Jaybe_Mawfaka wrote: »Cough cringe cough
kasa-obake wrote: »@God_flakes I do. I zergsurf a lot given the current state of PvP. You know "smallscaling next to 30 other smallscalers", that sort of thing.
yeah i've seen you around.
something i've always wanted to ask. how often do you sit on resources with the perfect camo to gank people who think you're just an NPC?.
snejremllov wrote: »Little Zergling.
kasa-obake wrote: »snejremllov wrote: »Little Zergling.
mhhh try pvp'ing on your own in the current meta. It just makes you hate the player base and humanity in general. And take your frustration out on the few scrubs you manage to catch without one-shot cheese builds or zerg in their steps.
kasa-obake wrote: »snejremllov wrote: »Little Zergling.
mhhh try pvp'ing on your own in the current meta. It just makes you hate the player base and humanity in general. And take your frustration out on the few scrubs you manage to catch without one-shot cheese builds or zerg in their steps.
snejremllov wrote: »Solo pvp has been dead for at least two patches now. Small group stuff can be enjoyable here and there and raids are all about who has more destro ults.
Easy to say when you're a StamSorc that happens to be buffed to the heavens by Wrobel. And yes, I know your life has been hard in the past.Mojomonkeyman wrote: »kasa-obake wrote: »snejremllov wrote: »Little Zergling.
mhhh try pvp'ing on your own in the current meta. It just makes you hate the player base and humanity in general. And take your frustration out on the few scrubs you manage to catch without one-shot cheese builds or zerg in their steps.snejremllov wrote: »Solo pvp has been dead for at least two patches now. Small group stuff can be enjoyable here and there and raids are all about who has more destro ults.
I don`t agree at all. Solo play is as viable as it was ever in eso. It`s just other sources of damage that kill now compared to other eras. And yeah, I almost exclusively pvp on my own since open beta.
Lava_Croft wrote: »Easy to say when you're a StamSorc that happens to be buffed to the heavens by Wrobel. And yes, I know your life has been hard in the past.Mojomonkeyman wrote: »kasa-obake wrote: »snejremllov wrote: »Little Zergling.
mhhh try pvp'ing on your own in the current meta. It just makes you hate the player base and humanity in general. And take your frustration out on the few scrubs you manage to catch without one-shot cheese builds or zerg in their steps.snejremllov wrote: »Solo pvp has been dead for at least two patches now. Small group stuff can be enjoyable here and there and raids are all about who has more destro ults.
I don`t agree at all. Solo play is as viable as it was ever in eso. It`s just other sources of damage that kill now compared to other eras. And yeah, I almost exclusively pvp on my own since open beta.
The coming months will see yet another update.Mojomonkeyman wrote: »Well, we will see. You might change your opinion in the coming weeks/months.
Lava_Croft wrote: »The coming months will see yet another update.Mojomonkeyman wrote: »Well, we will see. You might change your opinion in the coming weeks/months.
Lava_Croft wrote: »As long as Magicka users have to deal with an endless array of roots, snares and stuns that means they run out of Stamina and cannot compete, Stamina users will remain top tier, especially in solo play.
When is the last time you ran into a solo Magicka user that actually posed any kind of meaningful threat? I don't remember when that was.
If it takes 5 seconds to come up with at least 5 different and very viable Stamina setups while in those same 5 seconds you can maybe see 1 or 2 semi-viable Magicka setups, something is wrong.Mojomonkeyman wrote: »Lava_Croft wrote: »The coming months will see yet another update.Mojomonkeyman wrote: »Well, we will see. You might change your opinion in the coming weeks/months.
I`m talking catch-up process to the current situation, I think I made that pretty clear in my post. A vast majority of the playerbase in eso needs 3-4 months to adapt to changes. A new patch wont have immediate effect, same as now. People will slowly start to grasp the potential of the current patch, when the next one arrives.
And by the way, totally unrelated, I love your postings during the past weeks, you got so many awesomes from me.
Lava_Croft wrote: »If it takes 5 seconds to come up with at least 5 different and very viable Stamina setups while in those same 5 seconds you can maybe see 1 or 2 semi-viable Magicka setups, something is wrong.Mojomonkeyman wrote: »Lava_Croft wrote: »The coming months will see yet another update.Mojomonkeyman wrote: »Well, we will see. You might change your opinion in the coming weeks/months.
I`m talking catch-up process to the current situation, I think I made that pretty clear in my post. A vast majority of the playerbase in eso needs 3-4 months to adapt to changes. A new patch wont have immediate effect, same as now. People will slowly start to grasp the potential of the current patch, when the next one arrives.
And by the way, totally unrelated, I love your postings during the past weeks, you got so many awesomes from me.
Nobody says Magicka is unplayable, but in the end the effort required to be successful with it is just not worth it when comparing to the ease of playing Stamina.
And aww
kasa-obake wrote: »You know, I actually have to agree with Kris on this. Resource management is far more difficult on magicka builds than it is on stamina ones, who have black rose to boot.
While in the end, it ultimately depends a lot on the player's skill and reactivity, stamina as a rule has higher pools, higher damage and better sets. You have procs that stack with other procs that in turn reproc the first procs because most procs have a 4 second cooldown.
And magicka classes have Galerion's Revenge. #hype (I bet half of you don't even know this set exists. That's how bad it is).
Of course, Valkyn has been buffed But compare and contrast 8%chance on dots with a 10 second cooldown to a 50%chance on ransack (which is spammable, unlike dots) or 10% chance on all damage, both with a 4 second coolown. Not to mention that Selene double procs. I have dueling recaps of 1 Viper - 1 heavy attack - 1 Selene - 1 Selene - 1 viper far too often for it to be bearable.
As I see it, if you want to gain tankiness, you have to sacrifice damage. In the current state of the game, stamina builds don't. It's not a problem of stamina vs magicka classes,but a problem of sets. The ones favouring stamina being the broken ones.
In an open world situation, take one mana sorc vs 3 or 4 stamina sorcs / dks / templars / nbs / whatever. All in heavy armor with bonus cancer points for it being black rose. The magicka sorc won't put out enough damage to kill even one of them before dying. Even with the destro ulti, he'll most likely be killed during the cast by one heavy attack, dawnbreaker, viper combo.
One stamina sorc on the other hand, would conceivably be able to rekt 1 magicka sorc or nb out of 3-4 of them before dying. I'm not talking about winning 1vXes here. This is only doable against pugs, which diminishes the value that so many people put on their YT "1vX / outnumbered" videos. I'm merely talking about bringing at least one enemy down with you into death's bitter and cold embrace.