UltimaJoe777 wrote: »And how exactly would this work? You may as well just be asking for learned styles to be account-wide, and that's never gonna happen.
Interesting, except for the unlearning part.UltimaJoe777 wrote: »And how exactly would this work? You may as well just be asking for learned styles to be account-wide, and that's never gonna happen.
A special stone that takes specific memories away from you and gives them to the next person who touches it. The stone could be bound, you use it on one character and pick a motif, that character unlearns the motif and the alt who takes the stone out of the bank uses it to learn the motif.
No. For the love of Azura again. This is, effectively, account-wide motifs. Just no.
AzraelKrieg wrote: »
Oakmontowls_ESO wrote: »AzraelKrieg wrote: »
I'd be Ok with that if and only if you lose the knowledge on one character and then on the new character it completely overwrites the stuff you already have known.
Oakmontowls_ESO wrote: »AzraelKrieg wrote: »
I'd be Ok with that if and only if you lose the knowledge on one character and then on the new character it completely overwrites the stuff you already have known.
And how often would you be permitted to swap?
captainwolfos wrote: »I just think that achievements should be account wide, if only because I need to collect everything, but failing that, this might work.
Oakmontowls_ESO wrote: »AzraelKrieg wrote: »
I'd be Ok with that if and only if you lose the knowledge on one character and then on the new character it completely overwrites the stuff you already have known.
When crafting an item of a specific style, you have a little % chance to write a compendum of this style.
Could be very nice.
like :
Crafting breton item : 0.5% chance to craft also a whole breton book
~Each 200 breton items crafted, a book pop, you can use it for an alt, or sell it.
Oakmontowls_ESO wrote: »AzraelKrieg wrote: »
I'd be Ok with that if and only if you lose the knowledge on one character and then on the new character it completely overwrites the stuff you already have known.
Sorry but thats a crappy idea. The whole point of knowledge is to share it. If you forgot the very thing you helped another learn then there would be no desire to teach.
Besides, what with so many new lootable sets coming out soon whats the point in making craftable styles hard to get? It feels like wearing crafted sets has become uncommon practice since people care much more about stats than aesthetics, and if they do care they just don a costume. Do you know how frustrating it is to get a specific chapter that only drops at random from a certain boss mob? I got so fed up with the rng i ended up wasting 30k at a trader for it, and now that i know it, i dont even really like the look. Too much effort to obtain, too little reward. Not to mention the 130 Rubedo i wasted crafting a piece only to deconstruct it later.
Go through the effort of acquiring it once, be able to teach it to your alts after. Im for this.