Tonight I had two people tonight inform me immovable pots are for scrubs.
I'm seriously curious, because I've always used pots, is it considered dishonorable to use certain things in duels?
One was using the tremorscale viper combo too, which I found super ironic.
But seriously did I miss the no potion memo? Is there a list of items and skills I shouldn't use posted somewhere?
danielpatrickkeaneub17_ESO wrote: »Haters gonna hate. Use everything you can. If you make an agreement with someone beforehand then honor it like a gentleman but the first rule of any game is to know the rules. ZOS made the official dueling rules as anything goes, so therefore anything goes.
On a side note, I'm going to guess the person you beat was using a glitchy stamina build.
arkansas_ESO wrote: »Tonight I had two people tonight inform me immovable pots are for scrubs.
I'm seriously curious, because I've always used pots, is it considered dishonorable to use certain things in duels?
One was using the tremorscale viper combo too, which I found super ironic.
But seriously did I miss the no potion memo? Is there a list of items and skills I shouldn't use posted somewhere?
This is by no means an "official" list and I obviously have no power over any of you, just saying what I've seen usually be banned in duels and tournaments (I've been dueling since launch through Legend):
- 2pc Malubeth. Banned because it can artificially lengthen fights, and a lucky proc can save somebody's life. Seen in a similar light to other "cancer proc sets" like Tremorscale and Viper in that it takes away a significant amount of skill away from the fight and encourages players to rely on procs.
- 2pc Tremorscale and 5pc Viper. Running both at the same time is seen as bad as it encourages players to rely on procs and not worry about actually damaging players with their own skills. Some also refuse to fight people that run Velidreth and Viper.
- Immovable potions. A huge part of dueling is setting up burst after a CC, and knowing how to prevent getting CCed before getting bursted. Immovable pots turn a critical element of dueling into "press Q" and is seen as unskillful.
- Resource poisons. Poisons that increase magicka and/or stamina costs of your target by 60% are so above and beyond powerful that anybody not using them might as well be shooting themselves in the foot. Banned as they lack proper counterplay (the only class well equipped to deal with them is Templar), reduce build variety (again, only Templars can really deal with them) and are generally unfun to fight against.
- Fasalla's Guille. Like resource poisons, this 5pc is so strong that everybody, magicka and stamina, should be running it. Banned because it reduces build variety.
KramUzibra wrote: »arkansas_ESO wrote: »Tonight I had two people tonight inform me immovable pots are for scrubs.
I'm seriously curious, because I've always used pots, is it considered dishonorable to use certain things in duels?
One was using the tremorscale viper combo too, which I found super ironic.
But seriously did I miss the no potion memo? Is there a list of items and skills I shouldn't use posted somewhere?
This is by no means an "official" list and I obviously have no power over any of you, just saying what I've seen usually be banned in duels and tournaments (I've been dueling since launch through Legend):
- 2pc Malubeth. Banned because it can artificially lengthen fights, and a lucky proc can save somebody's life. Seen in a similar light to other "cancer proc sets" like Tremorscale and Viper in that it takes away a significant amount of skill away from the fight and encourages players to rely on procs.
- 2pc Tremorscale and 5pc Viper. Running both at the same time is seen as bad as it encourages players to rely on procs and not worry about actually damaging players with their own skills. Some also refuse to fight people that run Velidreth and Viper.
- Immovable potions. A huge part of dueling is setting up burst after a CC, and knowing how to prevent getting CCed before getting bursted. Immovable pots turn a critical element of dueling into "press Q" and is seen as unskillful.
- Resource poisons. Poisons that increase magicka and/or stamina costs of your target by 60% are so above and beyond powerful that anybody not using them might as well be shooting themselves in the foot. Banned as they lack proper counterplay (the only class well equipped to deal with them is Templar), reduce build variety (again, only Templars can really deal with them) and are generally unfun to fight against.
- Fasalla's Guille. Like resource poisons, this 5pc is so strong that everybody, magicka and stamina, should be running it. Banned because it reduces build variety.
No official rules should ever be implemented. A good player will fined a way to combat around anyone of these so called "rules". Im not that good a player and I can find ways around all of them. Haha iv attempted to participate in dueling tournaments and been disqualified because I used animation cancelling once I found a nightblade that would go into stealth from the start do a snipe spam combo back into stealth pop out and do it again so I used a detect pot and destroyed him. A skilled player could figure this out. Which is why it's usually 2 out 3 for the win. Allows the opportunity to tweak your build accordingly
Basically:
If I'm unable to kill you:
Your class is OP.
Cancer build.
You are a scrub.
Etc.
If I kill you:
L2P n00b.
Bryanonymous wrote: »I would just like to know why they believe that preventing CC makes a player a scrub, while the opponent dishing the CC is not? Immovable pots are a counter to something else. Why would they be for scrubs? Seems more like they are for smart players. "You setup a counter before my attack, whah! That's for scrubs!" With this logic, shields, healing, blocking, and even fighting back at all is for scrubs. Just let them win is pretty much their point.
arkansas_ESO wrote: »Bryanonymous wrote: »I would just like to know why they believe that preventing CC makes a player a scrub, while the opponent dishing the CC is not? Immovable pots are a counter to something else. Why would they be for scrubs? Seems more like they are for smart players. "You setup a counter before my attack, whah! That's for scrubs!" With this logic, shields, healing, blocking, and even fighting back at all is for scrubs. Just let them win is pretty much their point.
Buying expensive potions to you from getting CCed instead of learning when to block CCs and learning to CC break quickly is seen as unskillful and in bad taste.
Bryanonymous wrote: »arkansas_ESO wrote: »Bryanonymous wrote: »I would just like to know why they believe that preventing CC makes a player a scrub, while the opponent dishing the CC is not? Immovable pots are a counter to something else. Why would they be for scrubs? Seems more like they are for smart players. "You setup a counter before my attack, whah! That's for scrubs!" With this logic, shields, healing, blocking, and even fighting back at all is for scrubs. Just let them win is pretty much their point.
Buying expensive potions to you from getting CCed instead of learning when to block CCs and learning to CC break quickly is seen as unskillful and in bad taste.
Sorry, but I've never, ever, paid for potions or for my own alchemy mats. And the potions are there so you can dedicate your focus on offense instead of defense.
With the same logic you gave of 'why use Y, when you can just use Z' could pretty much apply to anything and everything. The game is about playing the way you see fit, not bowing down to some scrub who cries every time you do something right.
AverageJo3Gam3r wrote: »Isn't reactive usually added to the banned list for player run tournaments?
thankyourat wrote: »Bryanonymous wrote: »arkansas_ESO wrote: »Bryanonymous wrote: »I would just like to know why they believe that preventing CC makes a player a scrub, while the opponent dishing the CC is not? Immovable pots are a counter to something else. Why would they be for scrubs? Seems more like they are for smart players. "You setup a counter before my attack, whah! That's for scrubs!" With this logic, shields, healing, blocking, and even fighting back at all is for scrubs. Just let them win is pretty much their point.
Buying expensive potions to you from getting CCed instead of learning when to block CCs and learning to CC break quickly is seen as unskillful and in bad taste.
Sorry, but I've never, ever, paid for potions or for my own alchemy mats. And the potions are there so you can dedicate your focus on offense instead of defense.
With the same logic you gave of 'why use Y, when you can just use Z' could pretty much apply to anything and everything. The game is about playing the way you see fit, not bowing down to some scrub who cries every time you do something right.
The thing is in ESO the only way to kill a good player is to cc them then burst them. There's pretty much no way to kill a good player if you can't cc them. That's why immovable pots are in bad taste. Why not just cc break if I can manage to break cc constantly with 10k stamina in a 1v1 no one should have a problem.
thankyourat wrote: »Bryanonymous wrote: »arkansas_ESO wrote: »Bryanonymous wrote: »I would just like to know why they believe that preventing CC makes a player a scrub, while the opponent dishing the CC is not? Immovable pots are a counter to something else. Why would they be for scrubs? Seems more like they are for smart players. "You setup a counter before my attack, whah! That's for scrubs!" With this logic, shields, healing, blocking, and even fighting back at all is for scrubs. Just let them win is pretty much their point.
Buying expensive potions to you from getting CCed instead of learning when to block CCs and learning to CC break quickly is seen as unskillful and in bad taste.
Sorry, but I've never, ever, paid for potions or for my own alchemy mats. And the potions are there so you can dedicate your focus on offense instead of defense.
With the same logic you gave of 'why use Y, when you can just use Z' could pretty much apply to anything and everything. The game is about playing the way you see fit, not bowing down to some scrub who cries every time you do something right.
The thing is in ESO the only way to kill a good player is to cc them then burst them. There's pretty much no way to kill a good player if you can't cc them. That's why immovable pots are in bad taste. Why not just cc break if I can manage to break cc constantly with 10k stamina in a 1v1 no one should have a problem.
You could, I don't know, wait until cc immunity wears off to burst. You could argue the same thing against tanky templars who permablock. Should the heavy armor move unstoppable be banned to? How about vampires because of damage reduction at low health and the mist they can use?
You could argue almost anything is cheap and unfair in this game. I think most would agree there are more "dishonorable" things to do than use potions.
arkansas_ESO wrote: »thankyourat wrote: »Bryanonymous wrote: »arkansas_ESO wrote: »Bryanonymous wrote: »I would just like to know why they believe that preventing CC makes a player a scrub, while the opponent dishing the CC is not? Immovable pots are a counter to something else. Why would they be for scrubs? Seems more like they are for smart players. "You setup a counter before my attack, whah! That's for scrubs!" With this logic, shields, healing, blocking, and even fighting back at all is for scrubs. Just let them win is pretty much their point.
Buying expensive potions to you from getting CCed instead of learning when to block CCs and learning to CC break quickly is seen as unskillful and in bad taste.
Sorry, but I've never, ever, paid for potions or for my own alchemy mats. And the potions are there so you can dedicate your focus on offense instead of defense.
With the same logic you gave of 'why use Y, when you can just use Z' could pretty much apply to anything and everything. The game is about playing the way you see fit, not bowing down to some scrub who cries every time you do something right.
The thing is in ESO the only way to kill a good player is to cc them then burst them. There's pretty much no way to kill a good player if you can't cc them. That's why immovable pots are in bad taste. Why not just cc break if I can manage to break cc constantly with 10k stamina in a 1v1 no one should have a problem.
You could, I don't know, wait until cc immunity wears off to burst. You could argue the same thing against tanky templars who permablock. Should the heavy armor move unstoppable be banned to? How about vampires because of damage reduction at low health and the mist they can use?
You could argue almost anything is cheap and unfair in this game. I think most would agree there are more "dishonorable" things to do than use potions.
Immovable potions turn duels into a matter of who has the most gold to blow on potions/who has the most free time to farm for alchemy reagents. Immovable potions have been banned from practically every tournament since launch for a reason
danielpatrickkeaneub17_ESO wrote: »arkansas_ESO wrote: »thankyourat wrote: »Bryanonymous wrote: »arkansas_ESO wrote: »Bryanonymous wrote: »I would just like to know why they believe that preventing CC makes a player a scrub, while the opponent dishing the CC is not? Immovable pots are a counter to something else. Why would they be for scrubs? Seems more like they are for smart players. "You setup a counter before my attack, whah! That's for scrubs!" With this logic, shields, healing, blocking, and even fighting back at all is for scrubs. Just let them win is pretty much their point.
Buying expensive potions to you from getting CCed instead of learning when to block CCs and learning to CC break quickly is seen as unskillful and in bad taste.
Sorry, but I've never, ever, paid for potions or for my own alchemy mats. And the potions are there so you can dedicate your focus on offense instead of defense.
With the same logic you gave of 'why use Y, when you can just use Z' could pretty much apply to anything and everything. The game is about playing the way you see fit, not bowing down to some scrub who cries every time you do something right.
The thing is in ESO the only way to kill a good player is to cc them then burst them. There's pretty much no way to kill a good player if you can't cc them. That's why immovable pots are in bad taste. Why not just cc break if I can manage to break cc constantly with 10k stamina in a 1v1 no one should have a problem.
You could, I don't know, wait until cc immunity wears off to burst. You could argue the same thing against tanky templars who permablock. Should the heavy armor move unstoppable be banned to? How about vampires because of damage reduction at low health and the mist they can use?
You could argue almost anything is cheap and unfair in this game. I think most would agree there are more "dishonorable" things to do than use potions.
Immovable potions turn duels into a matter of who has the most gold to blow on potions/who has the most free time to farm for alchemy reagents. Immovable potions have been banned from practically every tournament since launch for a reason
And none of your tournaments matter.
thankyourat wrote: »Bryanonymous wrote: »arkansas_ESO wrote: »Bryanonymous wrote: »I would just like to know why they believe that preventing CC makes a player a scrub, while the opponent dishing the CC is not? Immovable pots are a counter to something else. Why would they be for scrubs? Seems more like they are for smart players. "You setup a counter before my attack, whah! That's for scrubs!" With this logic, shields, healing, blocking, and even fighting back at all is for scrubs. Just let them win is pretty much their point.
Buying expensive potions to you from getting CCed instead of learning when to block CCs and learning to CC break quickly is seen as unskillful and in bad taste.
Sorry, but I've never, ever, paid for potions or for my own alchemy mats. And the potions are there so you can dedicate your focus on offense instead of defense.
With the same logic you gave of 'why use Y, when you can just use Z' could pretty much apply to anything and everything. The game is about playing the way you see fit, not bowing down to some scrub who cries every time you do something right.
The thing is in ESO the only way to kill a good player is to cc them then burst them. There's pretty much no way to kill a good player if you can't cc them. That's why immovable pots are in bad taste. Why not just cc break if I can manage to break cc constantly with 10k stamina in a 1v1 no one should have a problem.
arkansas_ESO wrote: »danielpatrickkeaneub17_ESO wrote: »arkansas_ESO wrote: »thankyourat wrote: »Bryanonymous wrote: »arkansas_ESO wrote: »Bryanonymous wrote: »I would just like to know why they believe that preventing CC makes a player a scrub, while the opponent dishing the CC is not? Immovable pots are a counter to something else. Why would they be for scrubs? Seems more like they are for smart players. "You setup a counter before my attack, whah! That's for scrubs!" With this logic, shields, healing, blocking, and even fighting back at all is for scrubs. Just let them win is pretty much their point.
Buying expensive potions to you from getting CCed instead of learning when to block CCs and learning to CC break quickly is seen as unskillful and in bad taste.
Sorry, but I've never, ever, paid for potions or for my own alchemy mats. And the potions are there so you can dedicate your focus on offense instead of defense.
With the same logic you gave of 'why use Y, when you can just use Z' could pretty much apply to anything and everything. The game is about playing the way you see fit, not bowing down to some scrub who cries every time you do something right.
The thing is in ESO the only way to kill a good player is to cc them then burst them. There's pretty much no way to kill a good player if you can't cc them. That's why immovable pots are in bad taste. Why not just cc break if I can manage to break cc constantly with 10k stamina in a 1v1 no one should have a problem.
You could, I don't know, wait until cc immunity wears off to burst. You could argue the same thing against tanky templars who permablock. Should the heavy armor move unstoppable be banned to? How about vampires because of damage reduction at low health and the mist they can use?
You could argue almost anything is cheap and unfair in this game. I think most would agree there are more "dishonorable" things to do than use potions.
Immovable potions turn duels into a matter of who has the most gold to blow on potions/who has the most free time to farm for alchemy reagents. Immovable potions have been banned from practically every tournament since launch for a reason
And none of your tournaments matter.
When hundreds of players come to these tournaments to have fun and compete for large amounts of gold, I'd say they matter. Why are you even in the dueling section if you have obviously have no interest in it?
danielpatrickkeaneub17_ESO wrote: »arkansas_ESO wrote: »danielpatrickkeaneub17_ESO wrote: »arkansas_ESO wrote: »thankyourat wrote: »Bryanonymous wrote: »arkansas_ESO wrote: »Bryanonymous wrote: »I would just like to know why they believe that preventing CC makes a player a scrub, while the opponent dishing the CC is not? Immovable pots are a counter to something else. Why would they be for scrubs? Seems more like they are for smart players. "You setup a counter before my attack, whah! That's for scrubs!" With this logic, shields, healing, blocking, and even fighting back at all is for scrubs. Just let them win is pretty much their point.
Buying expensive potions to you from getting CCed instead of learning when to block CCs and learning to CC break quickly is seen as unskillful and in bad taste.
Sorry, but I've never, ever, paid for potions or for my own alchemy mats. And the potions are there so you can dedicate your focus on offense instead of defense.
With the same logic you gave of 'why use Y, when you can just use Z' could pretty much apply to anything and everything. The game is about playing the way you see fit, not bowing down to some scrub who cries every time you do something right.
The thing is in ESO the only way to kill a good player is to cc them then burst them. There's pretty much no way to kill a good player if you can't cc them. That's why immovable pots are in bad taste. Why not just cc break if I can manage to break cc constantly with 10k stamina in a 1v1 no one should have a problem.
You could, I don't know, wait until cc immunity wears off to burst. You could argue the same thing against tanky templars who permablock. Should the heavy armor move unstoppable be banned to? How about vampires because of damage reduction at low health and the mist they can use?
You could argue almost anything is cheap and unfair in this game. I think most would agree there are more "dishonorable" things to do than use potions.
Immovable potions turn duels into a matter of who has the most gold to blow on potions/who has the most free time to farm for alchemy reagents. Immovable potions have been banned from practically every tournament since launch for a reason
And none of your tournaments matter.
When hundreds of players come to these tournaments to have fun and compete for large amounts of gold, I'd say they matter. Why are you even in the dueling section if you have obviously have no interest in it?
I have plenty of interest in dueling ... now. Now that there is an official rule set put forward by ZOS (even if it's no rules) in an environment that doesn't effect Cyrodiil.
I have no interest in dueling your way. If I get invited to a tournament I'll play by the rules but your rules are not the unwritten rules now. Sorry but you need to learn how to remove CC and beat people using their whole arsenal.
arkansas_ESO wrote: »This is by no means an "official" list and I obviously have no power over any of you, just saying what I've seen usually be banned in duels and tournaments (I've been dueling since launch through Legend)
Bryanonymous wrote: »thankyourat wrote: »Bryanonymous wrote: »arkansas_ESO wrote: »Bryanonymous wrote: »I would just like to know why they believe that preventing CC makes a player a scrub, while the opponent dishing the CC is not? Immovable pots are a counter to something else. Why would they be for scrubs? Seems more like they are for smart players. "You setup a counter before my attack, whah! That's for scrubs!" With this logic, shields, healing, blocking, and even fighting back at all is for scrubs. Just let them win is pretty much their point.
Buying expensive potions to you from getting CCed instead of learning when to block CCs and learning to CC break quickly is seen as unskillful and in bad taste.
Sorry, but I've never, ever, paid for potions or for my own alchemy mats. And the potions are there so you can dedicate your focus on offense instead of defense.
With the same logic you gave of 'why use Y, when you can just use Z' could pretty much apply to anything and everything. The game is about playing the way you see fit, not bowing down to some scrub who cries every time you do something right.
The thing is in ESO the only way to kill a good player is to cc them then burst them. There's pretty much no way to kill a good player if you can't cc them. That's why immovable pots are in bad taste. Why not just cc break if I can manage to break cc constantly with 10k stamina in a 1v1 no one should have a problem.
Makes me wonder what else that 'good player' is using in their skill line or armor inventory that ALSO is preventing you from killing them. Again, your logic seems to target a potion for something that really is attributed to ALL of their build. You're basically saying that if they prevent you from making them unable to move at all, you can't kill them. Just recognize, that's not just because of the potion. You just seem to be hung up on the idea that CC and burst should be the way to win. But why? Is it because you play that way? Any and every ability can be classified as 'for scrubs' with the logic that you're associating with immovable that 'they stop me from being able to kill the player'. They are not the only thing stopping you, but you want that to be their one weakness, so you call them a scrub for not allowing it.
Waffennacht wrote: »Hello huge advantage to NBs and a BIG MIDDLE FINGER to sorcs, or any mag build for that matter.
There's a huge bubble around you when you use the heavy armor skill, but not with an immovable pot. It's pretty hard to miss it."I used the heavy armor skill, immovable brute, prove that I didn't "
arkansas_ESO wrote: »thankyourat wrote: »Bryanonymous wrote: »arkansas_ESO wrote: »Bryanonymous wrote: »I would just like to know why they believe that preventing CC makes a player a scrub, while the opponent dishing the CC is not? Immovable pots are a counter to something else. Why would they be for scrubs? Seems more like they are for smart players. "You setup a counter before my attack, whah! That's for scrubs!" With this logic, shields, healing, blocking, and even fighting back at all is for scrubs. Just let them win is pretty much their point.
Buying expensive potions to you from getting CCed instead of learning when to block CCs and learning to CC break quickly is seen as unskillful and in bad taste.
Sorry, but I've never, ever, paid for potions or for my own alchemy mats. And the potions are there so you can dedicate your focus on offense instead of defense.
With the same logic you gave of 'why use Y, when you can just use Z' could pretty much apply to anything and everything. The game is about playing the way you see fit, not bowing down to some scrub who cries every time you do something right.
The thing is in ESO the only way to kill a good player is to cc them then burst them. There's pretty much no way to kill a good player if you can't cc them. That's why immovable pots are in bad taste. Why not just cc break if I can manage to break cc constantly with 10k stamina in a 1v1 no one should have a problem.
You could, I don't know, wait until cc immunity wears off to burst. You could argue the same thing against tanky templars who permablock. Should the heavy armor move unstoppable be banned to? How about vampires because of damage reduction at low health and the mist they can use?
You could argue almost anything is cheap and unfair in this game. I think most would agree there are more "dishonorable" things to do than use potions.
Immovable potions turn duels into a matter of who has the most gold to blow on potions/who has the most free time to farm for alchemy reagents. Immovable potions have been banned from practically every tournament since launch for a reason
arkansas_ESO wrote: »Waffennacht wrote: »Hello huge advantage to NBs and a BIG MIDDLE FINGER to sorcs, or any mag build for that matter.
I main magicka and I don't need immovable pots, I think that it's pretty cheesy to use expensive consumables to gain an edge in a 1v1. I'm completely cool with them being banned.There's a huge bubble around you when you use the heavy armor skill, but not with an immovable pot. It's pretty hard to miss it."I used the heavy armor skill, immovable brute, prove that I didn't "