Average damage = ( ( max stamina / 10.46 ) + weapon damage ) * ( 1 + ( critical chance * critical damage ) )
As far as I know max stamina does not increase weapon damage in a direct way but it increases your overall damage (which may be recognized by looking at your tooltip damage).
I do not know an exact translation like 1k max stamina is equal to 10 weapon damage or so, perhaps someone else knows?
IwakuraLain42 wrote: »Roughly damage follows this formula:Average damage = ( ( max stamina / 10.46 ) + weapon damage ) * ( 1 + ( critical chance * critical damage ) )
As I said, max stamina does not increase your weapon damage displayed in your C screen.
Just increase/reduce your stamina and you will see no difference there.
But your damage done scales with your max stamina, so when you hover over a skill it usually tells you "deals XYZ physical damage" and THIS XYZ scales with your max stamina. This is what changes when you change your max stamina
IwakuraLain42 wrote: »Roughly damage follows this formula:Average damage = ( ( max stamina / 10.46 ) + weapon damage ) * ( 1 + ( critical chance * critical damage ) )
IwakuraLain42 wrote: »Roughly damage follows this formula:Average damage = ( ( max stamina / 10.46 ) + weapon damage ) * ( 1 + ( critical chance * critical damage ) )
IwakuraLain42 wrote: »Roughly damage follows this formula:Average damage = ( ( max stamina / 10.46 ) + weapon damage ) * ( 1 + ( critical chance * critical damage ) )
and what is the difference between "critical chance" and "critical damage"? I suppose crit chance is the percentage displayed in the C screen under weapon crit. Where can I find how high my "critical damage"?
Is there any addon, that changes the C screen so that I can see it there?
puffytheslayer wrote: »ok so you have your character screen which shows max stam, health magic. your recovery & max weapons/spell damage & crit chance this gives you your stat's, so people often refer to this as the stat sheet
then you have your tooltip figures, so for example when you look at poison injection it will say deals 'X' damage over time. this figure changes based on the sum that was kindly postedIwakuraLain42 wrote: »Roughly damage follows this formula:Average damage = ( ( max stamina / 10.46 ) + weapon damage ) * ( 1 + ( critical chance * critical damage ) )
as you can see you max stamina not only increases the amount of attacks you can perform it increases the strength of those attacks
if you want to run eternal hunt, you NEED to make sure you have high recovery and you need to reduce your roll cost without sacraficing damage or survivability.
IwakuraLain42 wrote: »Roughly damage follows this formula:Average damage = ( ( max stamina / 10.46 ) + weapon damage ) * ( 1 + ( critical chance * critical damage ) )
and what is the difference between "critical chance" and "critical damage"? I suppose crit chance is the percentage displayed in the C screen under weapon crit. Where can I find how high my "critical damage"?
Is there any addon, that changes the C screen so that I can see it there?
Critical Hit Chance increases your chance to land a critical hit.
Critical Hit Damage increases your actual damage multiplier for critical hits, so the damage done when you land a critical hit.
SlayerTheDragon wrote: »If the above is true ((ST/ 10.46) + WD) then
1 WD = 10.46 ST
Or the damage boost you get from 1 WD is equivalent to the damage boost you get from 10.6 ST
puffytheslayer wrote: »ok so you have your character screen which shows max stam, health magic. your recovery & max weapons/spell damage & crit chance this gives you your stat's, so people often refer to this as the stat sheet
then you have your tooltip figures, so for example when you look at poison injection it will say deals 'X' damage over time. this figure changes based on the sum that was kindly postedIwakuraLain42 wrote: »Roughly damage follows this formula:Average damage = ( ( max stamina / 10.46 ) + weapon damage ) * ( 1 + ( critical chance * critical damage ) )
as you can see you max stamina not only increases the amount of attacks you can perform it increases the strength of those attacks
if you want to run eternal hunt, you NEED to make sure you have high recovery and you need to reduce your roll cost without sacraficing damage or survivability.
ok and how to do that? with CPs? I usually use blue or purple food for increase max stam/increase max health for PVE. Is it better to use recovery drinks? And how do I reduce costs of dodge roll? CPs to Warlord(reduce cost of stam abilities) I suppose, anything else? I think there was one more CP star that directly reduces the cost of roll dodge, right? I do not remember which one that was now...
And how much high stam recovery do I need?
puffytheslayer wrote: »ok so you have your character screen which shows max stam, health magic. your recovery & max weapons/spell damage & crit chance this gives you your stat's, so people often refer to this as the stat sheet
then you have your tooltip figures, so for example when you look at poison injection it will say deals 'X' damage over time. this figure changes based on the sum that was kindly postedIwakuraLain42 wrote: »Roughly damage follows this formula:Average damage = ( ( max stamina / 10.46 ) + weapon damage ) * ( 1 + ( critical chance * critical damage ) )
as you can see you max stamina not only increases the amount of attacks you can perform it increases the strength of those attacks
if you want to run eternal hunt, you NEED to make sure you have high recovery and you need to reduce your roll cost without sacraficing damage or survivability.
ok and how to do that? with CPs? I usually use blue or purple food for increase max stam/increase max health for PVE. Is it better to use recovery drinks? And how do I reduce costs of dodge roll? CPs to Warlord(reduce cost of stam abilities) I suppose, anything else? I think there was one more CP star that directly reduces the cost of roll dodge, right? I do not remember which one that was now...
And how much high stam recovery do I need?
puffytheslayer wrote: »puffytheslayer wrote: »ok so you have your character screen which shows max stam, health magic. your recovery & max weapons/spell damage & crit chance this gives you your stat's, so people often refer to this as the stat sheet
then you have your tooltip figures, so for example when you look at poison injection it will say deals 'X' damage over time. this figure changes based on the sum that was kindly postedIwakuraLain42 wrote: »Roughly damage follows this formula:Average damage = ( ( max stamina / 10.46 ) + weapon damage ) * ( 1 + ( critical chance * critical damage ) )
as you can see you max stamina not only increases the amount of attacks you can perform it increases the strength of those attacks
if you want to run eternal hunt, you NEED to make sure you have high recovery and you need to reduce your roll cost without sacraficing damage or survivability.
ok and how to do that? with CPs? I usually use blue or purple food for increase max stam/increase max health for PVE. Is it better to use recovery drinks? And how do I reduce costs of dodge roll? CPs to Warlord(reduce cost of stam abilities) I suppose, anything else? I think there was one more CP star that directly reduces the cost of roll dodge, right? I do not remember which one that was now...
And how much high stam recovery do I need?
there is an armour trait that reduces roll dodge cost, and CP can also reduce it i dont think the reduce stam cost of abilities has any effect on roll dodge costs,
eternal hunt gives you recovery, you could run drinks, change your mundus or CP. how many champion points do you have?
you mentioned PTS earlier have you transferred your live character to pts?
while running the roll dodge monkey build there are several thing you need, high stam, high recovery & reduce roll cost, and there are multiple ways to boost each
on PTS more so than on live, you really can just play around & find a combo that works.
the 3 traits that i think you should play with are infused, divines & well fitted for PvE, but impen is important for PvP
infused (increse effectivness of enchantment)
divines (increase the boon you receive from your mundus)
well fitted (reduce roll dodge & sprint)
Impenetrable (reduce critical damage taken)
you dont have to go all in on single trait, you can mix & match but note that inpen is useless in PvE
you never mentiond jewelry earlier, but you did mention a part set to go with yur E.H.
i will assume that you are running agility and do not currently have access to master or maelstrom weapons.
there are lots of sets that could work alongside eternal hunt and because they are available in jewelry, you will be able to run 2 full sets (with 5th piece bonuses) and a monster helm or shoulder, for the 1 piece bonus
with regards to what a good recovery figure is i dont have a PvE roll dodge monkey build so simply put... i dont know! sorry
so in summery go to PTS, play around find a combo that works for you & then replicate it on live
puffytheslayer wrote: »im xbox EU so i have no idea about transfering charaters to PTS sorry
the IC event has been extended on live, so now is the best time to farm those trophies & open the vaults, agility jewelry can also drop from dungeons so if you dont want to/cant go to the sewers try random dungeons.
a lot of people keep 2 (locked) sets, PvE set & their PvP set,
eternal hunt is great fun in any circumstance, and it is not useless in PvE, but a lot of players consider it more usefull in PvP.
i would suggest keeping your current set up for PVE your set up sound fine for dungeons imho, obviously work toward getting your agility, healthy is a much cheaper option you may want to consider.
i used to run 2 piece arcane (which is a rediculously cheap option) on my stam DK, switched to max health max stam food (instead of tri stat) she needed the magic because of her buffs so it worked well as a place holder until RNGEEBUS came through; so depending on your class this could also be an option for you
there is a set that drops (with jewelry) from gold coast that deals physical damage & knocks down enemies when you roll dodge, (cant remember the name sorry) a lot of people combine this with eternal hunt in PvP,
ALSO one of the sets from Sanctum also increases weapon damage on roll doge (skirmisher). skirmisher drops on normal sanctum so is easily attainable if you have 11 friends.
the gold coast set is much cheeper than skirmisher, but skirmisher is much cheaper than robust agility.
your main obstacle at the moment will be financial, for a optimised PVE character your champion points need to be set up 1 way, and another way for PVP
i know you are a casual player, but it may be worth considering leveing an alternate character up for PVP. (once you hit level 50 it will automatically reach CR160)
so you can have 1 PVE character & 1 PVP character, both set up specifically for that task without spending a small fortune every time you switch
IwakuraLain42 wrote: »Roughly damage follows this formula:Average damage = ( ( max stamina / 10.46 ) + weapon damage ) * ( 1 + ( critical chance * critical damage ) )
and what is the difference between "critical chance" and "critical damage"? I suppose crit chance is the percentage displayed in the C screen under weapon crit. Where can I find how high my "critical damage"?
Is there any addon, that changes the C screen so that I can see it there?
puffytheslayer wrote: »im xbox EU so i have no idea about transfering charaters to PTS sorry
the IC event has been extended on live, so now is the best time to farm those trophies & open the vaults, agility jewelry can also drop from dungeons so if you dont want to/cant go to the sewers try random dungeons.
a lot of people keep 2 (locked) sets, PvE set & their PvP set,
eternal hunt is great fun in any circumstance, and it is not useless in PvE, but a lot of players consider it more usefull in PvP.
i would suggest keeping your current set up for PVE your set up sound fine for dungeons imho, obviously work toward getting your agility, healthy is a much cheaper option you may want to consider.
i used to run 2 piece arcane (which is a rediculously cheap option) on my stam DK, switched to max health max stam food (instead of tri stat) she needed the magic because of her buffs so it worked well as a place holder until RNGEEBUS came through; so depending on your class this could also be an option for you
there is a set that drops (with jewelry) from gold coast that deals physical damage & knocks down enemies when you roll dodge, (cant remember the name sorry) a lot of people combine this with eternal hunt in PvP,
ALSO one of the sets from Sanctum also increases weapon damage on roll doge (skirmisher). skirmisher drops on normal sanctum so is easily attainable if you have 11 friends.
the gold coast set is much cheeper than skirmisher, but skirmisher is much cheaper than robust agility.
your main obstacle at the moment will be financial, for a optimised PVE character your champion points need to be set up 1 way, and another way for PVP
i know you are a casual player, but it may be worth considering leveing an alternate character up for PVP. (once you hit level 50 it will automatically reach CR160)
so you can have 1 PVE character & 1 PVP character, both set up specifically for that task without spending a small fortune every time you switch
yes, I saw that post about IC, I will for sure go there on Friday night or during the weekend when I will play.
for sure I will keep my PVE set . and then switch to the PVP set when I will go to Cyro.
I see here, that that Gold coast set you are talking about it probably the first one there:
http://elderscrollsonline.wiki.fextralife.com/Dark+Brotherhood+Sets
but do you know where in the Gold coast does it drop? Or anywhere there?
I never did a Trial before, so maybe one day I try to farm the Skyrmisher set ....
hmm, but leveling an alt...., no , I barely have time to play my main, not even an alt, so that is a NO GO for me
I hope there will be a way to set the CPs so, that it will be good for PVP and just ok for PVE
great advices @puffytheslayer !! thank you very much !!
puffytheslayer wrote: »great advices @puffytheslayer !! thank you very much !!
your welcome ( and sorry about all the typos!)
puffytheslayer wrote: »great advices @puffytheslayer !! thank you very much !!
your welcome ( and sorry about all the typos!)
nah, typos I did not notice at all ;D, good advice is good advice
puffytheslayer wrote: »puffytheslayer wrote: »great advices @puffytheslayer !! thank you very much !!
your welcome ( and sorry about all the typos!)
nah, typos I did not notice at all ;D, good advice is good advice
oh also max food will be more usefull in PVE while drinks (regen) for PVP, could become expensive if you buy your supplies so leveling provisioning is probablly the way to go.