Maintenance for the week of March 3:
• PC/Mac: No maintenance – March 3
• NA megaservers for maintenance – March 5, 4:00AM EST (9:00 UTC) - 11:00AM EST (16:00 UTC)
• EU megaservers for maintenance – March 5, 9:00 UTC (4:00AM EST) - 16:00 UTC (11:00AM EST)
• ESO Store and Account System for maintenance – March 6, 6:00AM EST (11:00 UTC) - 4:00PM EST (21:00 UTC)

There should be more information on the character sheet

WalksonGraves
WalksonGraves
✭✭✭✭✭
Having to manually calculate total healing done or taken is a pain and makes it almost impossible to tell if things are working properly.

Total damage resistance would be nice, right now it's mostly guesswork until you read a guide on combat damage mechanics.

Elemental resists are also missing.
  • Tavore1138
    Tavore1138
    ✭✭✭✭✭
    ✭✭
    If you are on PC there some add-ons you can use to get more detailed character data as a lot of it is exposed to the people that create them.
    GM - Malazan
    Raid Leader - Hungry Wolves
    Legio Mortuum
  • WalksonGraves
    WalksonGraves
    ✭✭✭✭✭
    Xbox hurr
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    Numerous factors go into what bolsters healing. Like damage, Resource and Damage stats contribute. After that you have your more "silent" benefactors such as The Ritual and Blessed. The true reflection of what you can heal is in your ability tooltips, same goes for damage.


    The current "cap" for damage mitigation via Physical and Spell Resistance is 33,150, if I recall correctly. This amounts to 50% mitigation. Do basic math to get an idea of your mitigation from there. For example, if your resists are approximately 10,000 you would do the following to find your mitigation %:

    First, multiply 33,150 by 2 to get 66,300. Then, divide 66,300 by 100 to get 663. That means every 663 resistance is 1% mitigation. From there, add 663 until you get close to or right on your resistance. In this case, 9,945 (15%) is closest, so let's add 66.3 to that (.1%) and you get 10,011 (15.1%) and so you know 10,000 resistance is between 15-15.1% damage mitigation. It takes a bit of work, sure, but it's not THAT much work if you know a trick or 2 and basic math :p


    Yes, they are. Perhaps Zenimax will add displaying Elemental Resistance someday...
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • WalksonGraves
    WalksonGraves
    ✭✭✭✭✭
    I'm well aware of that, there's also cp damage reduction, crit reduction, buffs, all of which change the damage taken drastically differently depending on what order the game calculates it all. I shouldn't have to use a pen and paper to calculate my stats this isn't 1975.

    Also my healing stats are all over the place, I have racial, class passives, skills, gear all adding to some total I'm not allowed to see.
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    I'm well aware of that, there's also cp damage reduction, crit reduction, buffs, all of which change the damage taken drastically differently depending on what order the game calculates it all. I shouldn't have to use a pen and paper to calculate my stats this isn't 1975.

    Also my healing stats are all over the place, I have racial, class passives, skills, gear all adding to some total I'm not allowed to see.

    You do see it though: in your healing abilities' tooltips. As for damage mitigation it'd go like this:

    If you are a Nord, their racial passive mitigates first, then your Physical/Spell Resistance, and then Hardy/Elemental Defender. Naturally, buffs that mitigate damage further would come after that. As for Critical Resistance, that applies solely to Critical Damage and so it works of its own accord.

    Also Damage Mitigation works off the new % rather than the base, so if you are a Nord you take 94% of the usual damage and the mitigation from Resistances goes from there instead of the amount at 100%.
    Edited by UltimaJoe777 on September 21, 2016 4:46PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • WalksonGraves
    WalksonGraves
    ✭✭✭✭✭
    healing taken isn't reflected in tool tips and I'm not a nord. I know this dr calculation already because I researched it, you shouldn't have to just to understand the game. Stop defending poor design choices, just because it's on a console doesn't mean we need blinders to the point of only seeing base stats. No mmo hides your stats like this.
    Edited by WalksonGraves on September 21, 2016 4:51PM
  • RoyalPink06
    RoyalPink06
    ✭✭✭✭✭
    i agree with OP - I couldn't math my way out of a paper bag, so I would love to see more info on the character sheet. Would also love to be able to see a "recap" sheet, to see how much damage I did, how much damage I took, how much I healed, etc.
    NA PS4
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    healing taken isn't reflected in tool tips and I'm not a nord. I know this dr calculation already because I researched it, you shouldn't have to just to understand the game. Stop defending poor design choices, just because it's on a console doesn't mean we need blinders to the point of only seeing base stats. No mmo hides your stats like this.

    All sorts of games have hidden stats, single-player and multiplayer alike, even retro games. It's not poor design, it's simply hidden mechanics. People are far too spoiled these days.
    Edited by UltimaJoe777 on September 21, 2016 4:53PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • KaleidoscopeEyz
    KaleidoscopeEyz
    ✭✭✭✭
    I'd like to know what my penetration is.
  • WalksonGraves
    WalksonGraves
    ✭✭✭✭✭
    healing taken isn't reflected in tool tips and I'm not a nord. I know this dr calculation already because I researched it, you shouldn't have to just to understand the game. Stop defending poor design choices, just because it's on a console doesn't mean we need blinders to the point of only seeing base stats. No mmo hides your stats like this.

    All sorts of games have hidden stats, single-player and multiplayer alike, even retro games. It's not poor design, it's simply hidden mechanics. People are far too spoiled these days.

    I've been playing mmos since they were 2D, please go on about "those dang millenials".
    I love arguments in favor of promoting self ignorance, what other aspects of the game are improved by a shroud of mystery? Are they afraid math might make people confused?
  • WalksonGraves
    WalksonGraves
    ✭✭✭✭✭
    I'd like to know what my penetration is.

    2 inches HEEEYOOOOOO





    sorry I had to
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    healing taken isn't reflected in tool tips and I'm not a nord. I know this dr calculation already because I researched it, you shouldn't have to just to understand the game. Stop defending poor design choices, just because it's on a console doesn't mean we need blinders to the point of only seeing base stats. No mmo hides your stats like this.

    All sorts of games have hidden stats, single-player and multiplayer alike, even retro games. It's not poor design, it's simply hidden mechanics. People are far too spoiled these days.

    I've been playing mmos since they were 2D, please go on about "those dang millenials".
    I love arguments in favor of promoting self ignorance, what other aspects of the game are improved by a shroud of mystery? Are they afraid math might make people confused?

    It's called "playing a game to have fun", not "playing a game to dissect it". I'm not much on doing math and finding formulas and algorithms myself but I do know a thing or 2 about certain games and the way they work, of course much of that comes from those that DO dissect. However, I can enjoy a game like this perfectly fine without knowing its inner workings. I get you want certain attributes to be on display, and there are some that actually can be and it would not hurt to do so, but things like Healing Received? You may as well just be asking for direct access into the game's database itself at this point.

    Now ask yourself this: Why get all defensive and pissy about what I have said? Does it really bother you that much that you wish to be a mathematician for this game and want it all plainly visible so you don't have to do the work and then resort to aggression when someone mentions the stuff?
    Edited by UltimaJoe777 on September 21, 2016 5:17PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Korah_Eaglecry
    Korah_Eaglecry
    ✭✭✭✭✭
    ✭✭✭✭
    healing taken isn't reflected in tool tips and I'm not a nord. I know this dr calculation already because I researched it, you shouldn't have to just to understand the game. Stop defending poor design choices, just because it's on a console doesn't mean we need blinders to the point of only seeing base stats. No mmo hides your stats like this.

    All sorts of games have hidden stats, single-player and multiplayer alike, even retro games. It's not poor design, it's simply hidden mechanics. People are far too spoiled these days.

    I've been playing mmos since they were 2D, please go on about "those dang millenials".
    I love arguments in favor of promoting self ignorance, what other aspects of the game are improved by a shroud of mystery? Are they afraid math might make people confused?

    It's called "playing a game to have fun", not "playing a game to dissect it". I'm not much on doing math and finding formulas and algorithms myself but I do know a thing or 2 about certain games and the way they work, of course much of that comes from those that DO dissect. However, I can enjoy a game like this perfectly fine without knowing its inner workings. I get you want certain attributes to be on display, and there are some that actually can be and it would not hurt to do so, but things like Healing Received? You may as well just be asking for direct access into the game's database itself at this point.

    Now ask yourself this: Why get all defensive and pissy about what I have said? Does it really bother you that much that you wish to be a mathematician for this game and want it all plainly visible so you don't have to do the work and then resort to aggression when someone mentions the stuff?

    Heres a novel idea. How about individuals decide what they find "fun"....If someone finds it fun to "dissect it". Who the hell are you to say no?
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    healing taken isn't reflected in tool tips and I'm not a nord. I know this dr calculation already because I researched it, you shouldn't have to just to understand the game. Stop defending poor design choices, just because it's on a console doesn't mean we need blinders to the point of only seeing base stats. No mmo hides your stats like this.

    All sorts of games have hidden stats, single-player and multiplayer alike, even retro games. It's not poor design, it's simply hidden mechanics. People are far too spoiled these days.

    I've been playing mmos since they were 2D, please go on about "those dang millenials".
    I love arguments in favor of promoting self ignorance, what other aspects of the game are improved by a shroud of mystery? Are they afraid math might make people confused?

    It's called "playing a game to have fun", not "playing a game to dissect it". I'm not much on doing math and finding formulas and algorithms myself but I do know a thing or 2 about certain games and the way they work, of course much of that comes from those that DO dissect. However, I can enjoy a game like this perfectly fine without knowing its inner workings. I get you want certain attributes to be on display, and there are some that actually can be and it would not hurt to do so, but things like Healing Received? You may as well just be asking for direct access into the game's database itself at this point.

    Now ask yourself this: Why get all defensive and pissy about what I have said? Does it really bother you that much that you wish to be a mathematician for this game and want it all plainly visible so you don't have to do the work and then resort to aggression when someone mentions the stuff?

    Heres a novel idea. How about individuals decide what they find "fun"....If someone finds it fun to "dissect it". Who the hell are you to say no?

    If they have fun doing it sure but if it just stresses them in the end it's not worth it. After all, stress is never fun.
    Edited by UltimaJoe777 on September 21, 2016 5:35PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • dday3six
    dday3six
    ✭✭✭✭✭
    healing taken isn't reflected in tool tips and I'm not a nord. I know this dr calculation already because I researched it, you shouldn't have to just to understand the game. Stop defending poor design choices, just because it's on a console doesn't mean we need blinders to the point of only seeing base stats. No mmo hides your stats like this.

    All sorts of games have hidden stats, single-player and multiplayer alike, even retro games. It's not poor design, it's simply hidden mechanics. People are far too spoiled these days.

    I've been playing mmos since they were 2D, please go on about "those dang millenials".
    I love arguments in favor of promoting self ignorance, what other aspects of the game are improved by a shroud of mystery? Are they afraid math might make people confused?

    It's called "playing a game to have fun", not "playing a game to dissect it". I'm not much on doing math and finding formulas and algorithms myself but I do know a thing or 2 about certain games and the way they work, of course much of that comes from those that DO dissect. However, I can enjoy a game like this perfectly fine without knowing its inner workings. I get you want certain attributes to be on display, and there are some that actually can be and it would not hurt to do so, but things like Healing Received? You may as well just be asking for direct access into the game's database itself at this point.

    Now ask yourself this: Why get all defensive and pissy about what I have said? Does it really bother you that much that you wish to be a mathematician for this game and want it all plainly visible so you don't have to do the work and then resort to aggression when someone mentions the stuff?

    Heres a novel idea. How about individuals decide what they find "fun"....If someone finds it fun to "dissect it". Who the hell are you to say no?

    If they have fun doing it sure but if it just stresses them in the end it's not worth it. After all, stress is never fun.

    Still just can't let go with trying to dictate how others should feel. You've got to interject your own oversight. LoL.
  • Danksta
    Danksta
    ✭✭✭✭✭
    ✭✭✭
    I would very much like to see my armor/spell penetration and crit damage multiplier, amongst other things on the character sheet. Yea sure, I could figure it out on my own, but there's no reason I should have to.
    BawKinTackWarDs PS4/NA

Sign In or Register to comment.