anitajoneb17_ESO wrote: »As you level up your crafting skills and your character, you'll not need the lower level mats. Just talk to STEVIL about it. You get lower level mats for doing writs, in addition to whatever is appropriate level. I tried it on the pts; did ruby level writs and got a crate of regular hide.
Those people who are crafters for guilds with many members at many different levels might have issues with not being able to find lower level mats, but apparently they come in crates of 25, so one inventory slot.
I know all this.
But if you want to craft for OTHER PEOPLE you'll rely on those mats you get from writs and you'll have to keep them over time. Of course it's not one slot, that's 50 slots (if you want to have everything OTHER PEOPLE would need).
5 crafts (wood, leather, cloth, metal, alchemy) x 10 levels = 50 slots.
DocFrost72 wrote: »So even if you went extreme, 5 toons not 50.
anitajoneb17_ESO wrote: »DocFrost72 wrote: »So even if you went extreme, 5 toons not 50.
I'm talking about inventory SLOTS, not toons.
DocFrost72 wrote: »Then your issue is laughable. That is one toon as a mule...anitajoneb17_ESO wrote: »I'm talking about inventory SLOTS, not toons.DocFrost72 wrote: »So even if you went extreme, 5 toons not 50.
anitajoneb17_ESO wrote: »DocFrost72 wrote: »Then your issue is laughable. That is one toon as a mule...anitajoneb17_ESO wrote: »I'm talking about inventory SLOTS, not toons.DocFrost72 wrote: »So even if you went extreme, 5 toons not 50.
You don't even understand "my issue".
50 slots is 50 slots, regardless of anything. That's 50 EXTRA slots required on top of everything ELSE, just because you cannot farm mats "on demand" (like it is now on live) , you have to pile them up somewhere.
I don't disagree with the new node system, but I state that it requires 50 extra slots of inventory (in inventory, bank or mules, doesn't matter. That's 50 extra slots, on top of everything else.)
If I understand it correctly, based on your comment "in One Tamriel, you won't be able to farm lower level crafting materials as you need them", your issue is that with One Tamriel you won't be able to go to a lower level zone and harvest the mats you need to make a lower level item for someone (and will therefore have to stockpile them). My understanding, however, is that nodes in each zone will drop half mats of that zone's level and half mats of your crafting level, in which case you will be able to pick up what you want at any time, albeit it will take twice as long as it used to.
anitajoneb17_ESO wrote: »If I understand it correctly, based on your comment "in One Tamriel, you won't be able to farm lower level crafting materials as you need them", your issue is that with One Tamriel you won't be able to go to a lower level zone and harvest the mats you need to make a lower level item for someone (and will therefore have to stockpile them). My understanding, however, is that nodes in each zone will drop half mats of that zone's level and half mats of your crafting level, in which case you will be able to pick up what you want at any time, albeit it will take twice as long as it used to.
Not exactly.
My general "issue" is that the amount of storage available to any given account (without extra crown store expenditure) remains the same while the need for storage increases drastically in the game. That's my general concern. As I said, nothing deal-breaking, but a range of stealthy moves from ZOS. It is not impossible to cope without a crafting bag, but it becomes increasingly painful to NOT have a crafting bag.
ONE of those "design moves" from ZOS is the new farming system for crafting mats below your level : crafting writs. You can't just go to a zone and pick up stuff whenever you need it. You need to do writs and to store stuff. Storing requires storage space.
Now as a crafter I like to be able to craft at all levels, so that I don't always have to require from guildies, friends or customers to provide their own mats. In order to do that without storing from crafting writs, I would need a different character for each level available : that would be 10 characters... and would require the purchase of two crown store character slots. Between all the hassle... just sub and get that damned crafting bag already, and do the damned writs, and store the stuff, problem solved.
I have no particular problem with that : the crafting bag, while not P2W at all, is a fantastic feature and a strong subbing incentive. The reason I posted in this thread was to counter the belief that "we managed without a crafting bag for 1.5 years no problem, we can carry on without a crafting bag". That's not true because the situation has changed and for many reasons (the lower level mats issue being just one of them) inventory management without a crafting bag is considerably more painful than it used to be pre-crafting-bag. And I think it would be fair from ZOS to add some 20-30 space slots purchasable with ingame gold. To narrow a bit the gap between playing with or without a crafting bag.
DocFrost72 wrote: »As I recall, they upped invetory space by 30 (or was it bank space?). The cap, so you could buy with gold.
And use your bank to hold mats, and you don't have to "dump them" any more often than you do anywhere else. Can also use the in game mail system as a pseudo holding bin.
All stuff I did pre-crown store...
anitajoneb17_ESO wrote: »DocFrost72 wrote: »Then your issue is laughable. That is one toon as a mule...anitajoneb17_ESO wrote: »I'm talking about inventory SLOTS, not toons.DocFrost72 wrote: »So even if you went extreme, 5 toons not 50.
You don't even understand "my issue".
50 slots is 50 slots, regardless of anything. That's 50 EXTRA slots required on top of everything ELSE, just because you cannot farm mats "on demand" (like it is now on live) , you have to pile them up somewhere.
I don't disagree with the new node system, but I state that it requires 50 extra slots of inventory (in inventory, bank or mules, doesn't matter. That's 50 extra slots, on top of everything else.)
If I understand it correctly, based on your comment "in One Tamriel, you won't be able to farm lower level crafting materials as you need them", your issue is that with One Tamriel you won't be able to go to a lower level zone and harvest the mats you need to make a lower level item for someone (and will therefore have to stockpile them). My understanding, however, is that nodes in each zone will drop half mats of that zone's level and half mats of your crafting level, in which case you will be able to pick up what you want at any time, albeit it will take twice as long as it used to.
Just a thought here but whats wrong with keeping the mats specific to areas. As we can got to anywhere, if a high level needs some cotton for eg, then they head off to the starter zones.
Then you don’t need to stockpile, you know where to pick up specific mats just like it is now and go get them when you need them. Cant see why that element needs changing?