Maintenance for the week of December 15:
• PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
Infallible Aether set, working as intended?
The Infallible Aether is a very attractive set for magicka users and particularly for healers. Light armour, increases spell crit and spell damage, but the unique power of enemies damaged by heavy attacks lose 10% physical and spell resistance is fantastic. It affords a massive increase in damage for the whole party. The equipment's description says this effect on enemies occurs "with fully charged heavy attacks" but it also occurs on the first tick of a restoration staff's use.
Is this working as intended, that healers can gear up with this, and just by healing can afford a debuff on bosses/mobs to increase the whole party's damage? Or is the set going to be reworked to just afford this bonus on heavy attacks?