Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
Armor abilities suggestion
Here are some suggestions that can be added to the armor skill line.
Type 1. Toggle 1 piece minimum requirements
Light
capacity -add magicika recovery
A. enhance capacity - add additional recovery B. for every additional light armor piece
productive capacity - add max magicika
Medium
adrenaline shot- add stamina recovery
A. adrenaline boost- add more recovery for every additional medium armor piece
B. adrenaline rush - add max stamina
Heavy
natural energy - add health recovery
A. solar energy - add more health recovery for every heavy armor piece
B. natural growth - add max health
Type 2 heal and counters 2 armor piece minimum
Light
miracle - restore health to oneself
A. greedy miracle - become a heal over time ability
B. generous miracle - heal yourself and allies
Medium
hunter's odor - reduce incoming dot attacks
A. hunter's scent - increase duration
B. hunter's musk - increase dot reduction
Heavy
Circle of survival - a circle that reduce AOE attacks
A. circle of defense - reduce more AOE
B. circle of protection - reduce blocking cost
Type 3 crowd control 5 piece minimum
Light
Gravitational force - push enemies away from you and has x% chance of negating magicika attack
A. force field - increase negates chance
B. Gravitational push - cause knockdown effects
Medium
Reflected armor - reflect x damage back to the attacker, only physical attacks can be reflected
A. reflected shield - increase reflected damage
B. reactive armor - increase movement speed
Heavy
Gravitational pull - pull and hold nearby enemies close to you for x seconds
A. Gravitational trap - slow enemies movement speed
B. devastating pull - cause stun
Type 4 ultimate 5 piece minimum
Light
Sacred knowledge - reduce spell cost ability
A. sacred wisdom - reduce more spell cost
B. forbidden knowledge - add spell damage and spell critical
Medium
Inner strength - reduce stamina cost ability
A. inner might - reduce more stamina cost
B. inner will - add weapon damage and critical
Heavy
Survivor's guilt - reduce damage taken
A. survivor's remorse - reduce more damage taken
B. survivor's resolve - add spell, physical, and critical resistance