I'm in need of advice for the
Captain final boss.
1. After a tank is converted into skeleton, is it better for him to run after the boss and maul him or rather he should maul the ads instead? Without tanking abilities he seems useless as tank so I guess the ads, but not sure. Being a skeleton gives us any special damage od else, or it's just "maul everything in range and stay alive"?
2. Also if a healer is converted into skeleton, what should he and both DD do? Run away from boss trying to kill ads in the meantime, or maybe stay close after tank to be shielded by his abilities for the skeleton period? Especially it bothers me when I have archer players without proper self-sustain, who usually suffer a lot without haling and their dps isn't best.
3. What is general tactic for this boss in veteran dungeon? If it differs much from normal mode.
I did so far a normal mode with some trouble, but need the jewellery for Knight-Errant's Mail set so have to do it soon
.
4. Is there any way to abort this skeleton converting phase of the boss? Block, roll dodge, bash etc?
There is some tactic on Wiki but I'm not sure if that's enough for Vet.:
Boss Mechanics:
•6 Skeleton ads which includes archers
•360 degree slash attack that is very quick but does little damage
•The tank gets pulled to the Boss and converted into a skeleton at some point during the fight. Tank loses all ability to fight during that phase.
Strategy:
•Kill all the ads, prioritise the archers to avoid being overwhelmed
•Tank should keep the boss aggro'd as long as possible before he gets converted into a skeleton
Edited by Gargath on October 15, 2016 8:38AM PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."