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The Elder Scrolls Online and It's Current Problems

 Panda_iMunch
Panda_iMunch
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Sorry for the long video, but I wanted to air out many concerns.
https://www.youtube.com/watch?v=J2Tbolzqy9k
But to sum up the whole video:
-Crafting is *** and nearly pointless
--Motifs require a huge amount of grinding
-PvP is kinda a mess
--Crap ton of one shot builds
-Lots of stat booster sets
--Still quite a bit a mechanical sets
-Nothing eciting has come to ESO in a bit
--Housing will be the exception in Q1 of 2017, but nothing else so far
-No new skills are races have been released in 2+ years
--Passives have been introduced
--Skills have been reworked
-Forums have quite a bit of drama ridden posts
-Community involvement is slow after honeymoon period of release is gone

Note: The video has the full arguments in them and the the tl;dr footnote is not the argument itself.
Edited by Panda_iMunch on October 18, 2016 2:45AM
Yeetus that fetus

Youtube: Pandalius (Panda)
Twitch: Pandalius
Beam: Pandalius
Twitter: Pandalius
  • newtinmpls
    newtinmpls
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    ✭✭✭✭
    To OP:

    as someone who works for ZoS once said; you do know that you don't have to be here, right?

    For me:

    Crafting is an enjoyable way to get exactly the look I want.

    Motifs are available by effort, or by trading or in-game gold, or by crown stores. Many options.

    PvP is a definite challenge for both the programmers and the newbie players. I enjoy it, and if it's not working up top, I play around in IC for a while.

    One shot builds? If that's what people want, then they go for it. I don't worry too much about the "right" way to play. I worry about finding what works for me, what I can make effective.

    Stat booster sets - lots of them - good. Gives people different options.

    Mechanical sets? Not sure what you mean by this.

    Nothing "exciting" has come to ESO in a bit. Well, other than the many good DLC's, dueling, One Tamriel... no nothing at all

    /facepalm

    anyway....

    Housing on the way - yippie - especially considering it was supposedly not on the drawing board early on!

    Now new skills - sorry did you miss weapon passives? And are you under the misapprehension that individual skills have been the same for the past 2 years? Oh no, wait your next two complaints are about passives and skills being reworked. Do you actually read your own post here?

    /shakeshead

    Your last two comments are about community and forum - which is NOT part of the gaming. It's just a lovely option that ZoS has provided and which some of us use.

    TL;DR - I do not share your concerns.

    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • zuto40
    zuto40
    ✭✭✭✭✭
    newtinmpls wrote: »
    To OP:

    as someone who works for ZoS once said; you do know that you don't have to be here, right?

    For me:

    Crafting is an enjoyable way to get exactly the look I want.

    Motifs are available by effort, or by trading or in-game gold, or by crown stores. Many options.

    PvP is a definite challenge for both the programmers and the newbie players. I enjoy it, and if it's not working up top, I play around in IC for a while.

    One shot builds? If that's what people want, then they go for it. I don't worry too much about the "right" way to play. I worry about finding what works for me, what I can make effective.

    Stat booster sets - lots of them - good. Gives people different options.

    Mechanical sets? Not sure what you mean by this.

    Nothing "exciting" has come to ESO in a bit. Well, other than the many good DLC's, dueling, One Tamriel... no nothing at all

    /facepalm

    anyway....

    Housing on the way - yippie - especially considering it was supposedly not on the drawing board early on!

    Now new skills - sorry did you miss weapon passives? And are you under the misapprehension that individual skills have been the same for the past 2 years? Oh no, wait your next two complaints are about passives and skills being reworked. Do you actually read your own post here?

    /shakeshead

    Your last two comments are about community and forum - which is NOT part of the gaming. It's just a lovely option that ZoS has provided and which some of us use.

    TL;DR - I do not share your concerns.

    you're whats wrong with this game
    Stamblade- Legate
    Tank/Heals Templar- Sergeant
    Magic DK- Corporal
    Stam DK- Sergeant
    Stamplar- Corporal

    YouTube https://www.youtube.com/channel/UCy8uqORxhlrMh8oz2230s9g
  • Callous2208
    Callous2208
    ✭✭✭✭✭
    ✭✭
    zuto40 wrote: »
    newtinmpls wrote: »
    To OP:

    as someone who works for ZoS once said; you do know that you don't have to be here, right?

    For me:

    Crafting is an enjoyable way to get exactly the look I want.

    Motifs are available by effort, or by trading or in-game gold, or by crown stores. Many options.

    PvP is a definite challenge for both the programmers and the newbie players. I enjoy it, and if it's not working up top, I play around in IC for a while.

    One shot builds? If that's what people want, then they go for it. I don't worry too much about the "right" way to play. I worry about finding what works for me, what I can make effective.

    Stat booster sets - lots of them - good. Gives people different options.

    Mechanical sets? Not sure what you mean by this.

    Nothing "exciting" has come to ESO in a bit. Well, other than the many good DLC's, dueling, One Tamriel... no nothing at all

    /facepalm

    anyway....

    Housing on the way - yippie - especially considering it was supposedly not on the drawing board early on!

    Now new skills - sorry did you miss weapon passives? And are you under the misapprehension that individual skills have been the same for the past 2 years? Oh no, wait your next two complaints are about passives and skills being reworked. Do you actually read your own post here?

    /shakeshead

    Your last two comments are about community and forum - which is NOT part of the gaming. It's just a lovely option that ZoS has provided and which some of us use.

    TL;DR - I do not share your concerns.

    you're whats wrong with this game

    Hmm. Because he has a different opinion than you? Interesting. I dare say you're what's wrong with this world. :#
  • zuto40
    zuto40
    ✭✭✭✭✭
    zuto40 wrote: »
    newtinmpls wrote: »
    To OP:

    as someone who works for ZoS once said; you do know that you don't have to be here, right?

    For me:

    Crafting is an enjoyable way to get exactly the look I want.

    Motifs are available by effort, or by trading or in-game gold, or by crown stores. Many options.

    PvP is a definite challenge for both the programmers and the newbie players. I enjoy it, and if it's not working up top, I play around in IC for a while.

    One shot builds? If that's what people want, then they go for it. I don't worry too much about the "right" way to play. I worry about finding what works for me, what I can make effective.

    Stat booster sets - lots of them - good. Gives people different options.

    Mechanical sets? Not sure what you mean by this.

    Nothing "exciting" has come to ESO in a bit. Well, other than the many good DLC's, dueling, One Tamriel... no nothing at all

    /facepalm

    anyway....

    Housing on the way - yippie - especially considering it was supposedly not on the drawing board early on!

    Now new skills - sorry did you miss weapon passives? And are you under the misapprehension that individual skills have been the same for the past 2 years? Oh no, wait your next two complaints are about passives and skills being reworked. Do you actually read your own post here?

    /shakeshead

    Your last two comments are about community and forum - which is NOT part of the gaming. It's just a lovely option that ZoS has provided and which some of us use.

    TL;DR - I do not share your concerns.

    you're whats wrong with this game

    Hmm. Because he has a different opinion than you? Interesting. I dare say you're what's wrong with this world. :#

    Because his mental state about the game has gotten us in this mess
    Stamblade- Legate
    Tank/Heals Templar- Sergeant
    Magic DK- Corporal
    Stam DK- Sergeant
    Stamplar- Corporal

    YouTube https://www.youtube.com/channel/UCy8uqORxhlrMh8oz2230s9g
  • Mojmir
    Mojmir
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    ✭✭✭✭✭
    One mans trash,another's treasure. Both sides are valid to a degree
  • Callous2208
    Callous2208
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    ✭✭
    zuto40 wrote: »
    zuto40 wrote: »
    newtinmpls wrote: »
    To OP:

    as someone who works for ZoS once said; you do know that you don't have to be here, right?

    For me:

    Crafting is an enjoyable way to get exactly the look I want.

    Motifs are available by effort, or by trading or in-game gold, or by crown stores. Many options.

    PvP is a definite challenge for both the programmers and the newbie players. I enjoy it, and if it's not working up top, I play around in IC for a while.

    One shot builds? If that's what people want, then they go for it. I don't worry too much about the "right" way to play. I worry about finding what works for me, what I can make effective.

    Stat booster sets - lots of them - good. Gives people different options.

    Mechanical sets? Not sure what you mean by this.

    Nothing "exciting" has come to ESO in a bit. Well, other than the many good DLC's, dueling, One Tamriel... no nothing at all

    /facepalm

    anyway....

    Housing on the way - yippie - especially considering it was supposedly not on the drawing board early on!

    Now new skills - sorry did you miss weapon passives? And are you under the misapprehension that individual skills have been the same for the past 2 years? Oh no, wait your next two complaints are about passives and skills being reworked. Do you actually read your own post here?

    /shakeshead

    Your last two comments are about community and forum - which is NOT part of the gaming. It's just a lovely option that ZoS has provided and which some of us use.

    TL;DR - I do not share your concerns.

    you're whats wrong with this game

    Hmm. Because he has a different opinion than you? Interesting. I dare say you're what's wrong with this world. :#

    Because his mental state about the game has gotten us in this mess

    Yea you're reaching friend. That's not how things work in the adult world. Perhaps your own mental state about a video game has gotten you in this so called mess. Back away from the computer and reflect. Take a breath. Everything will be OK, I promise.
  • Pandorii
    Pandorii
    ✭✭✭✭✭
    I believe the ESO community has been hurt MOST is crown crates/gambling boxes, which will be released sometime this year. Something like 90 percent of the community disagreed with the idea, but ZOS pushed it anyway. In fact, in some countries, releasing the boxes without publishing the chance of getting an item is illegal. This will likely cause problems for those players.

    They've also made questionably profit-driven decisions like: the outrageously priced dro'mathra bedazzled mount, the poorly made hero costume, the experience scrolls in the crown crates that are better than those made in the game, and, more recently, the introduction of crown store exclusive motifs. "Cosmetic only" or not, it matters to players.

    The decisions that have the most impact on how people feel towards ZOS, as a company, and ESO, as a game, are that pull into their pockets.
  •  Panda_iMunch
    Panda_iMunch
    ✭✭✭✭
    newtinmpls wrote: »
    To OP:

    as someone who works for ZoS once said; you do know that you don't have to be here, right?

    Thanks for being dismissive! Really helps to move things along.

    Seeing as you don't want to watch the video, I'll answer your responses to the best of my abilities.

    I wasn't talking about the styles in which you can craft in, but more about how the crafted sets have been neglected to the point of being useless, which makes crafting and grinding all the motifs less rewarding through the lack of use it will see. I wasn't complaining about the fact there is no styles to craft in, but rather how it is virtually pointless due to the fact you can make 3 sets of gear and never touch crafting again even when plenty of new motifs come out.

    One shot builds are bad business for combat. There is no counter play to it and is very limiting. What can you do if someone is able to do one combo and take out your entire health pool? Either become tanky as all hell or stack shields like a mad man. I don't mind fast pace, but dying in the blink of the eye is

    When talking about sets, I was saying that quite a few of them do not add a layer of complexity. In small doses, they are fine as beginner sets, but making them a prime feature of anything, they tend to bore people. This is not a major issue with mechanical sets (sets that have a mechanic behind it, like activating under certain circumstances or what not) still being pushed out with these stat booster sets, but may become a bigger issue if there are too many. No complexity or utility could easily lead to lose of interest.

    When I meant nothing exciting has come to ESO in a bit, I was referring to DLC like Wrothgar and how ZoS hasn't really showed their creative potential in a while. We got DB and TG to satisfy those who demand those quest lines in every ES game for a check box and two dungeons recently. I will admit they've put in some nice quality of life improvements, but these features are quite common and nothing really mind blowingly provocative. These were mostly molting changes as ESO grew into a proper mmo and ES game and I applaud them for that, but these common features don't do a whole bunch to set this game apart from others.

    I did forget about the ults, but no new skills lines/class or races have been introduced nor are likely to be coming down the line any time soon. I'm glad they finally gave the community something they wanted for a bit, I'll give them that, but that was after 2 years. Besides that, we've gotten nothing but passives, which has been problematic in their own rights. Passives add very little to builds and have made PvP worse in some respects. Mostly by eliminating a lot of weakness to many build and often cause fights to last forever if you don't one shot the person. Stat boosting passives have the same flaw as stat boosting sets in that they are not very thought provoking and cause issues with balance.

    The community is a part of this game even if it is not in the game itself. It is an MMO and the interaction with other people is a part of the experience. That is why I think ZoS should at least be a little more interactive with us when, like they were in the past. It would at least reassure the consumer that they care about us as well as improve the overall mood of the community, which is quite dramatic as is.

    In the end, I am a paying costumer and I wanted to air out my concerns so that maybe something productive can happen. Also, the lines marked with the double hyphen are notes and not complaints.
    Yeetus that fetus

    Youtube: Pandalius (Panda)
    Twitch: Pandalius
    Beam: Pandalius
    Twitter: Pandalius
  •  Panda_iMunch
    Panda_iMunch
    ✭✭✭✭
    Pandorii wrote: »
    I believe the ESO community has been hurt MOST is crown crates/gambling boxes, which will be released sometime this year. Something like 90 percent of the community disagreed with the idea, but ZOS pushed it anyway. In fact, in some countries, releasing the boxes without publishing the chance of getting an item is illegal. This will likely cause problems for those players.

    They've also made questionably profit-driven decisions like: the outrageously priced dro'mathra bedazzled mount, the poorly made hero costume, the experience scrolls in the crown crates that are better than those made in the game, and, more recently, the introduction of crown store exclusive motifs. "Cosmetic only" or not, it matters to players.

    The decisions that have the most impact on how people feel towards ZOS, as a company, and ESO, as a game, are that pull into their pockets.

    While I dislike what ZoS has done with regards to a lot of these money tactics, they were going to happen. Unless they go back to a sub model, stuff like that will continue, but they should make sure to do it in a ethical way, which they have for the most part. They should really reduce those prices though, freaking redic atm
    Yeetus that fetus

    Youtube: Pandalius (Panda)
    Twitch: Pandalius
    Beam: Pandalius
    Twitter: Pandalius
  • zuto40
    zuto40
    ✭✭✭✭✭
    zuto40 wrote: »
    zuto40 wrote: »
    newtinmpls wrote: »
    To OP:

    as someone who works for ZoS once said; you do know that you don't have to be here, right?

    For me:

    Crafting is an enjoyable way to get exactly the look I want.

    Motifs are available by effort, or by trading or in-game gold, or by crown stores. Many options.

    PvP is a definite challenge for both the programmers and the newbie players. I enjoy it, and if it's not working up top, I play around in IC for a while.

    One shot builds? If that's what people want, then they go for it. I don't worry too much about the "right" way to play. I worry about finding what works for me, what I can make effective.

    Stat booster sets - lots of them - good. Gives people different options.

    Mechanical sets? Not sure what you mean by this.

    Nothing "exciting" has come to ESO in a bit. Well, other than the many good DLC's, dueling, One Tamriel... no nothing at all

    /facepalm

    anyway....

    Housing on the way - yippie - especially considering it was supposedly not on the drawing board early on!

    Now new skills - sorry did you miss weapon passives? And are you under the misapprehension that individual skills have been the same for the past 2 years? Oh no, wait your next two complaints are about passives and skills being reworked. Do you actually read your own post here?

    /shakeshead

    Your last two comments are about community and forum - which is NOT part of the gaming. It's just a lovely option that ZoS has provided and which some of us use.

    TL;DR - I do not share your concerns.

    you're whats wrong with this game

    Hmm. Because he has a different opinion than you? Interesting. I dare say you're what's wrong with this world. :#

    Because his mental state about the game has gotten us in this mess

    Yea you're reaching friend. That's not how things work in the adult world. Perhaps your own mental state about a video game has gotten you in this so called mess. Back away from the computer and reflect. Take a breath. Everything will be OK, I promise.

    lets not bring how things work in the real world into this cause the real world is kinda *** in almost every way
    Stamblade- Legate
    Tank/Heals Templar- Sergeant
    Magic DK- Corporal
    Stam DK- Sergeant
    Stamplar- Corporal

    YouTube https://www.youtube.com/channel/UCy8uqORxhlrMh8oz2230s9g
  •  Panda_iMunch
    Panda_iMunch
    ✭✭✭✭
    zuto40 wrote: »
    zuto40 wrote: »
    zuto40 wrote: »
    newtinmpls wrote: »
    To OP:

    as someone who works for ZoS once said; you do know that you don't have to be here, right?

    For me:

    Crafting is an enjoyable way to get exactly the look I want.

    Motifs are available by effort, or by trading or in-game gold, or by crown stores. Many options.

    PvP is a definite challenge for both the programmers and the newbie players. I enjoy it, and if it's not working up top, I play around in IC for a while.

    One shot builds? If that's what people want, then they go for it. I don't worry too much about the "right" way to play. I worry about finding what works for me, what I can make effective.

    Stat booster sets - lots of them - good. Gives people different options.

    Mechanical sets? Not sure what you mean by this.

    Nothing "exciting" has come to ESO in a bit. Well, other than the many good DLC's, dueling, One Tamriel... no nothing at all

    /facepalm

    anyway....

    Housing on the way - yippie - especially considering it was supposedly not on the drawing board early on!

    Now new skills - sorry did you miss weapon passives? And are you under the misapprehension that individual skills have been the same for the past 2 years? Oh no, wait your next two complaints are about passives and skills being reworked. Do you actually read your own post here?

    /shakeshead

    Your last two comments are about community and forum - which is NOT part of the gaming. It's just a lovely option that ZoS has provided and which some of us use.

    TL;DR - I do not share your concerns.

    you're whats wrong with this game

    Hmm. Because he has a different opinion than you? Interesting. I dare say you're what's wrong with this world. :#

    Because his mental state about the game has gotten us in this mess

    Yea you're reaching friend. That's not how things work in the adult world. Perhaps your own mental state about a video game has gotten you in this so called mess. Back away from the computer and reflect. Take a breath. Everything will be OK, I promise.

    lets not bring how things work in the real world into this cause the real world is kinda *** in almost every way

    Please Callus and Zuto, be a little more civil, I don't want to stir up more pointless drama.
    Yeetus that fetus

    Youtube: Pandalius (Panda)
    Twitch: Pandalius
    Beam: Pandalius
    Twitter: Pandalius
  • Mandragora
    Mandragora
    ✭✭✭
    Pandorii wrote: »
    I believe the ESO community has been hurt MOST is crown crates/gambling boxes, which will be released sometime this year. Something like 90 percent of the community disagreed with the idea, but ZOS pushed it anyway. In fact, in some countries, releasing the boxes without publishing the chance of getting an item is illegal. This will likely cause problems for those players.

    They've also made questionably profit-driven decisions like: the outrageously priced dro'mathra bedazzled mount, the poorly made hero costume, the experience scrolls in the crown crates that are better than those made in the game, and, more recently, the introduction of crown store exclusive motifs. "Cosmetic only" or not, it matters to players.

    The decisions that have the most impact on how people feel towards ZOS, as a company, and ESO, as a game, are that pull into their pockets.

    While I dislike what ZoS has done with regards to a lot of these money tactics, they were going to happen. Unless they go back to a sub model, stuff like that will continue, but they should make sure to do it in a ethical way, which they have for the most part. They should really reduce those prices though, freaking redic atm

    It didn't have to happen - only games, that failed to be successful had to have that...
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • Rune_Relic
    Rune_Relic
    ✭✭✭✭✭
    newtinmpls wrote: »
    To OP:

    as someone who works for ZoS once said; you do know that you don't have to be here, right?


    I did forget about the ults, but no new skills lines/class or races have been introduced nor are likely to be coming down the line any time soon. I'm glad they finally gave the community something they wanted for a bit, I'll give them that, but that was after 2 years. Besides that, we've gotten nothing but passives, which has been problematic in their own rights. Passives add very little to builds and have made PvP worse in some respects. Mostly by eliminating a lot of weakness to many build and often cause fights to last forever if you don't one shot the person. Stat boosting passives have the same flaw as stat boosting sets in that they are not very thought provoking and cause issues with balance.

    Isnt that the whole point of balance.
    Two completely different builds are on par = stalemate ?
    It seems you want imbalance so that you can wreck people instantly.
    Which is what we still have to much a greater degree with undefendable combos.

    The whole point of equally viables builds is you have to use your intelligence to outwit your opponent and probe for weaknesses.
    EVERY build has weaknesses.
    [Granted DPS builds have less weaknesses than others when they get shield and healing for damage done. The heavy armour passives respond to this imbalance in some ways. IMHO two wrongs dont make a right]
    Edited by Rune_Relic on October 18, 2016 9:23AM
    Anything that can be exploited will be exploited
  •  Panda_iMunch
    Panda_iMunch
    ✭✭✭✭
    Rune_Relic wrote: »
    The whole point of equally viable builds is you have to use your intelligence to outwit your opponent and probe for weaknesses.
    EVERY build has weaknesses.

    The thing is when you introduce as many stat booster passives as ZoS has done, you eliminate most if not all weaknesses from builds.

    Take glass cannons for example, they hit as hard as humanly possible but lack sustain and tankyness. You can eliminate both of those major weaknesses by jacking up you regen, spell reduction, dodge reduction, etc and wearing something tanky like Black Rose. You still have 7 slots for other sets, so why not keep the proc builds and one shot people?

    That's just one example, but you can see how it becomes hard to exploit weaknesses and kill people when there are none to exploit. Many well thought out builds can use this and you can see it's effects more notably in dueling tournaments with many battles lasting quite a while unless somebody messes up their rotation.
    Yeetus that fetus

    Youtube: Pandalius (Panda)
    Twitch: Pandalius
    Beam: Pandalius
    Twitter: Pandalius
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