Major evasion - the most overpowered buff

  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    20% chance to dodge an attack, this also means..

    20% chance to not get stunned (big for pvp)
    20% chance to FULLY negate the damage of an incoming DOT ability
    20% reduced block costs (a miss is a free block)
    20% stronger shields

    The only build that wouldn't greatly benefit from this buff is a build that never takes damage or gets attacked.

    /diversity

    20% to not get stunned is a lie, you will always get stunned from a hard CC even a soft CC such as talons (to get out you must re-apply)
    20% to fully negate DoT is a lie as well, you cannot negate or 'dodge' DoT affects as it's already applied to you. If you said incoming damage then I'd agree with you.
    20% reduced block cost is also a lie because it's not gaurenteed that the incoming damage will be missed and if so in PvP that is completely stupid reasoning as you're going to get attacked more than once from a target(s).
    20% strong shields doesn't even make any sense where do you see me using hardened ward.. oh wait that's a sorc ability..

    I will say Major Evasion is strong and you know what, everyone can use it so #DealWitItYo. Do you need Major Evasion to be good in PvP, nope you don't. On my Mag DK I've faced rolled plenty of stam NBs thanks to my talons, even if they have a dodge chance that will not matter.

    Honestly if you wanna complain about something I'd also say what about a Sorc consistently stacking so many shields where I just go screw this I'm out. What about a Magplar who is 30% health from dying but takes 1 BoL and is back in the game again? What about a Mag NB that cloaks so much as if they need to remain in the shadows indefinitely? What about a DK spamming burning embers in your face while consistently stunning you?

    Crystal Shard begs to differ.
    Such non-sense. When you dodge a CC ability, then you dodge the damage and the CC entirely.

    Shuffle should no longer be a long duration buff. It should be a 1 time cast that makes you dodge the next attack with a 100% chance. So stam has to be play more active just like shield users have to, no longer this passive immortality and everything in 1 package approach.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • MaxwellC
    MaxwellC
    ✭✭✭✭✭
    ✭✭
    @lucky_Sage
    You can't lol it's a fact. If you want to test it yourself have a mate poison inject you while you shuffle.

    @dylanjaygrobbelaarb16_ESO

    Umm what are you talking about? Those attacks may be able to CC you but they're not counted as Hard CCs and definitely not counted as soft CCs. They can CC you when hit hence 'when' as in a chance of it hitting you while Hard CCs are unavoidable.

    Quite sure vampires bane is a control affect that applies DoT when hit so yeah ofc if you dodge it you won't get a DoT like lol you can't be serious right? Same thing when I dodge poison injection, should I get a DoT because I dodged the initial hit...umm no.

    Obviously if you're always blocking you'll lose stamina, stam regen, etc and shuffle may lessen the burden because of less damage blocking and more damage being 'dodged' but you can't say that's a consistent factor therefore it's irrelevant.
    You can only block depending on how much resources you have which is consistent while dodge chance is not consistent therefore can't be measured correctly so yeah you can't use that in a argument of something that will happen 100% of the time versus something that won't happen but 20% of the time; please tell me you see the logic.

    Major Evasion is strong and it's not only limited to one class as many magicka users use shuffle or armor sets such as gossamer,hist,etc. I don't get why people are complaining about this skill especially when I have view points from both sides (stamina and magicka). On my DK they wanna pop shuffle and dodge, well that's fine I'll hard CC with fossilize and keep them pinned with talons while I whip while I pretend to listen to that song 'I whip my hear back n forth'.
    Edited by MaxwellC on August 27, 2016 12:10PM
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • lucky_Sage
    lucky_Sage
    ✭✭✭✭✭
    @lucky_Sage
    You can't lol it's a fact. If you want to test it yourself have a mate poison inject you while you shuffle.

    @dylanjaygrobbelaarb16_ESO

    Umm what are you talking about? Those attacks may be able to CC you but they're not counted as Hard CCs and definitely not counted as soft CCs. They can CC you when hit hence 'when' as in a chance of it hitting you while Hard CCs are unavoidable.

    Quite sure vampires bane is a control affect that applies DoT when hit so yeah ofc if you dodge it you won't get a DoT like lol you can't be serious right? Same thing when I dodge poison injection, should I get a DoT because I dodged the initial hit...umm no.

    Obviously if you're always blocking you'll lose stamina, stam regen, etc and shuffle may lessen the burden because of less damage blocking and more damage being 'dodged' but you can't say that's a consistent factor therefore it's irrelevant.
    You can only block depending on how much resources you have which is consistent while dodge chance is not consistent therefore can't be measured correctly so yeah you can't use that in a argument of something that will happen 100% of the time versus something that won't happen but 20% of the time; please tell me you see the logic.

    Major Evasion is strong and it's not only limited to one class as many magicka users use shuffle or armor sets such as gossamer,hist,etc. I don't get why people are complaining about this skill especially when I have view points from both sides (stamina and magicka). On my DK they wanna pop shuffle and dodge, well that's fine I'll hard CC with fossilize and keep them pinned with talons while I whip while I pretend to listen to that song 'I whip my hear back n forth'.
    ive reflected poison injection on my dk and dealing no other damage after it hit him I saw dodge and not doing anything just standing look up them on the keep wall
    Edited by lucky_Sage on August 27, 2016 1:19PM
    DC PC NA
    Magdk - main
    Stamcro - alt

    AD PS4 NA -retired (PC runs way better to play on console)
    magdk
    magblade
    stamplar
    magden
    magsorc

  • Mustard
    Mustard
    ✭✭✭✭
    Make it 10%
  • Silver_Strider
    Silver_Strider
    ✭✭✭✭✭
    ✭✭✭
    Dodge chance shouldn't even be a thing since there is active dodging in the game, and the 2 definitely shouldn't stack in any way, shape or form.
    Argonian forever
  • gamerguy757
    gamerguy757
    ✭✭✭✭✭
    Honestly Major Evasion is a bit OP, but the fact that I can CC someone and they are the ground helpless, and they are still somehow dodging attacks is ridiculous. It needs to be this:

    Shuffle
    "Grants Major Evasion increasing your dodge chance by 20%. Crowd control effect disable this passive"
  • dsalter
    dsalter
    ✭✭✭✭✭
    ✭✭
    Dodge chance shouldn't even be a thing since there is active dodging in the game, and the 2 definitely shouldn't stack in any way, shape or form.

    someone with the same mode of thought as me :)
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • mb10
    mb10
    ✭✭✭✭✭
    ✭✭✭
    Like several other skills, it should just be nerfed for PVP. Say a 5 or 10% chance as oppose to the whole 20% which should probably stay for PVE.
  • MaxwellC
    MaxwellC
    ✭✭✭✭✭
    ✭✭
    @lucky_Sage

    I'm not saying to test in a area where a lot of factors could've played in. You're going off what you see visual but if you reflect a inject and they dodge roll or the dodge chance kicks in it won't hit them thus making no damage occur. Let's say it hit them, many players in PvP have access to purge or even are a templar with purify so that would remove the effects immediately.

    I'm playing PvP right now and I haven't dodged a DoT yet so that claim is false. I've been RD and I can't dodge that, I had someone spam lethal injection and the Dot was still present and I didn't dodge that. Test for yourself mate I'm telling you, you can't dodge a applied effecy lol.
    Edited by MaxwellC on August 27, 2016 2:38PM
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • JudahXBL
    JudahXBL
    ✭✭
    Honestly Major Evasion is a bit OP, but the fact that I can CC someone and they are the ground helpless, and they are still somehow dodging attacks is ridiculous. It needs to be this:

    Shuffle
    "Grants Major Evasion increasing your dodge chance by 20%. Crowd control effect disable this passive"

    The ONLY way that would be fair is if it cost nothing to cast, since every other attack has some kind of CC lol.
  • Asata
    Asata
    ✭✭✭
    If you don't want to take up a skill slot or have to cast it every 6 seconds just wear Hist Bark. it passively grants Major Evasion with the 5 piece bonus. It's not a very useful set if you aren't a tank but if all the rage is over major evasion then there you go.
  • alexkdd99
    alexkdd99
    ✭✭✭✭✭
    JudahXBL wrote: »
    Honestly Major Evasion is a bit OP, but the fact that I can CC someone and they are the ground helpless, and they are still somehow dodging attacks is ridiculous. It needs to be this:

    Shuffle
    "Grants Major Evasion increasing your dodge chance by 20%. Crowd control effect disable this passive"

    The ONLY way that would be fair is if it cost nothing to cast, since every other attack has some kind of CC lol.

    . Explain the logic in being able to dodge attacks when you are laying on the ground and unable to move.

    Your right every other attack is cc and mag users just have to deal with it.

    There is absolutely no logical reason as to why someone is able to dodge while on the ground unable to move.
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    Get rid of damage shields, and I'll happily give up my major evasion.
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    Waseem wrote: »
    do the same thing done to hardened ward and harness magicka, make it 6 seconds skill

    Increase the dodge chance to 100% and I'll gladly take the 6 seconds.
  • Abob
    Abob
    ✭✭✭
    Dodging based on RNG doesn't belong to an active action combat system. There is no block chance, no parry chance, no chance to hit, etc., why have this broken mechanic? You can even dodge attacks while cc'ed, LOL
  • Abob
    Abob
    ✭✭✭
    Dracane wrote: »
    20% chance to dodge an attack, this also means..

    20% chance to not get stunned (big for pvp)
    20% chance to FULLY negate the damage of an incoming DOT ability
    20% reduced block costs (a miss is a free block)
    20% stronger shields

    The only build that wouldn't greatly benefit from this buff is a build that never takes damage or gets attacked.

    /diversity

    20% to not get stunned is a lie, you will always get stunned from a hard CC even a soft CC such as talons (to get out you must re-apply)
    20% to fully negate DoT is a lie as well, you cannot negate or 'dodge' DoT affects as it's already applied to you. If you said incoming damage then I'd agree with you.
    20% reduced block cost is also a lie because it's not gaurenteed that the incoming damage will be missed and if so in PvP that is completely stupid reasoning as you're going to get attacked more than once from a target(s).
    20% strong shields doesn't even make any sense where do you see me using hardened ward.. oh wait that's a sorc ability..

    I will say Major Evasion is strong and you know what, everyone can use it so #DealWitItYo. Do you need Major Evasion to be good in PvP, nope you don't. On my Mag DK I've faced rolled plenty of stam NBs thanks to my talons, even if they have a dodge chance that will not matter.

    Honestly if you wanna complain about something I'd also say what about a Sorc consistently stacking so many shields where I just go screw this I'm out. What about a Magplar who is 30% health from dying but takes 1 BoL and is back in the game again? What about a Mag NB that cloaks so much as if they need to remain in the shadows indefinitely? What about a DK spamming burning embers in your face while consistently stunning you?

    Crystal Shard begs to differ.
    Such non-sense. When you dodge a CC ability, then you dodge the damage and the CC entirely.

    Shuffle should no longer be a long duration buff. It should be a 1 time cast that makes you dodge the next attack with a 100% chance. So stam has to be play more active just like shield users have to, no longer this passive immortality and everything in 1 package approach.

    Agreed.

    Although I think shuffle already makes you dodge the first attack always.

  • BigBressler
    BigBressler
    ✭✭
    Hist Bark Templar Tank master race.
    Main: Ioannes Jun Bressler - CP 560+ - Imperial Templar Tank
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    Hist Bark Templar Tank master race.

    HOW DID YOU KNOW MY BUILD?!? I mean uh master race is a myth...
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • SanTii.92
    SanTii.92
    ✭✭✭✭✭
    Considering how overpowered the CP passive unchained is.... every build in pvp could get away with using Shuffle.

    In my opinion this passive alone is what is plaguing pvp hardcore right now. Ever think why a Black Rose wearer with little to no regen can refresh ALL of there buffs?... well its because they can abuse Unchained. Ever wonder why you can't ever get a stamina build to run out of stamina?... probably because of unchained. Wanna know the reason why everyone is a redguard stamplar with maxed out resource pools with no regen?.... UNCHAINED!

    With unchained, you don't have to care about your resources. Just make sure to never cast anything until after you cc break for 3 seconds. If unchained was say 10% and matched the power of the other CP passives at rank 120, a lot of META builds would not be possible or as efficient as they are. It's about time people realize it's unchained that is plaguing this game.

    Shuffle in my opinion is fine since there is un-dodge-able ability's and plenty of DoT's that are lethal. Most of the time when i see people complaining about shuffle.. they are really complaining about players who utilize roll dodge very effectively and getting outplayed (not saying op has done this but it happens a lot).

    Imho if Unchained was nerfed stamina would be a lot more balanced compared to there magicka counter-part. Imagine a passive that granted 80% reduce magicka cost after cc-breaking and think how OP that would be for a second... #nerfunchained


    I thoroughly agree with your post, and would also like to see:
    • Removal of that extra second, or half a second where you keep dodging incoming projectiles after the roll dodge animation is over.
    • removal of dodge chance while under heavy cc, stuns, knock downs, fears, etc.

    But mainly, #nerfunchained
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • NoRagret
    NoRagret
    ✭✭✭
    BAHAHAHAHAHAAHAHA
  • DKsUnite
    DKsUnite
    ✭✭✭✭✭
    I can feel my mDK is going to suffer more if they change shuffle than any stamina user in this game...
    Vyr Cor | Magicka Dragonknight | DC
    Vir Cor | Stamina Dragonknight | DC

    Latest Videos:
    Magicka Dragonknight: Vyr Cor | "A Dragon's Fury" | Magicka Dragonknight PvP
    Stamina Dragonknight: Vir Cor | "Heathen" | Stamina Dragonknight PvP

    Youtube: CorGaming
  • exeeter702
    exeeter702
    ✭✭✭✭✭
    ✭✭
    20% chance to dodge an attack, this also means..

    20% chance to not get stunned (big for pvp)
    20% chance to FULLY negate the damage of an incoming DOT ability
    20% reduced block costs (a miss is a free block)
    20% stronger shields

    The only build that wouldn't greatly benefit from this buff is a build that never takes damage or gets attacked.

    /diversity

    20% to not get stunned is a lie, you will always get stunned from a hard CC even a soft CC such as talons (to get out you must re-apply)
    20% to fully negate DoT is a lie as well, you cannot negate or 'dodge' DoT affects as it's already applied to you. If you said incoming damage then I'd agree with you.
    20% reduced block cost is also a lie because it's not gaurenteed that the incoming damage will be missed and if so in PvP that is completely stupid reasoning as you're going to get attacked more than once from a target(s).
    20% strong shields doesn't even make any sense where do you see me using hardened ward.. oh wait that's a sorc ability..

    I will say Major Evasion is strong and you know what, everyone can use it so #DealWitItYo. Do you need Major Evasion to be good in PvP, nope you don't. On my Mag DK I've faced rolled plenty of stam NBs thanks to my talons, even if they have a dodge chance that will not matter.

    Honestly if you wanna complain about something I'd also say what about a Sorc consistently stacking so many shields where I just go screw this I'm out. What about a Magplar who is 30% health from dying but takes 1 BoL and is back in the game again? What about a Mag NB that cloaks so much as if they need to remain in the shadows indefinitely? What about a DK spamming burning embers in your face while consistently stunning you?

    What In the *** did i just read?
    Edited by exeeter702 on August 28, 2016 4:03AM
  • Saturn
    Saturn
    ✭✭✭✭✭
    100% agree. Evasion is seriously broken, especially when you can even dodge attacks from stealth that you never see. In a game that actually has a reactive dodge and block mechanic I don't think such a thing as a 20% dodge chance buff should exist.
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

    Fire and Ice
  • Lylith
    Lylith
    ✭✭✭✭✭
    ✭✭
    leave it alone.

    keep whining and it'll end up overnerfed, if past experience is any indication.
  • karakondzula
    karakondzula
    ✭✭✭
    To me it seems this is a problem with shuffle. I never had any troubles taking out nightblades who use double take. Not sure if there is a way to exploit with shuffle. Major evasion was in the game from the start and i never saw nerf treads until last two patches.
  • lucky_Sage
    lucky_Sage
    ✭✭✭✭✭
    @lucky_Sage

    I'm not saying to test in a area where a lot of factors could've played in. You're going off what you see visual but if you reflect a inject and they dodge roll or the dodge chance kicks in it won't hit them thus making no damage occur. Let's say it hit them, many players in PvP have access to purge or even are a templar with purify so that would remove the effects immediately.

    I'm playing PvP right now and I haven't dodged a DoT yet so that claim is false. I've been RD and I can't dodge that, I had someone spam lethal injection and the Dot was still present and I didn't dodge that. Test for yourself mate I'm telling you, you can't dodge a applied effecy lol.
    I will say I did happen and it did hit him when it went back and he dodged a a already applied dot but it was like 3 months ago so maybe it was patched

    DC PC NA
    Magdk - main
    Stamcro - alt

    AD PS4 NA -retired (PC runs way better to play on console)
    magdk
    magblade
    stamplar
    magden
    magsorc

  • Chilla_Deluxe
    Chilla_Deluxe
    ✭✭✭
    Seems like an L2p issue
    __________________________
    Defeating the purpose since 1337.
  • KingYogi415
    KingYogi415
    ✭✭✭✭✭
    ✭✭
    Just be glad they ninja fixed shuffle stacking.

    Lol
  • FriedEggSandwich
    FriedEggSandwich
    ✭✭✭✭✭
    I'm ok with passive dodge chance in the game, but it would be nice if there was a way to counter it, like with an accuracy stat/passive. Could be from cp or magicka set bonuses, or an enchant or something. It should go up to 20% to be able to completely counter major evasion, but need a lot of investment to get to 20%, and less investment to get to 5% for example.
    PC | EU
  • Avenias
    Avenias
    ✭✭✭✭
    One thread everyone complains about roots , stuns and knock downs , in the next the defenses against them . Make up your minds .

    I just perma root them n laugh as they get consumed by a zerg. Hate whispers usually follows next, which is very entertaining to read
Sign In or Register to comment.