jyates214b14_ESO wrote: »Depends on the content.
vMA and 4 player dungeons: julianos, kena, 3 elegant jewellery, 2 swords back bar OL, 1 destro front bar.
Trails: 3 infallible jewellery, 5 tbs/julianos body, 2 Neirneth, back bar vMA staff (if you don't have it Aether staff), front bar Aether staff.
FB: inner light, bound aegis, force pulse, curse, and frag, Meteor
BB: liquid lightning, elemental blockade, bound aegis, (last two depends on your group) if everything is provided for you through pots and group play including heals use either trap beast, boundless storm, or mages fury OL ultimate
If not ideal group slot surge and ward.
Pretty sure that's BiS gear/skills
Anyone can correct me if I'm wrong.
IzakiBrotheSs wrote: »jyates214b14_ESO wrote: »Depends on the content.
vMA and 4 player dungeons: julianos, kena, 3 elegant jewellery, 2 swords back bar OL, 1 destro front bar.
Trails: 3 infallible jewellery, 5 tbs/julianos body, 2 Neirneth, back bar vMA staff (if you don't have it Aether staff), front bar Aether staff.
FB: inner light, bound aegis, force pulse, curse, and frag, Meteor
BB: liquid lightning, elemental blockade, bound aegis, (last two depends on your group) if everything is provided for you through pots and group play including heals use either trap beast, boundless storm, or mages fury OL ultimate
If not ideal group slot surge and ward.
Pretty sure that's BiS gear/skills
Anyone can correct me if I'm wrong.
Pretty much this. Thanks writing this out, saved me some time
OP all is said here.
IzakiBrotheSs wrote: »jyates214b14_ESO wrote: »Depends on the content.
vMA and 4 player dungeons: julianos, kena, 3 elegant jewellery, 2 swords back bar OL, 1 destro front bar.
Trails: 3 infallible jewellery, 5 tbs/julianos body, 2 Neirneth, back bar vMA staff (if you don't have it Aether staff), front bar Aether staff.
FB: inner light, bound aegis, force pulse, curse, and frag, Meteor
BB: liquid lightning, elemental blockade, bound aegis, (last two depends on your group) if everything is provided for you through pots and group play including heals use either trap beast, boundless storm, or mages fury OL ultimate
If not ideal group slot surge and ward.
Pretty sure that's BiS gear/skills
Anyone can correct me if I'm wrong.
Pretty much this. Thanks writing this out, saved me some time
OP all is said here.
What does "OL" mean? 2 swords back bar OL**
I'll swap frag with liquid lighting, thanks
Oreyn_Bearclaw wrote: »The Meta build looks like this:
Lightening staff: force pulse, crystal frags, velocious curse, bound aegis, inner light, meteor
Inferno staff: liquid lightning, Blockade, mages wrath, bound aegis, inner light, destro ult
You can flex out your execute for power surge or boundless storm for trash. Llambris is BIS for sorcs. I see it do 5-6k on 40k parses. Your choice for a 5 piece is either Twice Born or Spell weave, depends on warhorn uptime. TBS is better for most people IMO because it's easier to get, especially if you need weapons, and gives more health. You then want Infallible Aether jewelry and a sharp Aether lighting staff for your front bar and a Sharp VMA inferno for your back bar. You can go fire staff on front bar, but lightning is a little better if you can light weave. Moondancer is almost as good as Aether if you have that instead.
Front: 5 TBS, 4 Aether, 2 Llambris
Back: 5 TBS, 3 Aether, 2 Llambris, 1 VMA
If you don't have both of those staffs in sharp (most don't and other traits suck), then craft 2 sharp TBS staffs. Do not run a staff that isn't sharp, it's a deal breaker. Can't stress that enough. You then wear an Aether armor piece and 4 TBS armor pieces. That way you won't lose the buff when you swap. 5TBS/4 Aether/2 Llambris.
All traits divines and sharpened. All enchants are magic and spell damage. Wear 5 light 1 medium 1 heavy. If going TBS, then you use thief and shadow mundus.
Basically, you keep your back bar ground DOTs up at all times, cast curse about every 3-4 skills and cast frags when it procs. Otherwise, weave force pulse. At 20%, weave your execute and keep up your DOTs. If running a lightening staff, you can channel a heavy attack when things are really grouped up.
Oreyn_Bearclaw wrote: »The Meta build looks like this:
Lightening staff: force pulse, crystal frags, velocious curse, bound aegis, inner light, meteor
Inferno staff: liquid lightning, Blockade, mages wrath, bound aegis, inner light, destro ult
You can flex out your execute for power surge or boundless storm for trash. Llambris is BIS for sorcs. I see it do 5-6k on 40k parses. Your choice for a 5 piece is either Twice Born or Spell weave, depends on warhorn uptime. TBS is better for most people IMO because it's easier to get, especially if you need weapons, and gives more health. You then want Infallible Aether jewelry and a sharp Aether lighting staff for your front bar and a Sharp VMA inferno for your back bar. You can go fire staff on front bar, but lightning is a little better if you can light weave. Moondancer is almost as good as Aether if you have that instead.
Front: 5 TBS, 4 Aether, 2 Llambris
Back: 5 TBS, 3 Aether, 2 Llambris, 1 VMA
If you don't have both of those staffs in sharp (most don't and other traits suck), then craft 2 sharp TBS staffs. Do not run a staff that isn't sharp, it's a deal breaker. Can't stress that enough. You then wear an Aether armor piece and 4 TBS armor pieces. That way you won't lose the buff when you swap. 5TBS/4 Aether/2 Llambris.
All traits divines and sharpened. All enchants are magic and spell damage. Wear 5 light 1 medium 1 heavy. If going TBS, then you use thief and shadow mundus.
Basically, you keep your back bar ground DOTs up at all times, cast curse about every 3-4 skills and cast frags when it procs. Otherwise, weave force pulse. At 20%, weave your execute and keep up your DOTs. If running a lightening staff, you can channel a heavy attack when things are really grouped up.
^^^Yup. Pretty much exactly
I would like to add that if you properly pull off your rotation, then you will manage to keep up your Liquid Lightning and Blockade of Fire at all times.
Liquid Lightning lasts 10 seconds
Blockade of Fire lasts 8 seconds
Skills have a global cooldown of 1 second
Done correctly, you will have around 6-7 skill casts between each recasting of Liquid Lightning and Blockade of Fire. It is best to starting without weaving in light attacks and just counting your skill casts. Stick to 6 skill casts between reapplications of your ground DoTs. 7 casts is only doable under ideal conditions.
Cast Crystal Frags as soon as they are procced unless you have to reapply Liquid Lightning+Blockade of Fire or cast a shield to avoid death. Frags also take priority over your Velocious Curse/Force Pulse casts.
Hope this helped!
Oreyn_Bearclaw wrote: »Oreyn_Bearclaw wrote: »The Meta build looks like this:
Lightening staff: force pulse, crystal frags, velocious curse, bound aegis, inner light, meteor
Inferno staff: liquid lightning, Blockade, mages wrath, bound aegis, inner light, destro ult
You can flex out your execute for power surge or boundless storm for trash. Llambris is BIS for sorcs. I see it do 5-6k on 40k parses. Your choice for a 5 piece is either Twice Born or Spell weave, depends on warhorn uptime. TBS is better for most people IMO because it's easier to get, especially if you need weapons, and gives more health. You then want Infallible Aether jewelry and a sharp Aether lighting staff for your front bar and a Sharp VMA inferno for your back bar. You can go fire staff on front bar, but lightning is a little better if you can light weave. Moondancer is almost as good as Aether if you have that instead.
Front: 5 TBS, 4 Aether, 2 Llambris
Back: 5 TBS, 3 Aether, 2 Llambris, 1 VMA
If you don't have both of those staffs in sharp (most don't and other traits suck), then craft 2 sharp TBS staffs. Do not run a staff that isn't sharp, it's a deal breaker. Can't stress that enough. You then wear an Aether armor piece and 4 TBS armor pieces. That way you won't lose the buff when you swap. 5TBS/4 Aether/2 Llambris.
All traits divines and sharpened. All enchants are magic and spell damage. Wear 5 light 1 medium 1 heavy. If going TBS, then you use thief and shadow mundus.
Basically, you keep your back bar ground DOTs up at all times, cast curse about every 3-4 skills and cast frags when it procs. Otherwise, weave force pulse. At 20%, weave your execute and keep up your DOTs. If running a lightening staff, you can channel a heavy attack when things are really grouped up.
^^^Yup. Pretty much exactly
I would like to add that if you properly pull off your rotation, then you will manage to keep up your Liquid Lightning and Blockade of Fire at all times.
Liquid Lightning lasts 10 seconds
Blockade of Fire lasts 8 seconds
Skills have a global cooldown of 1 second
Done correctly, you will have around 6-7 skill casts between each recasting of Liquid Lightning and Blockade of Fire. It is best to starting without weaving in light attacks and just counting your skill casts. Stick to 6 skill casts between reapplications of your ground DoTs. 7 casts is only doable under ideal conditions.
Cast Crystal Frags as soon as they are procced unless you have to reapply Liquid Lightning+Blockade of Fire or cast a shield to avoid death. Frags also take priority over your Velocious Curse/Force Pulse casts.
Hope this helped!
Yep, I wasnt going to go into that much detail, but that is exactly what I do. I can get 7 casts with perfect light weaves if just standing still. If you are medium weaving (can't with lightning staff) or need to move around, it will be 6. The back bar is always the same, quickly weave your 2 DOTS and go back to the front bar. The Front bar is a little more of a dance. It's more about priority than a specific order. For example, it could go Curse>Frags>FP>Frags> Curse, FP, FP. Sometimes you dont get a Frag proc for 7 skills, so its more like Curse,FP,FP,FP, Curse, FP, FP. I try to do curse about every 4 skills as it last 3.5 seconds. You don't want to over cast this because it will just reset. So if you cast curse every 3 seconds, you will do no damage.
Oreyn_Bearclaw wrote: »Oreyn_Bearclaw wrote: »The Meta build looks like this:
Lightening staff: force pulse, crystal frags, velocious curse, bound aegis, inner light, meteor
Inferno staff: liquid lightning, Blockade, mages wrath, bound aegis, inner light, destro ult
You can flex out your execute for power surge or boundless storm for trash. Llambris is BIS for sorcs. I see it do 5-6k on 40k parses. Your choice for a 5 piece is either Twice Born or Spell weave, depends on warhorn uptime. TBS is better for most people IMO because it's easier to get, especially if you need weapons, and gives more health. You then want Infallible Aether jewelry and a sharp Aether lighting staff for your front bar and a Sharp VMA inferno for your back bar. You can go fire staff on front bar, but lightning is a little better if you can light weave. Moondancer is almost as good as Aether if you have that instead.
Front: 5 TBS, 4 Aether, 2 Llambris
Back: 5 TBS, 3 Aether, 2 Llambris, 1 VMA
If you don't have both of those staffs in sharp (most don't and other traits suck), then craft 2 sharp TBS staffs. Do not run a staff that isn't sharp, it's a deal breaker. Can't stress that enough. You then wear an Aether armor piece and 4 TBS armor pieces. That way you won't lose the buff when you swap. 5TBS/4 Aether/2 Llambris.
All traits divines and sharpened. All enchants are magic and spell damage. Wear 5 light 1 medium 1 heavy. If going TBS, then you use thief and shadow mundus.
Basically, you keep your back bar ground DOTs up at all times, cast curse about every 3-4 skills and cast frags when it procs. Otherwise, weave force pulse. At 20%, weave your execute and keep up your DOTs. If running a lightening staff, you can channel a heavy attack when things are really grouped up.
^^^Yup. Pretty much exactly
I would like to add that if you properly pull off your rotation, then you will manage to keep up your Liquid Lightning and Blockade of Fire at all times.
Liquid Lightning lasts 10 seconds
Blockade of Fire lasts 8 seconds
Skills have a global cooldown of 1 second
Done correctly, you will have around 6-7 skill casts between each recasting of Liquid Lightning and Blockade of Fire. It is best to starting without weaving in light attacks and just counting your skill casts. Stick to 6 skill casts between reapplications of your ground DoTs. 7 casts is only doable under ideal conditions.
Cast Crystal Frags as soon as they are procced unless you have to reapply Liquid Lightning+Blockade of Fire or cast a shield to avoid death. Frags also take priority over your Velocious Curse/Force Pulse casts.
Hope this helped!
Yep, I wasnt going to go into that much detail, but that is exactly what I do. I can get 7 casts with perfect light weaves if just standing still. If you are medium weaving (can't with lightning staff) or need to move around, it will be 6. The back bar is always the same, quickly weave your 2 DOTS and go back to the front bar. The Front bar is a little more of a dance. It's more about priority than a specific order. For example, it could go Curse>Frags>FP>Frags> Curse, FP, FP. Sometimes you dont get a Frag proc for 7 skills, so its more like Curse,FP,FP,FP, Curse, FP, FP. I try to do curse about every 4 skills as it last 3.5 seconds. You don't want to over cast this because it will just reset. So if you cast curse every 3 seconds, you will do no damage.
Yup again.
Glad to see there are more people willing to spread this info! These strategies are exactly what pulls the highest DPS on Magicka Sorcerer especially in Trial settings.
Thrasher91604 wrote: »Lol no heals nor shields. You better have a pocket healer and perfect tank for this one, except for those bosses that can't be taunted...
Thrasher91604 wrote: »Uh, good luck staying alive...
A dead dps is no dps.
Oreyn_Bearclaw wrote: »The Meta build looks like this:
Lightening staff: force pulse, crystal frags, velocious curse, bound aegis, inner light, meteor
Inferno staff: liquid lightning, Blockade, mages wrath, bound aegis, inner light, Elemental Rage
You can flex out your execute for power surge or boundless storm for trash. Llambris is BIS for sorcs. I see it do 5-6k on 40k parses. Your choice for a 5 piece is either Twice Born or Spell weave, depends on warhorn uptime. TBS is better for most people IMO because it's easier to get, especially if you need weapons, and gives more health. You then want Infallible Aether jewelry and a sharp Aether lighting staff for your front bar and a Sharp VMA inferno for your back bar. You can go fire staff on front bar, but lightning is a little better if you can light weave. Moondancer is almost as good as Aether if you have that instead.
Front: 5 TBS, 4 Aether, 2 Llambris
Back: 5 TBS, 3 Aether, 2 Llambris, 1 VMA
If you don't have both of those staffs in sharp (most don't and other traits suck), then craft 2 sharp TBS staffs. Do not run a staff that isn't sharp, it's a deal breaker. Can't stress that enough. You then wear an Aether armor piece and 4 TBS armor pieces. That way you won't lose the buff when you swap. 5TBS/4 Aether/2 Llambris.
All traits divines and sharpened. All enchants are magic and spell damage. Wear 5 light 1 medium 1 heavy. If going TBS, then you use thief and shadow mundus.
Basically, you keep your back bar ground DOTs up at all times, cast curse about every 3-4 skills and cast frags when it procs. Otherwise, weave force pulse. At 20%, weave your execute and keep up your DOTs. If running a lightening staff, you can channel a heavy attack when things are really grouped up.
Thrasher91604 wrote: »Lol no heals nor shields. You better have a pocket healer and perfect tank for this one, except for those bosses that can't be taunted...