If your gear is Level 10, and your character is Level 20 (for example), the gear stats won't get scaled up as far as Level 20 gear would. For example, a Level 10 green sword on your Level 20 character may deal 900 damage, whereas a Level 20 reen sword on your Level 20 character may deal 1200 damage. (Note that these numbers are completely random.)
If your gear is Level 10, and your character is Level 20 (for example), the gear stats won't get scaled up as far as Level 20 gear would. For example, a Level 10 green sword on your Level 20 character may deal 900 damage, whereas a Level 20 reen sword on your Level 20 character may deal 1200 damage. (Note that these numbers are completely random.)
Cherryblossom wrote: »If your gear is Level 10, and your character is Level 20 (for example), the gear stats won't get scaled up as far as Level 20 gear would. For example, a Level 10 green sword on your Level 20 character may deal 900 damage, whereas a Level 20 reen sword on your Level 20 character may deal 1200 damage. (Note that these numbers are completely random.)
But are you not battle leveled! So it increases your stats so you can perform in the Zone you enter!
The gear still makes a difference. Scaling doesn't work the same as for your stats, so having gear crafted every 10 levels or so is still worth it IMO.
Yes, but the lower your gear level is with respect to your character level, the less it will increase your stats. Using the same random numbers as before, a Level 10 green sword on a Level 10 character will deal 1200 damage, but that Level 10 green sword on a Level 20 character will only deal 900 damage. You'll need a Level 20 green sword for your Level 20 character to get the damage numbers back up to 1200.Cherryblossom wrote: »But are you not battle leveled! So it increases your stats so you can perform in the Zone you enter!If your gear is Level 10, and your character is Level 20 (for example), the gear stats won't get scaled up as far as Level 20 gear would. For example, a Level 10 green sword on your Level 20 character may deal 900 damage, whereas a Level 20 reen sword on your Level 20 character may deal 1200 damage. (Note that these numbers are completely random.)
Yes, but the lower your gear level is with respect to your character level, the less it will increase your stats. Using the same random numbers as before, a Level 10 green sword on a Level 10 character will deal 1200 damage, but that Level 10 green sword on a Level 20 character will only deal 900 damage. You'll need a Level 20 green sword for your Level 20 character to get the damage numbers back up to 1200.Cherryblossom wrote: »But are you not battle leveled! So it increases your stats so you can perform in the Zone you enter!If your gear is Level 10, and your character is Level 20 (for example), the gear stats won't get scaled up as far as Level 20 gear would. For example, a Level 10 green sword on your Level 20 character may deal 900 damage, whereas a Level 20 reen sword on your Level 20 character may deal 1200 damage. (Note that these numbers are completely random.)
Unfortunately not (otherwise I'd use real numbers ). I'm hoping ZOS will put Battle Leveling in as a visible Active Effect, then we can actually see what's happening. I expect someone will work it out eventually anyway, though; the community has been pretty good at working out how the numbers work.Yes, but the lower your gear level is with respect to your character level, the less it will increase your stats. Using the same random numbers as before, a Level 10 green sword on a Level 10 character will deal 1200 damage, but that Level 10 green sword on a Level 20 character will only deal 900 damage. You'll need a Level 20 green sword for your Level 20 character to get the damage numbers back up to 1200.Cherryblossom wrote: »But are you not battle leveled! So it increases your stats so you can perform in the Zone you enter!If your gear is Level 10, and your character is Level 20 (for example), the gear stats won't get scaled up as far as Level 20 gear would. For example, a Level 10 green sword on your Level 20 character may deal 900 damage, whereas a Level 20 reen sword on your Level 20 character may deal 1200 damage. (Note that these numbers are completely random.)
And btw do we have some more info about the numbers behind the battle leveling (1T scalling)? I mean how exactly are the numbers calculated (formulas)?