Afafrenferr wrote: »Maybe it's cuz your food ran out!? Jk
I'd like to see an answer for this as well, I kinda hope it's all a bit harder to do, good groups I run with can blast through every dungeon and hard mode boss, but 18mil could be a bit on the excessive side.
DRXHarbinger wrote: »Tbf at each dps doing 30k each it should take 5 mins. ...where are the pc leets putting this math to the test.
Doctordarkspawn wrote: »Selene had six million health and did 44 K damage with her basic attack.
THE SCALING MAY BE OFF IN SOME PLACES, JUST SAYING.
Doctordarkspawn wrote: »Selene had six million health and did 44 K damage with her basic attack.
THE SCALING MAY BE OFF IN SOME PLACES, JUST SAYING.
Doctordarkspawn wrote: »Selene had six million health and did 44 K damage with her basic attack.
THE SCALING MAY BE OFF IN SOME PLACES, JUST SAYING.
Sounds like a real treat! Rillis in Banished Cells was instantly killing my entire group last night with no recap.
Doctordarkspawn wrote: »Selene had six million health and did 44 K damage with her basic attack.
THE SCALING MAY BE OFF IN SOME PLACES, JUST SAYING.
DocFrost72 wrote: »Doctordarkspawn wrote: »Selene had six million health and did 44 K damage with her basic attack.
THE SCALING MAY BE OFF IN SOME PLACES, JUST SAYING.
"Bro do u even dodge l2p lmao roflcopter"
Seriously, more health was the way to force mechanics compliance, so I applaud that...but there is a point where one shot mechanics are just stupid cheap difficulty. So if you raise health AND damage in one go, it ought to be a little, not 4x.
rhapsodious wrote: »DocFrost72 wrote: »Doctordarkspawn wrote: »Selene had six million health and did 44 K damage with her basic attack.
THE SCALING MAY BE OFF IN SOME PLACES, JUST SAYING.
"Bro do u even dodge l2p lmao roflcopter"
Seriously, more health was the way to force mechanics compliance, so I applaud that...but there is a point where one shot mechanics are just stupid cheap difficulty. So if you raise health AND damage in one go, it ought to be a little, not 4x.
Out of curiosity, what are you saying is her "basic" attack? The one with the bear? Because that one now has to be dodged. I, personally, think that's fine, as long as it's only one mechanic. But if that's not what you meant, and the one-shots are poorly telegraphed/don't give you enough time to react, then bleh.
Then again, I did die four times on Drodda in Direfrost because I'm an idiot and have to unlearn "block huge red AOE" in my muscle memory.
DRXHarbinger wrote: »Tbf at each dps doing 30k each it should take 5 mins. ...where are the pc leets putting this math to the test.
Doctordarkspawn wrote: »rhapsodious wrote: »DocFrost72 wrote: »Doctordarkspawn wrote: »Selene had six million health and did 44 K damage with her basic attack.
THE SCALING MAY BE OFF IN SOME PLACES, JUST SAYING.
"Bro do u even dodge l2p lmao roflcopter"
Seriously, more health was the way to force mechanics compliance, so I applaud that...but there is a point where one shot mechanics are just stupid cheap difficulty. So if you raise health AND damage in one go, it ought to be a little, not 4x.
Out of curiosity, what are you saying is her "basic" attack? The one with the bear? Because that one now has to be dodged. I, personally, think that's fine, as long as it's only one mechanic. But if that's not what you meant, and the one-shots are poorly telegraphed/don't give you enough time to react, then bleh.
Then again, I did die four times on Drodda in Direfrost because I'm an idiot and have to unlearn "block huge red AOE" in my muscle memory.
That is in fact what I ment, I disagree with how this was done. It does so much damage a tank with 30 K health at near armorcap cannot block it reasonibly. This is out of whack, and needs changed. Period.
Even Velindreths powerattack can be blocked.
rhapsodious wrote: »Doctordarkspawn wrote: »rhapsodious wrote: »DocFrost72 wrote: »Doctordarkspawn wrote: »Selene had six million health and did 44 K damage with her basic attack.
THE SCALING MAY BE OFF IN SOME PLACES, JUST SAYING.
"Bro do u even dodge l2p lmao roflcopter"
Seriously, more health was the way to force mechanics compliance, so I applaud that...but there is a point where one shot mechanics are just stupid cheap difficulty. So if you raise health AND damage in one go, it ought to be a little, not 4x.
Out of curiosity, what are you saying is her "basic" attack? The one with the bear? Because that one now has to be dodged. I, personally, think that's fine, as long as it's only one mechanic. But if that's not what you meant, and the one-shots are poorly telegraphed/don't give you enough time to react, then bleh.
Then again, I did die four times on Drodda in Direfrost because I'm an idiot and have to unlearn "block huge red AOE" in my muscle memory.
That is in fact what I ment, I disagree with how this was done. It does so much damage a tank with 30 K health at near armorcap cannot block it reasonibly. This is out of whack, and needs changed. Period.
Even Velindreths powerattack can be blocked.
But I think the point is it isn't supposed to be blockable (at least if I understand ZOS correctly with their intentions here). You're meant to roll dodge it. Everything else with her AFAIK you can block, but to be fair, I have only run it once and with my stellar tank friend.
Kind of like how ZOS didn't mean for trials to be stack and burn, but people did that because it worked, then they changed them to be (to my knowledge) un-S&Bable. The playerbase had to adapt and actually follow mechanics.
DRXHarbinger wrote: »Tbf at each dps doing 30k each it should take 5 mins. ...where are the pc leets putting this math to the test.
Actually 2 DPS doing 30k each would get it done in just under 10 minutes. That's obviously not considering the damage the tank and healer do, but I think it's safe to say they won't be doing nearly 30k each to get them to the 5 minute mark.
DRXHarbinger wrote: »Wow...*** lol. Yesterday they had a total of 4.4m health. Now they have that each. Good troll zos. Now they are the longest fight in dungeon history.
Probably to prevent stack and burn. Tank now has to take beserker and knight. Healer stands on templar and bashes and dps take out necro.
Surely though you get overwhelmed by colossus before you kill the 3rd and 4th ones though?
Lol zos have done a right *** up with this update. No doubt otho in wgt has 60m health now.