Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Its a decent update, makes the game more like it should have been at launch, where the Alliances only mattered in Cyrodiil.
Just need to figure out the Crafting Mats, as all we are going to see is Ruby the way it is now, and this will be a great update.
It's been great doing the Dolmens & World Bosses with random groups... it makes the game feel so much more alive. Before update 12 I was farming Reapers March dolmens for Lich pieces & I was very lucky if another player turned up to do the dolmen with me. Now there are always a couple waiting for the dolmen to respawn & more turn up while we are fighting. I really like the increased difficulty of the World Bosses & the improved loot!
The only glitches I had I am nearly sure were related to out-of-date add-ons... except one... I had a CP160 purple Elegant shoulder piece & the style of it changed !@# Not a big deal though... it was just a place holder till I get the monster shoulder I want.
The real question is will it last. At launch there were almost always people around doing dolmens and boss mobs. And if there wasnt a shout in zone would bring people running.
Enjoy it while you can, i agree it is fun. But I dont think it will last this time either.
For the most part, One Tamriel is the update I've been waiting for practically since launch. There are some things that weren't implemented exactly how I would prefer them to be, and there are bugs, and there are things that will need to be tweaked. Overall, though, this update is the greatest update to the game since launch as far as I'm concerned.