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Materials suggestion change - make them non-level specific for styles
With the One Tamriel update to how items drop and sets drop by zone I personally would like to see this same approach to materials. In short, removing a level tier from materials and instead allowing material type to continue driving the style.
The level should come from the amount of materials used so the adjustment would need to apply to all lesser materials but in my opinion, this completes the One Tamriel approach.
Would you enjoy materials by zone to allow more freedom with crafted item styles amongst motifs?
Basically if a player wanted to craft a certain style within a motif, they'd only need to gather that material which creates an equal value amongst all materials vs only high tier materials.
This could also extend the benefits of a crafting bag.
Edited by NewBlacksmurf on October 19, 2016 4:02PM -PC (PTS)/Xbox One: NewBlacksmurf
~<{[50]}>~ looks better than *501
Materials suggestion change - make them non-level specific for styles 19 votes
Yes, I'd love materials to open up to allow styles
I have a different suggestion within this idea
1 vote