frateanu.luiseb17_ESO wrote: »Directx 12 with Vulkan API would be great!
That would be good news. Hopefully that would sort out the poor multicore performance of ESO.
Doctordarkspawn wrote: »So long as they dont completely overhaul the engine again and force your card to be direct x 12 compliant on a hardware level to play.
Doctordarkspawn wrote: »So long as they dont completely overhaul the engine again and force your card to be direct x 12 compliant on a hardware level to play.
Keep the Direct3D 11 renderer as a legacy option. Problem solved.
Direct3D 12 is defo' not the way to go; that's tied to Windows 10. Vulkan, 'owever, spans Windows 7, 8, 10 and Linux. Give us the renderer that goes intae more than just the one OS.
Doctordarkspawn wrote: »Doctordarkspawn wrote: »So long as they dont completely overhaul the engine again and force your card to be direct x 12 compliant on a hardware level to play.
Keep the Direct3D 11 renderer as a legacy option. Problem solved.
They didn't do that the last time. I dont see why they'd do it this time, considering they were extremely ready to tell a good chunk of their customers with older hardware to go suck one.