bee_tiswasnot wrote: »if I want leather, I have to fight stuff, which takes time and only produces a single lousy scrap every other time.
newtinmpls wrote: »What I struggle with is ancestor silk
puffytheslayer wrote: »The traps from surveys were a step in the right direction, but **a minimum of** 1 guaranteed scrap from each mob would be a huge leap!
edt**
Purchase stacks with Tel Var
10K Tel Var --> one stack of Rubedite, Rubedo Leather, or Ancestor Silk
If you know what you're doing, that is extremely easy!
Waffennacht wrote: »Farming leather via killin enemies is a pain.
I suggest goin old school. They updated IC.
It Now takes me 30 min at most to get 5k TVs, that's 100 leather... Way faster than grinding
disintegr8 wrote: »I have never bothered farming for Rubedo, I simply buy it all of the time. It is really annoying that while I can keep myself supplied in most other top level materials in my normal course of activities, I never have enough Rubedo when I need it.
...no way I'd spend any points on keen eye...newtinmpls wrote: »What I struggle with is ancestor silk
Waffennacht wrote: »Farming leather via killin enemies is a pain.
I suggest goin old school. They updated IC.
It Now takes me 30 min at most to get 5k TVs, that's 100 leather... Way faster than grinding
bee_tiswasnot wrote: »Just spent a day building up a stock of this stuff. Even when you know where and how to get it, it requires extreeeeeme patience. Several times I fell asleep while fighting the 300th imp/eschatare/whatever, they all blend together (-:
I think ZOS might think about rebalancing this. If I want to make heavy armour, I drag my butt around Wrothgar/Hew's Bane or wherever, pouncing on red nodes. If I see a node, I get a minimum of 3 ore just like that. If I want wood, the same deal applies, I just sashay over and pick it. However, if I want leather, I have to fight stuff, which takes time and only produces a single lousy scrap every other time. Now I am very brave and I have an unbelievably large sword and all (show you some time), but man, it takes forever to get leather compared to anything else. If you compare the harvesting time per unit, leather takes, at a guess, about 3-4 times as long to get per drop, and then you only get ⅓ of the amount. My vote is a rebalance, doubling the amount of leather per drop and making it a certainty that lions, imps etc always drop it. Otherwise I will fall asleep killing the little darlings. I would feel bad about zapping them all if I didn't really want their produce (-:
Anyone else agree with this assessment?