athanasios wrote: »The game is supposed to be fun for every level and every playr
athanasios wrote: »I don't have many hours available for games, and those I have, are not continuous, so I prefer playing ESO mostly solo, though I do enjoy the group experience whenever I manage to get into one. Also, my equipment is good, but not top of the line.
I've recently finished the 3rd (gold) part (lvl 320) and I really think I'm just gonna give up the game now.
The reason ?? The new difficulty settings !!!
After the new update, I am unable to solo in ALL the areas of the game. I mean, even in Auridon, I cannot get a single boss alone. The game is supposed to be fun for every level and every playre and I get the feeling that I need to get at least lvl 500 and get full golden equipment, in order to continue playing. Since I'm not a hardcore player, I'll probably just drop it...
Sorry Zenimax, but you blew it this time ...
I agree with this, lately zos is doing a good job at creating content with different difficulties. There are world bosses that can be killed by just standing still and casting blazing shield every 5 sec and others that are more challenging. There are dungeons that can be done when you have only 2 skills unlocked in each tree and do a lot of heavy attacks, others where even very experienced players can die and a lot of dungeons for those in between. There are normal trials for those who just occasionally do trials, vet trials for those who like 12 player content but still need more experience and vMoL HM for those who seek the ultimate challenge.
It is possible, just don't expect every content to be fun for you. I think ZOS is getting better and better with this. All the dungeons now have a big variety in difficulty, so just pick the one you like
same imo with world bosses and trials, there easier ones and and harder ones. Do the ones you like and it should be ok.
Just don't ever expect every single piece of content catered to you.
Why make new mechanics for vet modes when some people cant even follow the mechanics on normal modes?
athanasios wrote: »I don't have many hours available for games, and those I have, are not continuous, so I prefer playing ESO mostly solo, though I do enjoy the group experience whenever I manage to get into one. Also, my equipment is good, but not top of the line.
I've recently finished the 3rd (gold) part (lvl 320) and I really think I'm just gonna give up the game now.
The reason ?? The new difficulty settings !!!
After the new update, I am unable to solo in ALL the areas of the game. I mean, even in Auridon, I cannot get a single boss alone. The game is supposed to be fun for every level and every playre and I get the feeling that I need to get at least lvl 500 and get full golden equipment, in order to continue playing. Since I'm not a hardcore player, I'll probably just drop it...
Sorry Zenimax, but you blew it this time ...
The thing is, you won't see the mechanics play out if the boss does not have enough HP to sustain a fight.
There ARE mechanics in this game, but previously haven't been very apparent because people go in and pew pew and everything just melts. I did some vet dungeons today and I realised I actually had to be a bit more careful than before because of increased health and resistances, and probably more damage.
It was the first time in months dungeons didn't feel like a chore but more of an experience.
Had a discussion yesterday with a fellow (trading) guild member about how difficult the overland world bosses really are now. He said only elite PvE could finish them, told me he and 4 others wiped several times at storm haven atronach boss in the very east. "Even one CP 583 couldn't help us and died".
Went there with girlfriend, two cp 390 sorcs in full PvP gear and easily took him down.
Asked the guildie if he wanted to come, said we would help but no reaction.
I don't know what to say. We really are no PvE players, I myself did like 3 dungeons ever and never finished main quest (though my magblade now wants the soul ultimate).
Is this just a l2p issue? I hate to tell people that as I consider my own performance mediocre.
What did some.people do before OT? No shields no healing, no defensive abilities in PvE? Bow light attacking (I do remember that I had to tell people on BWB that using only bow light attacks won't save Alessia)? What's wrong with some PvE guys? Overland is not difficult at all!
They're repeating a lot of the mistakes that Champions Online did, honestly, and it worries me. Bending over backwards to appeal to smaller demographics (PvP, 5-man groups), adding Borderlands-style bullet-spongy enemies instead of actually thinking something up that requires tactics and quick-thinking, et cetera. The further ESO goes, the more like Champions Online it looks and it really does worry me. It's like a curse. Why does every really good PvE game have to go down this route?
Sigh. I am worried for them. If they had their heads screwed on straight, they'd be looking at bosses that use clever tactics instead of just testing the player's endurance, adding more variety to the game (jumping puzzles, actual puzzles like The Secret World's, minigames like lockpicking, et cetera), appealing more to the roleplayers and casuals that make up 95~ per cent of their community, and so on. They seem to be doing the opposite of that, currently, which is the mistake CO made. CO is now a ghost town.
Difficulty can be killing you because you weren't thinking and/or paying attention. It can be because you didn't notice that there were valves to turn on fire jets in that dwemer dungeon in order to take down that giant frost atronach you're fighting. That sort of thing. There's so much they could be doing better.
I love ESO, but I think they're heading in wrong directions, too. I wouldn't voice my concerns if I didn't love this game.
Astanphaeus wrote: »I do dislike how most of the trials now just have a hard mode that is more health. Without changing the mechanics or making certain aspects of the mechanics more difficult, all that has happened is extended the length of the fight. Honestly, most of them are still easy and just take forever to complete now making them even more boring.
WalksonGraves wrote: »It's definitely not as bad as WoW raids where unless you got a group of people to read an indepth guide to every boss mechanic beforehand you will most likely wipe.
While true to a certain extent, those games really pushed you as a player via: Puzzle solving, reflexes, and overall mechanics comprehension in a fun sense. There was no RNG-oriented deaths just about. If you died, it was because you performed poorly. Unlike the numerous RNG deaths in ESO that exist. Not to mention that the mechanics weren't 'hidden', and took days to figure out. It was fluid.
athanasios wrote: »I don't have many hours available for games, and those I have, are not continuous, so I prefer playing ESO mostly solo, though I do enjoy the group experience whenever I manage to get into one. Also, my equipment is good, but not top of the line.
I've recently finished the 3rd (gold) part (lvl 320) and I really think I'm just gonna give up the game now.
The reason ?? The new difficulty settings !!!
After the new update, I am unable to solo in ALL the areas of the game. I mean, even in Auridon, I cannot get a single boss alone. The game is supposed to be fun for every level and every playre and I get the feeling that I need to get at least lvl 500 and get full golden equipment, in order to continue playing. Since I'm not a hardcore player, I'll probably just drop it...
Sorry Zenimax, but you blew it this time ...
BrianDavion wrote: »
world bosses aren't meant to be soloable. ZOS has stated that they are balanced for a group of 4 now. if you wanna kill a world boss wait for others to arrive. the idea that a single person could kill em was outright silly anyway
athanasios wrote: »I don't have many hours available for games, and those I have, are not continuous, so I prefer playing ESO mostly solo, though I do enjoy the group experience whenever I manage to get into one. Also, my equipment is good, but not top of the line.
I've recently finished the 3rd (gold) part (lvl 320) and I really think I'm just gonna give up the game now.
The reason ?? The new difficulty settings !!!
After the new update, I am unable to solo in ALL the areas of the game. I mean, even in Auridon, I cannot get a single boss alone. The game is supposed to be fun for every level and every playre and I get the feeling that I need to get at least lvl 500 and get full golden equipment, in order to continue playing. Since I'm not a hardcore player, I'll probably just drop it...
Sorry Zenimax, but you blew it this time ...
Had a discussion yesterday with a fellow (trading) guild member about how difficult the overland world bosses really are now. He said only elite PvE could finish them, told me he and 4 others wiped several times at storm haven atronach boss in the very east. "Even one CP 583 couldn't help us and died".
Went there with girlfriend, two cp 390 sorcs in full PvP gear and easily took him down.
Asked the guildie if he wanted to come, said we would help but no reaction.
I don't know what to say. We really are no PvE players, I myself did like 3 dungeons ever and never finished main quest (though my magblade now wants the soul ultimate).
Is this just a l2p issue? I hate to tell people that as I consider my own performance mediocre.
What did some.people do before OT? No shields no healing, no defensive abilities in PvE? Bow light attacking (I do remember that I had to tell people on BWB that using only bow light attacks won't save Alessia)? What's wrong with some PvE guys? Overland is not difficult at all!