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Joining the enemy factions

Mandragora
Mandragora
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I would love to be able to join the local enemy - like Winterborn in Wrothgar or Order of the Hour in Gold Coast or just some bandit groups or even those small funny goblin groups.
How much it would change the game and what would have to be dealt with? And would it be worthy of all the effort?

1. If it wouldn't have to offer a full main story or lead to destruction of the opposite (main) faction, then the original quests wouldn't have to be changed, only I would be able to do some minor skirmishes, that would appear because of such quest.
2. all the human (almost human) groups would have to be non aggresive to players as default, with some leader, who would offer some small stupid dailies (like kidnapping, searching for dark brotherhood headquarters, or taking bottles from Dunmers) - and only if I would agree with a quest, that would lead to conflict with them, they would became aggressive to me.
3. Because it would be so minor, there could be even some prerequisities like the player would have to be certain race(s), or some gifts present in his inventory and some locals could give you tips, what you could bring to gain their trust.
4. some quests would have to have 2 variations - the peaceful and the aggresive, but some do have it already anyway, and if the original quest was meant to destroy them, they would became aggressive to the player after recieving such quest and this kind of relationship would be disabled forever.
5. what next it should have?

Such world would be much more believable to me and I miss such features a lot in this game, so would it be possible and what would have to be changed to make this happen?
PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • dodgehopper_ESO
    dodgehopper_ESO
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    I would have really liked to be able to join Order of the Hour, or the Iron Wheel of Taneth - and the bummer is that it would have been easy enough to make both stories run parallel and end with the same results.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Mandragora
    Mandragora
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    Yes, that would be perfect - I tried to ask for less.
    But as I can see their reactions, I'm afraid they don't like Skyrim or such features,or they would add this long time ago :(
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
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