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What happened to vet versions of dungeons?

hamburgerler76
hamburgerler76
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When they first started releasing new dungeons it was awsm they where continued story's of there normal counter parts adding new mechs, new boss's a whole new dungeon in theory. Finishing off the story of the normal version. But ever since WGT and ICP the new meta seems to be same as normal mode just harder you fight same add's, same boss's, and no new story. While i enjoy dungeons and am looking forward to the 17 new dungeons I'm sad that there is not any actual new content threw this it will just be the same dungeons we have bin running just with the added vet version's :/ anyone else feel this way do you guys miss the continued story's or is it just me?

Best Answer

  • Unsent.Soul
    Unsent.Soul
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    Designing or using the same version but buffing the combat is cost efficient.
  • AzraelKrieg
    AzraelKrieg
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    Designing or using the same version but buffing the combat is cost efficient.

    This and some of the dungeons don't lend themselves to a follow on story.
    Gold Dragons Guildmaster PC-NA

    CR1000+
    Kalthar Wolf-Brother – EP Templar - 50
    Maeli Valen - EP NB - 50
    Naps-During-Trials – EP Templar - 50
    Jorleif the Bear-King - EP DK - 50
    Ko'Shariba-do - EP Sorc - 50
    Azrael Krieg - EP NB – 50
    Uvithasa Telvanni – EP DK – 50
    More-Tail - EP Warden - 50
    Narile Galen - EP Sorc - 50
    Az the Bulwark of Skål - EP Warden - 50
    Rilasi Sedas - EP Warden - 50
    Rayna Andalen - EP Templar - 50
  • Shadesofkin
    Shadesofkin
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    Designing or using the same version but buffing the combat is cost efficient.

    This and some of the dungeons don't lend themselves to a follow on story.

    There are certainly a greater number of them that do.

    Cost efficiency is a fine reason, don't get me wrong, but it's also the least inspired. It's really one of my only true criticisms (I don't play PvP of any kind, so I can't make any of the complaints that other players can).
    @shadesofkin -NA Server.
    Tier 2 Player.
    If you run in Trials and you wonder why you're not doing the sorts of damage you see on youtube videos and on forums, but you reject advice based on extensive testing, claiming "I don't agree" you're the toxic one.
  • hamburgerler76
    hamburgerler76
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    Designing or using the same version but buffing the combat is cost efficient.

    yea but boring for us.
  • hamburgerler76
    hamburgerler76
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    Designing or using the same version but buffing the combat is cost efficient.

    This and some of the dungeons don't lend themselves to a follow on story.

    bust most the normal base game dungeons do from when they had originally planned to add vet versions you cant tell me you dont wanna see a vet story version of vaults or selenss web?
  • AzraelKrieg
    AzraelKrieg
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    Designing or using the same version but buffing the combat is cost efficient.

    yea but boring for us.

    Could also keep you on your toes since they may introduce new mechanics not in the current versions.
    Gold Dragons Guildmaster PC-NA

    CR1000+
    Kalthar Wolf-Brother – EP Templar - 50
    Maeli Valen - EP NB - 50
    Naps-During-Trials – EP Templar - 50
    Jorleif the Bear-King - EP DK - 50
    Ko'Shariba-do - EP Sorc - 50
    Azrael Krieg - EP NB – 50
    Uvithasa Telvanni – EP DK – 50
    More-Tail - EP Warden - 50
    Narile Galen - EP Sorc - 50
    Az the Bulwark of Skål - EP Warden - 50
    Rilasi Sedas - EP Warden - 50
    Rayna Andalen - EP Templar - 50
  • hamburgerler76
    hamburgerler76
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    Designing or using the same version but buffing the combat is cost efficient.

    yea but boring for us.

    Could also keep you on your toes since they may introduce new mechanics not in the current versions.

    i will admit some mechs are different like this boss now does a 1 shot or something ive seen small things like that but its still basically same dungeon just with buffed adds
  • hamburgerler76
    hamburgerler76
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    Designing or using the same version but buffing the combat is cost efficient.

    yea but boring for us.

    Could also keep you on your toes since they may introduce new mechanics not in the current versions.

    as compared to like vet city of ash and normal city of ash that was amazing and it sucks that wont happen anymore
  • Silver_Strider
    Silver_Strider
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    I can't really think of a single reason not to continue some of the stories for these dungeons.
    The majority lead you to believe they'd be a continuation (think only Tempest and Arx didn't lead you into believing there'd be a continuation.

    I really wanted to see Vet Valenfell with the newly resurrected Zombie invasion, knock that mage from Selene's Web down a peg and see the results of the Mad Architect's victims from Vaults.
    Argonian forever
  • hamburgerler76
    hamburgerler76
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    I can't really think of a single reason not to continue some of the stories for these dungeons.
    The majority lead you to believe they'd be a continuation (think only Tempest and Arx didn't lead you into believing there'd be a continuation.

    I really wanted to see Vet Valenfell with the newly resurrected Zombie invasion, knock that mage from Selene's Web down a peg and see the results of the Mad Architect's victims from Vaults.

    exactly it's disappointing me knowing will never see those ending's cuss its just easier to push out buffed add's
  • hamburgerler76
    hamburgerler76
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    and even worse that no one cares like yea bring on the blan and simple dungeons! i wanna learn them and nothing else why even have quest go with them at this point?
  • IwakuraLain42
    IwakuraLain42
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    I can't really think of a single reason not to continue some of the stories for these dungeons.
    The majority lead you to believe they'd be a continuation (think only Tempest and Arx didn't lead you into believing there'd be a continuation.

    I really wanted to see Vet Valenfell with the newly resurrected Zombie invasion, knock that mage from Selene's Web down a peg and see the results of the Mad Architect's victims from Vaults.

    exactly it's disappointing me knowing will never see those ending's cuss its just easier to push out buffed add's

    I wouldn't be so sure that we will never see these dungeons. They hinted at the latest ESO live and on interviews that they want to do these sometime. I hope that we will see at least one of these with Update 12.
  • Glamdring
    Glamdring
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    Stop asking for more content, let them spend time to fix the game as it is now.
  • Garldeen
    Garldeen
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    Glamdring wrote: »
    Stop asking for more content, let them spend time to fix the game as it is now.

    Well, they don't seem to be winning on that front :)
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