I wanted to make a poll to see if No Stamina Regeneration while Sprinting should stay or should it go.
I was going to include a Pros and Cons list but i couldn't really think of any Pro's to keep this change. In my opinion there are ton's of Con's.
I personally think it should go. It makes sprinting at any time a terrible thing to do when your enemy can just gap close you. You gain no ground while loosing out on stamina regeneration... but your pursuer can just gap close you, dealing damage while still recovering stamina at the same time. So whats the point of Sprint?
I think the whole Sprint, Stop, Recover stamina, Repeat scenario is so lame. Were literally Warriors built for Battle but we can't sprint for 10 seconds even in Medium Armour. It's not even Sprinting in some cases, more like jogging. What gives?
I mean sure, i could use Dark Stride i think its called and reduce sprint cost by 50% but its just not practical. Your basically building around to sprint and do nothing else.
This is not a buff stamina thread. Magicka Sorcerers used to be amazing at Kiting and sprinting using Boundless Storm but because of this change they can't really do that as effectively. The Streak nerf was one thing but this change makes kiting even harder for a Magicka Sorcerer. You can't even re-position on a magicka dk because you just can't afford the stamina to do so.
What to you think? Gimme your opinions in the comments below! Please keep comments civil and constructive. I really like to debate so i will be commenting on posts when users start to comment on this topic. Take in everything i say with a grain of salt.


Edited by GreenSoup2HoT on September 12, 2016 6:59AM
No Stamina Regeneration while Sprinting. Should it stay or should it go? 22 votes
No stamina regeneration while sprinting should stay.
No stamina regeneration while sprinting should go.