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Problem with the materials now they scale with me....

Digiman
Digiman
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I won't be able to create gear for my lower characters now because I can't find the mats for there level range....
  • X3ina
    X3ina
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    U can't afford yourself creating full set of training gear for lvl 4 (blue/purple quality) at all ? All you need is about 100mats TOTAL. and they are not that expensive as you think.
    SW GoH > ESO
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Do the crafting writs. They'll provide you with lower level mats. That's the new design.
    Alternatively, you can collect your needed mats with your lower level chars.
    Or buy them in guild stores. They're cheap.

    Edited by anitajoneb17_ESO on October 11, 2016 7:18AM
  • Sharee
    Sharee
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    Gather the materials with the character that needs the gear as you play.
  • Qbiken
    Qbiken
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    Do the crafting writs. They'll provide you with lower level mats. That's the new design.

    25 random mats. That´s the issue, I would have no problem doing writs otherwise
  • Digiman
    Digiman
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    Well I think they need to lock materials to zones this will cause problems in a gear driven economy if it remains. Its not hard to gather materials for my level, but lower levels are going to fade out of existence in the market place.
  • Bryanonymous
    Bryanonymous
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    Sharee wrote: »
    Gather the materials with the character that needs the gear as you play.

    This.
  • Sigma957
    Sigma957
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    I just run around in a toon thats not leveled in any crafting and I find all the low level material I want plus I hoarded heaps of mats before 1 tamriel went live.
  • Edziu
    Edziu
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    Qbiken wrote: »
    Do the crafting writs. They'll provide you with lower level mats. That's the new design.

    25 random mats. That´s the issue, I would have no problem doing writs otherwise

    for me it is problem, I still dont doing cloth and smithing dailys, just no.

    and those 25 random mats...please, I want gather it from raw materials, why I can gather only those on max lvl, not on lower lvles when chance for get tempers is same from iron like from rubedite?

    I just the hell want to be able to gather all possible low lvl materials depending on which zone it is insted of gathering it only on max lvl...this is annyoing, now I see everywhere sick red color materials....this is sick
  • AzraelKrieg
    AzraelKrieg
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    Sigma957 wrote: »
    I just run around in a toon thats not leveled in any crafting and I find all the low level material I want plus I hoarded heaps of mats before 1 tamriel went live.

    Pretty much this. Already had stacks ready to go since I'm always making a new alt.
    Gold Dragons Guildmaster PC-NACR2000+
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
  • Digiman
    Digiman
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    Sharee wrote: »
    Gather the materials with the character that needs the gear as you play.

    If it was level based, maybe but that doesn't help the overall situation with the issue. Mats in total will dry up especially around the mid range causing a economic failure in their demand.

    Really why would I gather materials in craglorn now I can do it Auridon with no competition.
  • Bryanonymous
    Bryanonymous
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    Digiman wrote: »
    Sharee wrote: »
    Gather the materials with the character that needs the gear as you play.

    If it was level based, maybe but that doesn't help the overall situation with the issue. Mats in total will dry up especially around the mid range causing a economic failure in their demand.

    Really why would I gather materials in craglorn now I can do it Auridon with no competition.

    That doesn't make any sense, however from what I gather, you believe max level mats will flood the market driving the price down. This is expected and was probably planned long ago which is why max level gear requires 10x the mats to craft. There is no economic failure since the purple and golds will still be in high demand, and every zone scales for your low level character as well so collect the mats you need for that character while playing with that character.

    Step 1: Log into low level character.
    Step 2: Farm anywhere.
    Step 3: Switch to your high level crafter.
    Step 4: Craft.
  • Prof_Bawbag
    Prof_Bawbag
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    I can see the price of low level mats increasing. Not those found in the first zones, but the mats found in the early silver zones as it wouldn't be too difficult to create a new character to farm low level mats. The issue will be those mats currently found in early silver.
    Edited by Prof_Bawbag on October 11, 2016 8:28AM
  • probablyafk
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    Here's a thought ...

    Make a level one toon. Run it around the world picking up skyshards, do all the main quest story, do the mages and fighters guild quests. Now you should have enough skill points for most builds. From then on the goal is to minimise the amount of XP you get.

    Now you've got a level 15 character whom you can pimp out with purple crafted equipment and they'll just autoscale to any location you take them too. The game will think your equipment is amazing because level 15s shouldn't be wearing purple crafted sets - your stats are going to rock. And you can even use all those lovely CPs already. Hence, ESO makes lower level mats more expensive because they scale better. It's perfect logic :open_mouth:

    ... Also, the mats don't scale to character level, they scale to your skill level. You can farm low level mats on your non-crafter quite easily. Actually the harder thing is the mid-level mats. You've got to level a particular toon to a particular skill bracket to get those.
    Edited by probablyafk on October 11, 2016 8:29AM
  • Asardes
    Asardes
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    I've heard that at least 3 dozen times over the last month. The solution is to make your low level alt work for his gear. Simply take all the trash that drops from the mobs he kills during normal gameplay, deconstruct it and you'll have enough materials to craft him gear within 20 minutes, or less; and train his crafting skills at the same time. Craft every 10 levels, preferably at the maximum craftable level for that tier: tier 1 - leve 14, tier 2 - level 24, tier 3 - level 34. tier 4 - level 44. Then they are at champion ranks and they can pick up their endgame gear. Don't craft gear for every char, simply move out leveled gear to a lower level one and level him with that, then repeat. I've got only 8 gear sets for my alts, 4 for magicka, 4 for stamina, crafted at the respective level. The stamina one is 5 x Hunding's Rage + 3/4 Night Mothers' Gaze with Bow/DW, the magicka one is 5 x Armor of the Seducer + 3 Torug's Pact with Resto/Destro staff. All blue, training trait. It works like a charm for leveling.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Agalloch
    Agalloch
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    They should revert the changes made in One Tamriel and let the nodes in the base game ( main story including Coldharbour) to remain the same they were before One Tamriel. Silver, Gold, DLCS could remain scaled as in One Tamriel.

    I don't want to make alts only to gather low level materials...or to respec my crafting skills.

    I hope some day the devs will listen to us.

    Even in real life, an apple tree can't make oranges or bananas.


    English is not my native language.
  • Asardes
    Asardes
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    Silver and Gold don't exist anymore, since all players are instanced the same regardless of alliance. So implementing a different scaling it's not possible anymore. As I said above, if you need gear for one character he can actually collect it himself without even touching the resource nodes in that zone.

    Doing crafting writs at lower tiers is not worth the time. It takes a few minutes to connect to the char, a few more to do the writs and more to disconnect to connect to the next. In my experience ~15 minutes per character. I can do a shorter veteran dungeon in that time. The drop rate for the valuable stuff is dismal before tier 7-8. Before that I saw maybe 2 gold tempers and 3 motif pages doing all crafting writs on my main. Since then I've bagged 175 glass motif fragments and 100 of each gold temper from the crafting writs alone, and I've been doing them at tier 9/10 for most of the time. Only recently I've starting doing them on alts at 9/10 because I still have huge stacks of void steel and void cloth I have to burn trough, and only for a week on my main at tier 10/10.
    Edited by Asardes on October 11, 2016 9:02AM
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Sharee
    Sharee
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    Digiman wrote: »
    Sharee wrote: »
    Gather the materials with the character that needs the gear as you play.

    If it was level based, maybe but that doesn't help the overall situation with the issue. Mats in total will dry up especially around the mid range causing a economic failure in their demand.

    Really why would I gather materials in craglorn now I can do it Auridon with no competition.

    It *is* level based. Half of the nodes a character finds is scaled to his level (the other half is scaled to the level of his crafting passive, like blacksmithing).

    And how does that not help with the issue? The issue as you defined it in the OP is that you cannot craft for your low level alts because you cannot gather the materials. Well, they can gather it. That solves it, no?
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