Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
We are currently investigating issues some players are having on the North American megaservers. We will update as new information becomes available.

New Patch and Item Scaling

gothickaiserub17_ESO
I think I might not be understanding some stuff. I get that I am battle leveled to c160 and the world is set to c160 now (which is weird but an unrelated thing).

So for items, my character is level 44. I understand that me and my gear are leveled up

but I am still a bit lost, are my level 40 crafted items c160 equivalent? If so would there be no benefit for me to recraft them at level 50 and reenchantment?

I am wearing Level 20 to 23 warlock jewelry, if I found new ones they would be my level 44, but the ones I am wearing now are scaled up, but to what? the full c160? So the new ones would not have any benefit? The numbers seem a little low on them so are they scaled to c160 minus my level gap? (44 vs their level of 20?)

Either Way this would mean either A.) I can craft the set i want on level 1 gear and make them gold and enchant them and I would never need to update them

or situation B.) As I level up I only get weaker VS the content I'm currently playing in. Sure Skill points, passives, new skills will make me stronger in the long run, but If i hang out in a zone for too long and make it to level 44 → 48 without spending skill points or upping my gear I got weaker?

Also how does the attribute growth (points you gain for leveling) factor into all this? Is a level 1 in the first zone /missing/ Health when battle leveled or is he going to be losing health per level as he raises his stamina?

All of this is potentially rather unintuitive, I can work around w/e the answer is but, I do need to know the answers I wonder what kind of issues a newer player might have, at 44 the Glenumbra enemies were a little tough despite having skills, are these going to be hard for a new character who lacks any passives? Or was it because of the gap between my gear level and character level causing me to scale poorly?
Edited by gothickaiserub17_ESO on October 5, 2016 6:31PM
  • AmberLaTerra
    AmberLaTerra
    ✭✭✭✭
    160CP gear is better then level 40 scaled up gear in several ways.

    1. Higher level gear = higher stat boosts from the set bonuses
    2. Higher Level gear = higher crit rate (as you level you will see your crit% drop if in lower leveled gear)
    3. once you hit cp 160 your gear will no longer scale and will be plane level 40 stats not scaled up at all.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    CP 365 Nord DK DPS EP
    CP 365 Imperal DK Stam Tank EP
    Level 9 Imperial Stam Templar EP
    Cp 365 Khajiit Stam Blade EP

    For the glory of the Pact
  • Hardicon
    Hardicon
    it was explained in the patch notes. under inventory your gear will have a certain amount of stars. 5 stars means your gear is operating at max efficiency. 1 star means it is not. as you outlevel your gear, your real level not your battle level your gear will give less of a bonus so to stay in top fighting form you will need to upgrade your gear periodically.
  • Capsaica
    Capsaica
    ✭✭✭
    As I understand it, the scaling essentially compares your gear to your level and takes that into account when battle leveling you. So if you are a level 44 wearing level 44 purple gear, you would be comparable to a CP160 wearing CP160 purple gear. If you are a level 44 wearing level 25 green gear, you would be comparable to a CP160 wearing a lower level of CP gear. Maybe something like CP80 green gear just to guess. Your stats will not be as good in the lower-leveled/quality gear, because it sees that you are not in the optimal setup for your current level.

    I'm basing this off of people who have been playing on the non-CP < level 50 server in PvP (Blackwater Blade). Many of them get a whole new set of gear for every few levels just to be "at the top" relative to their stats, whereas in PvE, someone may have leveled their character from 1-50 with maybe 3 or 4 sets of gear total. If you are running around in the new PvE One Tamriel, then I'm guessing that it will be to your benefit to outfit your character in appropriately leveled gear, although I doubt you will need to be as exhaustive about it as the PvP in BWB players can be. Unless you plan to play PvP and then you can decide whether it is worth it to you or not.
    Edited by Capsaica on October 5, 2016 7:47PM
  • gothickaiserub17_ESO
    So in effect I get weaker as I level unless i Keep my gear up to date, which makes sense because if updating my gear made me stronger, then over 40 levels all that strength would make me too strong for the content or grouping with players of my level.

    But that also means if a level 10 and level 40 player group up and both wear the exact same gear... the level 10 character is much stronger, and as they played (without updating items) the level 10 character now gets progressively weaker (of course once again except for skill points, we will assume in this case they are investing heavily in crafting for a bit and terrible at finding sky shards).

    I understand this may be what it takes to make one tamriel work... but we now live in Bizarro world, I feel they might as well have just made item levels affect as much as they would scale on up to date characters, and only granted skill points for leveling. If a character is going to lose a pinch of Health/Magicka at the moment they level up
  • gothickaiserub17_ESO
    {Delete this} somehow I Double posted
    Edited by gothickaiserub17_ESO on October 5, 2016 9:44PM
  • gothickaiserub17_ESO
    Having now Tested it myself,

    "In one Tamriel, Level make you weaker, but lets you find new loot to get ones strength back"

    While fairly subtle, when gaining a level i lost (Health, magicka, stamina, recovery, spell power, armor, and spell resistance) naturally the values on my healing and damage spells dropped a bit as well. I don't think this is quite how Skyrim did it.
Sign In or Register to comment.