If you've played GTA:Online, you might be familiar with the term 'passive mode'. It's basically their option for shutting off PvP in freemode, so players can choose not to be disturbed. Now, in GTA, passive mode shuts off the ability to use combat completely, however, the concept of being able to shut off PvP is what I am mainly focused on. There are many things that a passive toggle could do which would make everyone happy, but let me try to start with the basics, and then clear up a little confusion on what else would happen.
Passive Mode Toggle On: While A player is toggled in passive mode, they are completely hallow, able to run through other players, and only able to attack NPC's. Basically, what we all have right now in PvE. Every time you log out, your account automatically toggles passive mode on. Guards in the game are invincible while in passive mode.
Passive Mode Toggle Off for Alliance: In toggle off for alliance mode, all players would turn PvP on against players of other alliances, no matter where they go in Tamriel. Players enemy health bars would turn red if they were also out of passive mode, and it would be a free for all for any who chose this option. Guards in PvE zones would still be invincible, however players not in passive mode would no longer be hallow, so if you ran into them you would be forced to stop instead of running through them.
Passive Mode Toggle Off: In the toggle off mode, your damage would hit any other player who has their passive mode completely off, for a complete free for all of PvP. With this option, guards will no longer be invincible, however neither will you. All players with passive mode completely off will be able to kill you, so they can fight along side the guards if they chose to not attack innocents.
Passive Mode Toggle Off excluding friends: This option would be the same as above, however it would prevent your damage from hitting anyone on your friend list.
How would you prevent abuse of passive mode? The answer is simple. If someone toggles passive mode off, there is a timer in place before they can toggle it back on. This timer can be from 60 seconds to 5 minutes.
What would a passive option accomplish? For starters, it would bring PvP to the entire game and PvE to Cyrodil. It would also allow a PvP justice system for all who wish to play free for all.
What about fighting inside cities? The game has too much lag already. Well, one way to work around this is the automatically enable passive mode in any area that you can not mount a horse. This would prevent PvP scenarios mostly indoors and at craft locations. However, beyond that, they really should just improve performance rather than dance around the memory leak.
Wouldn't this make dueling pointless? No. There would still be the option to duel, which basically turns PvP on for the two who wish to settle their differences.
I personally believe this would be the absolute best thing that could be done to this game, and while it is highly unlikely to ever happen, just thought I'd share the idea during this downtime.
Edited by Bryanonymous on October 11, 2016 12:15PM
Passive Mode: PvE with optional PvP, everywhere. 100 votes