /played time?
How about we match people according to their /played time?
KochDerDamonen wrote: »As for your suggestion @KochDerDamonen ,
"I'd rather have seperate queues for people who can select "Absolutely antisocial, don't even expect me to speak or be friendly" and "conscious human being"
I have listed a few reasons above why Chars might seem to be antisocial but in fact they are "conscious beings". I reserve comment on the "human" bit. You might just be assuming slightly too much there.
As for your suggestion;
"Maybe a third queue for roleplay so people get paired with other folks that want to move at a snail's pace get immersed in the story". I am not even going to dignify that with a comment except to say; "What has that got to do with the price of bacon?"
Please remember. These are not runs against the clock. They are not TRIALS. If they were, then I agree. One should be at a stage in their overall experience to be in a position to form a synchronised team.
haha, sorry if I come off as a tad negative. I wouldn't suggest these queue types if I didn't think I would have a use for them, as in yes I would like to spend some dungeons wherein we spend half or more of the time talking about w/e, silently dashing through and taking it nice and easy so I have time to breath in the atmosphere and actually read things
Really I don't see why these sorts of things, playstyles that being, shouldn't be an option when queuing. I can't imagine the number of players I've seen tell me that they've never done a dungeon because they can't get together a group of people that want to take it slow and play that way. Dungeons being my favorite thing to do in this game, so it of course makes me sad when someone tells me they haven't/can't experience them!
drakhan2002_ESO wrote: »Hello you fellow legends of Tamriel,
So I am unsure where to post this because there is no page for this, so I will post here!
So after playing ESO for over 700hours and putting some serious time and effort into the game I love, I've noticed like my friends a major annoyance too which I hope is fixed.
Okay first off I love the community of this game and it is not toxic but extremely helpful and a well mannered place to be!
Anyway, my suggestion: When queueing for a dungeon no matter what, I always seem to get a major noob or 3 who it seems to me cannot read the chat and understand! Yes I understand we all have to start somewhere and so on, but when past Champion 160 you pretty much get full gear access etc (if you get the meaning) so why not people past champion 160 are only paired with others past this too in the que like a sort of matchmaking!
This being I am past 300 right... I was given a level 12/ 33 and 24..... one knew how to read and semi helped but was no help to me, the other two just ignored and where so bad I gave up on wasting my gems on them.
So, after failing I restarted with another que and was given a 127/ 19 and a 42... again the only helpful was kinda the 127 but still not really and the below players again not bothering.
This made me rage and I had to turn off. I've been playing dungeons all week and every single time I get the bad luck above. No decent players past 160, so I feel a matchmaking for champions above 160, doing a dungeon should be matched... if past 160 then you are not matched with anyone below unless searching for like say 5mins... then it drops to below to get in you know.
Just so angry at these low levels not reading or bothering to try or help if you understand.
Yes we all start somewhere but I want to play with people around my ball park who have experience and understand.
So what do you think?
Kind regards,
Your fellow warrior!
Hi @Menphues , I am afraid your propositions will not always bring the desired result. I shall tell you why.
I am sure there are many SOLO players out there, whom had never set foot inside a Group Dungeon prior to 1T. Myself included. My Chars doing the Undaunted Daily Pledges are all V160 CP 561+. So, on-the-face-of-it according to your reckoning, I would not be kicked out. You might even think your luck was in and that you have landed the Jackpot! Sorry to disappoint but BIG MISTAKE.
Having played Solo all my life I had no real need for Group Chat and Voice Chat.
Not only am I learning the layout of the new dungeons and Boss mechanics, I am also trying to learn the mechanics of the Chat Window.
- What do some of the abbreviations mean?
- How do I stop the Chat Window from disappearing off my screen?
- Why doesn't the Chat scroll up in the window?
You say;She has SOLOED every Public Dungeon in Tamriel as well as the 3 DLCs and killed every Boss (and group event Boss) therein. She is geared out with 5 Star Exceptional gear and is equipped to handle the mobs and Bosses but does not know what the mechanics are and what to expect.
- "Yes we all start somewhere" - On that point I agree.
- "but I want to play with people around my ball park" - My Char is above you "ball park" but that does not guarantee understanding.
- " who have experience" - By the look of it, my Char has more 'general' experience & hours put into the game than yours has.
Everyone else just galavants ahead doing their own thing. I rarely have seen any tactics being discussed! I rearly see messages asking whether everyone is ready to start the attack on a Boss.
Answering your suggestion @Ankael07, "Played Time" is not synonymous with GROUP Dungeon experience. It is also no indication of Chat Window experience. So that proposition would not solve the issue.
As for your suggestion @KochDerDamonen ,
"I'd rather have seperate queues for people who can select "Absolutely antisocial, don't even expect me to speak or be friendly" and "conscious human being"
I have listed a few reasons above why Chars might seem to be antisocial but in fact they are "conscious beings". I reserve comment on the "human" bit. You might just be assuming slightly too much there.
As for your suggestion;
"Maybe a third queue for roleplay so people get paired with other folks that want to move at a snail's pace get immersed in the story". I am not even going to dignify that with a comment except to say; "What has that got to do with the price of bacon?"
Please remember. These are not runs against the clock. They are not TRIALS. If they were, then I agree. One should be at a stage in their overall experience to be in a position to form a synchronised team.
You are to be commended @Menphues on your comment:
"I give them a chance and often help them if they ask for it in the chat politely". Just bear in mind that with everyting that is going on for a Char new to Group Dungeons, there is no time to ask, let alone politely. On many occasions I have started to type something and before I have finished, the Group has rushed off. I end up sending off a half-backed message or not sending it at all. The latter event screws up the text from scrolling up and so I might miss some discussion.
In conclusion, I am sorry to says guys but in my opinion, it is back to the drawing board.
Great post; very well said.