Samwell Slayer wrote: »Of course "hard" means different things to different people and the hardmodes of various dungeons also scale things differently. While getting no death in COS is probably harder than ROM, doing ROM with new players not in TS just will not work (especially hard mode). Same can be said of WGT and ICP (both of which are super nerfed and can be done with a group of 2).
Even what you rated as the easiest dungeon, WRS, baffles new players (the first boss ... ugg ... the first boss with new people ...). FG is also not a dungeon I'm willing to do with new people unless they are in TS (I'm freaking chained down you fool). But DSC you can simply watch the new player kill themselves on the reflecting boss, laugh, not rez them, and go about your day.
Samwell Slayer wrote: »Of course "hard" means different things to different people and the hardmodes of various dungeons also scale things differently. While getting no death in COS is probably harder than ROM, doing ROM with new players not in TS just will not work (especially hard mode). Same can be said of WGT and ICP (both of which are super nerfed and can be done with a group of 2).
Even what you rated as the easiest dungeon, WRS, baffles new players (the first boss ... ugg ... the first boss with new people ...). FG is also not a dungeon I'm willing to do with new people unless they are in TS (I'm freaking chained down you fool). But DSC you can simply watch the new player kill themselves on the reflecting boss, laugh, not rez them, and go about your day.