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Give us a lock option on deconstruction screen

Berenhir
Berenhir
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Zenimax,

all the requests, pleas, appeals and demands can wait.

Please just implement a lock option for items on the deconstruction screen at the crafting station.

I beg you!
PC EU - Ebonheart Pact - Gray Host - Death Recap -#zergfarming -
  • MissBizz
    MissBizz
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    I'm so confused right now.

    There is a lock option in game so you can't deconstruct items.

    I thought you could lock items from the decon window, but I may be wrong on that. Is that what you're begging for?
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • ShadowMage
    ShadowMage
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    MissBizz wrote: »
    There is a lock option in game so you can't deconstruct items.
    Wait...there is?
    PC / NA
    Thenathra - Khajiit Stormblade (Sorcerer - Dual-wield Swords/Lightning Staff)

    Several alts I've created, but haven't leveled much yet:
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    Gohrnag - Orc Elementalist (Dragon Knight - Frost Staff/Lightning Staff)
    Kerasha - Redguard Mystic (Templar - Flame Staff/Restoration Staff)
    Alawael - Bosmer Assassin (Nightblade - Bow/Two-hand Battleaxe)
    Hjerlm the Quiet - Nord Dragonguard (Dragon Knight - One-hand Sword & Shield/Two-hand Greatsword)
  • WhiteCoatSyndrome
    WhiteCoatSyndrome
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    I concur; it's irritating that I have to leave the decon screen, re-locate the thing I want to lock, lock it, then go BACK to deconning when it seems like I should be able to accomplish the same thing with right click -> lock.
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  • Beardimus
    Beardimus
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    Do you mean an unlock option?

    And why would you lock gear you want to decon?
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  • MissBizz
    MissBizz
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    ShadowMage wrote: »
    MissBizz wrote: »
    There is a lock option in game so you can't deconstruct items.
    Wait...there is?

    @ShadowMage Yeah they added it in a major patch awhile ago. I think Thieves guild or Dark brotherhood? If on PC just right click on the item and select lock. On console it's whatever button would bring up the option list that has "delete item, charge item" etc. bring that menu up (I think it's triangle) and select lock.
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • KaleidoscopeEyz
    KaleidoscopeEyz
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    Because locking your items in the inventory screen is too difficult?
  • ShadowMage
    ShadowMage
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    MissBizz wrote: »
    ShadowMage wrote: »
    MissBizz wrote: »
    There is a lock option in game so you can't deconstruct items.
    Wait...there is?

    @ShadowMage Yeah they added it in a major patch awhile ago. I think Thieves guild or Dark brotherhood? If on PC just right click on the item and select lock. On console it's whatever button would bring up the option list that has "delete item, charge item" etc. bring that menu up (I think it's triangle) and select lock.
    Ah, cool. So it is a new thing since I left a while ago. Good to know. Been in the unfortunate situation where I've deconned something I'd meant to keep...
    PC / NA
    Thenathra - Khajiit Stormblade (Sorcerer - Dual-wield Swords/Lightning Staff)

    Several alts I've created, but haven't leveled much yet:
    Norryne - Dunmer Paladin (Templar - Two-hand Hammer/One-hand Hammer & Shield)
    Demerwei - Argonian Shadowscale (Nightblade - Dual-wield Axes/Dual-wield Daggers)
    Gohrnag - Orc Elementalist (Dragon Knight - Frost Staff/Lightning Staff)
    Kerasha - Redguard Mystic (Templar - Flame Staff/Restoration Staff)
    Alawael - Bosmer Assassin (Nightblade - Bow/Two-hand Battleaxe)
    Hjerlm the Quiet - Nord Dragonguard (Dragon Knight - One-hand Sword & Shield/Two-hand Greatsword)
  • Berenhir
    Berenhir
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    No I mean a lock option. An unlock option cant be implemented as you can't see locked stuff anyway.

    Example:

    I have farmed for new sets for an hour and now have 120 armor and weapon items in my bag. I walk up to the crafting station and decon 115 of them because they have useless traits, are no set items or are from a useless set that doesnt sell (or a combination of those factors).

    Why can't I lock those I don't want to deconstruct while deconstructing the others? I always have to scan everything I have beforehand, then lock three items and then go ahead with deconstructing the rest. As I am lazy I usually end up accidentially deconstructing stuff I wanted to keep while rapidly deconstructing those hundreds of items (e.g. when the cursor jumps because the scroll bar on the right disappears etc.).




    PC EU - Ebonheart Pact - Gray Host - Death Recap -#zergfarming -
  • idk
    idk
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    Berenhir wrote: »
    Zenimax,

    all the requests, pleas, appeals and demands can wait.

    Please just implement a lock option for items on the deconstruction screen at the crafting station.

    I beg you!

    So requests, pleas, appeals and demands can wait but your begging deserves priority attention.

    Joking aside, while it would be nice, since we are not directly accessing our inventory or bank it is probably not an easy code change to bring this about.
  • NewBlacksmurf
    NewBlacksmurf
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    Berenhir wrote: »
    No I mean a lock option. An unlock option cant be implemented as you can't see locked stuff anyway.

    Example:

    I have farmed for new sets for an hour and now have 120 armor and weapon items in my bag. I walk up to the crafting station and decon 115 of them because they have useless traits, are no set items or are from a useless set that doesnt sell (or a combination of those factors).

    Why can't I lock those I don't want to deconstruct while deconstructing the others? I always have to scan everything I have beforehand, then lock three items and then go ahead with deconstructing the rest. As I am lazy I usually end up accidentially deconstructing stuff I wanted to keep while rapidly deconstructing those hundreds of items (e.g. when the cursor jumps because the scroll bar on the right disappears etc.).




    You should've already locked it prior to reaching a decon screen because you lock them when you view them. You should lock from inventory not from and Decon screen as the decon screen doesn't show all the details the inventory does.
    Edited by NewBlacksmurf on October 17, 2016 5:12PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Elsonso
    Elsonso
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    Berenhir wrote: »
    No I mean a lock option. An unlock option cant be implemented as you can't see locked stuff anyway.

    Example:

    I have farmed for new sets for an hour and now have 120 armor and weapon items in my bag. I walk up to the crafting station and decon 115 of them because they have useless traits, are no set items or are from a useless set that doesnt sell (or a combination of those factors).

    Why can't I lock those I don't want to deconstruct while deconstructing the others? I always have to scan everything I have beforehand, then lock three items and then go ahead with deconstructing the rest. As I am lazy I usually end up accidentially deconstructing stuff I wanted to keep while rapidly deconstructing those hundreds of items (e.g. when the cursor jumps because the scroll bar on the right disappears etc.).




    Yeah, they really need to be able to lock stuff on both the decon and research pages, so that when you see something you want to keep, you can do it right then.

    They have the LOCK icon, so another question is why can't we see the locked items and be allowed to UNLOCK them, in addition to what you are asking for. It is just as annoying, especially during decon and research.
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