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Amount of weapon drops too low?

Manzarken
Manzarken
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There are about 96 (12 weapons and 8 traits per weapon on the loot table) different weapons for basically every drop set in the game but the amount of drops/monsters that drop weapons are too few for such a big loot table, only the following drop weapons (comment on any I missed):

- Last bosses in dungeons/trials.
- Bosses in public dungeons.
- World Bosses
- Chests.

This results in a long and very tedious grind to get the right weapon with good traits, an example of this being SypherPK doing about 500+ runs of Fungal Grotto to get a sharpened viper weapon, the majority of players don't have the time for such a frankly ridiculous grind. This also results in a very warped economy as the weapons fetch ridiculously high prices e.g. sharpened elegant swords go for ~500-600k. This is also very limiting for build diversity as a perfect trait is mandatory to use a weapon e.g. the sharpened trait is about a 5-6% dps increase on mobs with higher than 0 resistance.

Possible Solutions:

- Make ALL bosses in trials/dungeons/world bosses etc always drop 1 weapon and 1 armour piece. This will balance the amount of drops to amount of weapons on the loot table
- OR make the bosses that drop weapons drop more than 1 weapon per kill e.g. 2-3 weapons per kill. Again this aims to balance the drop amount to loot table amount.
- Implement a token system Now this has been a very common request for a very long time and it is something that I believe is very strongly needed in the game, nothing frustrates a player more is being at the mercy of RNG for every single drop in the game. I believe a token system wouldn't be hard to implement, we have a similar system in the DLC dungeons where the bosses drop key fragments, all that need to be changed is to have a dungeon vendor selling the dungeon gear instead of a loot chest.

TLDR: Number of weapon drops are too low to accommodate the size of the weapon loot table, this is harmful for the economy, build diversity and player health.
I play DPS! Heal and tank, wtf is that?

StamDK
StamBlade
MagBlade

Cleared all trials in vHM.
Tick-tock Tormentor - Wolfhunter
  • notimetocare
    notimetocare
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    Sadly, none of those are good solutions to the problem. Minor changes? Maybe. Two weapon bosses, or a small chance at an extra weapon. Or even less traits, but we get what we have and it wont change
  • alephthiago
    alephthiago
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    This is a huge problem right now, i have been farming public dungeons after 2AM when its more calm and for 3 nights, NO one handed sharpened weapons so far for sun, spinner and necropotence.
    Overall, excluding those named weapons (spriggan, soulshine, thunderbug etc etc) i am having problems finding weapons with good traits in vendors due to low number of weapons dropping in general.
    Walks-in-Shadowss AD Magblade
    *** kitty AD Stamblade
    Paarthurnax's Will AD Magicka DK
    agnar cracked skull EP Magicka DK (veteran dragonstar arena bot)
    Klogi Mugdul AD Stamina DK
    Savre Selranni AD Magicka Sorc (being polished)
    Avenar Lolhealing AD Magicka Templar (being polished)

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