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Sentinel of Rkugamz Spider
Hi,
I play with the Sentinel of Rkugamz set since two days now and I noticed that the spider is affected by almost everything in game. Examples:
- The spider is affected by AOE-Knockbacks, losing it's position and interrupting the heal/stam reg
- Spider is affected by AOE-Stuns interrupting the heal/stam regen
- The spider will be targeted by adds if no player is close by and has done damage to them. Not sure if it can be killed
I played with the engine guardian set before and never noticed such a behaviour so I assume it's a bug. If it's not a bug this should be changed anyway. This one needs CC-Immunity.
Also not sure if it's buggy or not but the spawn behaviour of the spider seems pretty stange. I've tested this set with a friend and we came to the solution: "Spider spawns at healer and runs in direction of healed target." Yesterday I saw that my spider ran into the boss....while no player was around that boss in 10 or 15m. Later I expierenced the same with a group of zombies. My spider bravely tackled them while we were busy with another group.
Please have a look into this. The spider should have CC-Immunity and shouldn't run away from players. Suggestion here: let it just spawn under the feet of the healed target that proced the set. Would be MUCH better for a healer since the 5m the spider walks are not even close to the 28m of healing springs or similar. Some official feedback about this would be welcome.
@ZOS_GinaBruno