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Motif Teacher

magnusthorek
magnusthorek
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Some random thoughts I'm having here...

Would vou like to be able to teach the motifs one of your characters learned to an alt?

Many of us have a dedicated crafter, but sometimes this is not out "main" character, the one that pursues achievements, do sueste and read books.

But because motifs are achievements we end up with a gap that can't be easily filled, especially for those motifs more rares or expensives, like the new Dro-M'athra or Akaviri.

But if our crafter learn them all and become able to craft special bound pieces of gear, an alt character can learn anything, without take away the effort (or the expenses) of learning the complete motif for the first time.
Edited by magnusthorek on September 13, 2016 12:29AM
I am the very model of a scientist Salarian, I've studied species Turian, Asari, and Batarian.
I'm quite good at genetics (as a subset of biology) because I am an expert (which I know is a tautology).
My xenoscience studies range from urban to agrarian, I am the very model of a Scientist Salarian.

Motif Teacher 70 votes

Yes
62%
Fat_Cat45vailjohn_ESONewBlacksmurfKendaricstevvvob16_ESOSantieClawsmagnusthorekDerNachtfalterTanis-StormbinderJa50nXSynfaerj3crowleeuxpsychedelicianMornaBaineOldManJimDimentizanimbliEdziuBouldercleave 44 votes
No
37%
AcrolasguulShadowolfsAlex_LexAzraelKriegCogoIluvrienManwithBeard9Smasherx74VulsahdaalLolssiLupusdiabolusLarianaBalibeMaddPoweredViridisVolpesDankstaDestyranZolexiVipstaakki 26 votes
  • UltimaJoe777
    UltimaJoe777
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    And how exactly would this work? You may as well just be asking for learned styles to be account-wide, and that's never gonna happen.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • WhiteMage
    WhiteMage
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    Yes
    They should make crown-bought styles account wide. Still wouldn't buy one though.
    Edited by WhiteMage on September 13, 2016 1:00AM
    The generally amicable yet sporadically salty magplar that may or may not have 1vXed you in Sotha Sil. Who knows?
  • Runs
    Runs
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    Yes
    And how exactly would this work? You may as well just be asking for learned styles to be account-wide, and that's never gonna happen.

    A special stone that takes specific memories away from you and gives them to the next person who touches it. The stone could be bound, you use it on one character and pick a motif, that character unlearns the motif and the alt who takes the stone out of the bank uses it to learn the motif.
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  • JKith
    JKith
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    Yes
    I too think Crown Motifs should be account wide.
  • magnusthorek
    magnusthorek
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    Yes
    Runs wrote: »
    And how exactly would this work? You may as well just be asking for learned styles to be account-wide, and that's never gonna happen.

    A special stone that takes specific memories away from you and gives them to the next person who touches it. The stone could be bound, you use it on one character and pick a motif, that character unlearns the motif and the alt who takes the stone out of the bank uses it to learn the motif.
    Interesting, except for the unlearning part.

    That would totally deverá this drunk idea
    I am the very model of a scientist Salarian, I've studied species Turian, Asari, and Batarian.
    I'm quite good at genetics (as a subset of biology) because I am an expert (which I know is a tautology).
    My xenoscience studies range from urban to agrarian, I am the very model of a Scientist Salarian.
  • Bouldercleave
    Bouldercleave
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    Yes
    JKith wrote: »
    I too think Crown Motifs should be account wide.

    If they were, I would consider them ALMOST worth buying. As they sit, they are not.
  • NewBlacksmurf
    NewBlacksmurf
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    Yes
    Technically it's a book or pages from a book so all
    Motif technically are collectibles but for some reason they vanish when you read them like some magical elder scroll or something.
    No need for a teacher, just needs a "book-case" feature for motif
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • magnusthorek
    magnusthorek
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    Yes
    Would fit nicely with Housing concept
    I am the very model of a scientist Salarian, I've studied species Turian, Asari, and Batarian.
    I'm quite good at genetics (as a subset of biology) because I am an expert (which I know is a tautology).
    My xenoscience studies range from urban to agrarian, I am the very model of a Scientist Salarian.
  • Iluvrien
    Iluvrien
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    No
    No. For the love of Azura again. This is, effectively, account-wide motifs. Just no.
  • AzraelKrieg
    AzraelKrieg
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    No
    Iluvrien wrote: »
    No. For the love of Azura again. This is, effectively, account-wide motifs. Just no.

    This. What next? Copy trait knowledge to another character so you can make all sets on every character?
    Gold Dragons Guildmaster PC-NACR2000+
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  • Oakmontowls_ESO
    Oakmontowls_ESO
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    Iluvrien wrote: »
    No. For the love of Azura again. This is, effectively, account-wide motifs. Just no.

    This. What next? Copy trait knowledge to another character so you can make all sets on every character?

    I'd be Ok with that if and only if you lose the knowledge on one character and then on the new character it completely overwrites the stuff you already have known.
  • Iluvrien
    Iluvrien
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    No
    Iluvrien wrote: »
    No. For the love of Azura again. This is, effectively, account-wide motifs. Just no.

    This. What next? Copy trait knowledge to another character so you can make all sets on every character?

    I'd be Ok with that if and only if you lose the knowledge on one character and then on the new character it completely overwrites the stuff you already have known.

    And how often would you be permitted to swap?
  • Oakmontowls_ESO
    Oakmontowls_ESO
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    Iluvrien wrote: »
    Iluvrien wrote: »
    No. For the love of Azura again. This is, effectively, account-wide motifs. Just no.

    This. What next? Copy trait knowledge to another character so you can make all sets on every character?

    I'd be Ok with that if and only if you lose the knowledge on one character and then on the new character it completely overwrites the stuff you already have known.

    And how often would you be permitted to swap?

    As many times as you want, assuming you have the gold fee that it would cost
  • captainwolfos
    captainwolfos
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    Yes
    I just think that achievements should be account wide, if only because I need to collect everything, but failing that, this might work.
    Enemy of Boob Plates
    For the Covenant! For the High King!
    Solo Player | PVEer | Not caring about PVP since 1992
    Spill some blood for me, dear brother
  • Synfaer
    Synfaer
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    Yes
    I just think that achievements should be account wide, if only because I need to collect everything, but failing that, this might work.

    I think some achievements like motifs should be account wide, but not ones like dungeon achievements which should be character specific as they are representative to a degree of your experience playing that character.
    I don't think it would be that difficult to create two categories of achievement, character & account.
    Edited by Synfaer on September 13, 2016 4:40AM
  • ArchMikem
    ArchMikem
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    Yes
    Iluvrien wrote: »
    No. For the love of Azura again. This is, effectively, account-wide motifs. Just no.

    This. What next? Copy trait knowledge to another character so you can make all sets on every character?

    I'd be Ok with that if and only if you lose the knowledge on one character and then on the new character it completely overwrites the stuff you already have known.

    Sorry but thats a crappy idea. The whole point of knowledge is to share it. If you forgot the very thing you helped another learn then there would be no desire to teach.

    Besides, what with so many new lootable sets coming out soon whats the point in making craftable styles hard to get? It feels like wearing crafted sets has become uncommon practice since people care much more about stats than aesthetics, and if they do care they just don a costume. Do you know how frustrating it is to get a specific chapter that only drops at random from a certain boss mob? I got so fed up with the rng i ended up wasting 30k at a trader for it, and now that i know it, i dont even really like the look. Too much effort to obtain, too little reward. Not to mention the 130 Rubedo i wasted crafting a piece only to deconstruct it later.

    Go through the effort of acquiring it once, be able to teach it to your alts after. Im for this.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Vipstaakki
    Vipstaakki
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    No
    For the love of Talos. No.
  • Ayantir
    Ayantir
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    Yes
    When crafting an item of a specific style, you have a little % chance to write a compendum of this style.
    Could be very nice.

    like :

    Crafting breton item : 0.5% chance to craft also a whole breton book
    ~Each 200 breton items crafted, a book pop, you can use it for an alt, or sell it.


    Crafting glass item : 2% chance to craft also the associated chapter book. 0.1% chance to craft the whole book.
    ~Each 50 glass item, you get the chapter concerned, each 1000 glass items, you get the whole book.


    With low percentage, it's still a very nice reward without lowering too much the markets (crown sells and guild sales). Especially for styles where stone is very rare. Who will spend 1K akaviri stones to get the book ? It's 50M AP. Same for Dro Mathra, etc.
    Edited by Ayantir on September 13, 2016 6:40AM
    Obsessive Compulsive Elder Scrolls addons Coder
    A Few millions downloads of ESO addons now.
    Master crafter on my main char since release. All tradeskills, recipes \o/, researchs (since long), 35 styles known
    My little french Guild: Cercle de l'Eveil
  • Iluvrien
    Iluvrien
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    No
    Ayantir wrote: »
    When crafting an item of a specific style, you have a little % chance to write a compendum of this style.
    Could be very nice.

    like :

    Crafting breton item : 0.5% chance to craft also a whole breton book
    ~Each 200 breton items crafted, a book pop, you can use it for an alt, or sell it.

    So as you bring your hammer down onto the rubedite ingot that you are fashioning into a helm.... a book appears beside the anvil.

    0.o
  • ArchMikem
    ArchMikem
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    Yes
    Actually this brings up something I'd been thinking about for months.

    Shouldn't we be able to learn the specific Motif whenever we deconstruct a piece we don't already know? Even if it's just a minor random chance, if I were to find a piece of Breeches in the Ancient Orc style, then deconstructing that piece should have a random chance to learn that Style for Legs.
    Edited by ArchMikem on September 13, 2016 6:59AM
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Lettigall
    Lettigall
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    It will never happen for one reason- Crown store. ZOS will never cut off one of their source of income!
    Some men just want to watch the world burn... I just want a cold beer!
  • Mettaricana
    Mettaricana
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    Add researchable motifs once per week vendor will teach you a random page of a motif for a fee
  • Lolssi
    Lolssi
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    No
    Haha why do you even care about archievements?
    Also no. Maybe you should have just crafted on your main?
  • Oakmontowls_ESO
    Oakmontowls_ESO
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    ArchMikem wrote: »
    Iluvrien wrote: »
    No. For the love of Azura again. This is, effectively, account-wide motifs. Just no.

    This. What next? Copy trait knowledge to another character so you can make all sets on every character?

    I'd be Ok with that if and only if you lose the knowledge on one character and then on the new character it completely overwrites the stuff you already have known.

    Sorry but thats a crappy idea. The whole point of knowledge is to share it. If you forgot the very thing you helped another learn then there would be no desire to teach.

    Besides, what with so many new lootable sets coming out soon whats the point in making craftable styles hard to get? It feels like wearing crafted sets has become uncommon practice since people care much more about stats than aesthetics, and if they do care they just don a costume. Do you know how frustrating it is to get a specific chapter that only drops at random from a certain boss mob? I got so fed up with the rng i ended up wasting 30k at a trader for it, and now that i know it, i dont even really like the look. Too much effort to obtain, too little reward. Not to mention the 130 Rubedo i wasted crafting a piece only to deconstruct it later.

    Go through the effort of acquiring it once, be able to teach it to your alts after. Im for this.

    The problem with this, when put in terms of traits, is that you would be able to max out crafting in days since you could just roll 9 alts and have them all research different traits and then transfer them all to one character. In terms of motifs it would be fine to spread the knowledge to alts because it isn't a time sink like researching traits.
  • magnusthorek
    magnusthorek
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    Yes
    I was refining the idea yesterday and I came up to the addition of another of these special crafting stations around the world but, instead of creating a predefined item, it would create Bind on Crafting, traitless items of the styles you know in one tab and research other BoC items in another, just like researching traits.

    The character who's going to learn that style without being through a motif, will take the BoC item to the station and research.

    As far as I could go, there's not loss of money of ZOS:

    - For being BoC, one player will not be able to craft everything to another player. It's from one character to another
    - Because the crafter must've learned the motif legitimately, he/she will have to acquire the motifs one way or another (farming, buying chapters from traders or buying golden books from Crown Store)
    - Because the style research would work like trait research, it would have a cumulative time just like them. Because there are 14 parts to research instead of 9 like traits, the researching time would be even longer and thus ESO+ Subscribers will ahve another benefit

    And, IMHO, it makes more sense then the original idea of "someone" teaching, specially because at least so far all characters of an account can't meet themselves. But this way is lore friendly because when researching a new style you're doing a(much better job) than motifs do: Studying the style, its interaction with the materials (shape, cut, wight...)

    @ZOS_GinaBruno, can you pass this idea ahead for the devs?
    I am the very model of a scientist Salarian, I've studied species Turian, Asari, and Batarian.
    I'm quite good at genetics (as a subset of biology) because I am an expert (which I know is a tautology).
    My xenoscience studies range from urban to agrarian, I am the very model of a Scientist Salarian.
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