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The issue with Velidreth

Strider_Roshin
Strider_Roshin
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It spawns the disease orbs from your character rather than the target that proc'd it. This really needs to be changed because this set could really be a game changer for bow builds that want to play as a ranger rather than a ganker.

ZOS, can you please rework this set so that it benefits all stamina builds rather than just pure melee?
  • Minalan
    Minalan
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    Because bowtards want even more damage when they hit that one button.

  • Dracane
    Dracane
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    I agree with Milan.Velidreth is not in need for buffs.
    You should be ready to risk melee range for this burst. Most people use bows as utility weapons, that's what they are good for. They are not optimal main weapon, just like restoration staff.
    Edited by Dracane on August 22, 2016 2:10PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Minalan
    Minalan
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    But but... *sniffle* You don't understand.

    Sometimes I have to hit TWO buttons with my bow build! I almost sprained my finger. :cry::cry:
  • Strider_Roshin
    Strider_Roshin
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    Dracane wrote: »
    I agree with Milan.Velidreth is not in need for buffs.
    You should be ready to risk melee range for this burst. Most people use bows as utility weapons, that's what they are good for. They are not optimal main weapon, just like restoration staff.

    It's not optimal as a main in this game, but there are players in this game that would prefer to play this way. I'm personally not one of them but I do know of those that do. I'm melee so this really doesn't affect me. I'm merely speaking on the behalf of others.
  • Barlthump
    Barlthump
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    Tone down Velindreth damage to 7k then let it proc on the person. Much more reliable. Similar to a skoria.
  • Anti_Virus
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    Minalan wrote: »
    Because bowtards want even more damage when they hit that one button.

    If you're getting hit by snipe which has a 3sec travel time with an audio telegraph. You need to L2P.
    Power Wealth And Influence.
  • Anti_Virus
    Anti_Virus
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    Dracane wrote: »
    I agree with Milan.Velidreth is not in need for buffs.
    You should be ready to risk melee range for this burst. Most people use bows as utility weapons, that's what they are good for. They are not optimal main weapon, just like restoration staff.

    That's the problem its a dps weapon not a support weapon. Do you want to pigeonhole every stam build into a gap closing spamming shuffle 2h vigor builds?

    Edited by Anti_Virus on August 23, 2016 1:19PM
    Power Wealth And Influence.
  • xarguideb17_ESO
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    it should be harder to kill from distance. Melee is more risky, so more damage from melee range is justified.
  • Ankael07
    Ankael07
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    I cant believe a forum user of 6 stars is suggesting something like this.
    If you want me to reply to your comment type @Ankael07 in it.
  • Anti_Virus
    Anti_Virus
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    it should be harder to kill from distance. Melee is more risky, so more damage from melee range is justified.

    Except it's not risky to spam gap closers and be permanently glued to your targets face with no penalty.
    Edited by Anti_Virus on August 23, 2016 9:41AM
    Power Wealth And Influence.
  • Hashtag_
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    Anti_Virus wrote: »
    Minalan wrote: »
    Because bowtards want even more damage when they hit that one button.

    If you're getting hit by snipe which has a 3sec travel time with an audio telegraph. You need to L2P.

    The thing is you only hear 1 of the sounds of the snipe,if any at all because that is bugged IMO. If you dodge roll the 1st there are 4-5 more on the way that you don't hear or see and your resources desync at full health.
  • Anti_Virus
    Anti_Virus
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    Hashtag_ wrote: »
    Anti_Virus wrote: »
    Minalan wrote: »
    Because bowtards want even more damage when they hit that one button.

    If you're getting hit by snipe which has a 3sec travel time with an audio telegraph. You need to L2P.

    The thing is you only hear 1 of the sounds of the snipe,if any at all because that is bugged IMO. If you dodge roll the 1st there are 4-5 more on the way that you don't hear or see and your resources desync at full health.

    No if you dodge the 1st snipe, the next 3 or 4 will be dodged as well since there is an immunity period after dodge roll.
    Power Wealth And Influence.
  • Hashtag_
    Hashtag_
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    Anti_Virus wrote: »
    Hashtag_ wrote: »
    Anti_Virus wrote: »
    Minalan wrote: »
    Because bowtards want even more damage when they hit that one button.

    If you're getting hit by snipe which has a 3sec travel time with an audio telegraph. You need to L2P.

    The thing is you only hear 1 of the sounds of the snipe,if any at all because that is bugged IMO. If you dodge roll the 1st there are 4-5 more on the way that you don't hear or see and your resources desync at full health.

    No if you dodge the 1st snipe, the next 3 or 4 will be dodged as well since there is an immunity period after dodge roll.

    Yeah in theory that sounds great, but reality it's not true.
  • Anti_Virus
    Anti_Virus
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    Hashtag_ wrote: »
    Anti_Virus wrote: »
    Hashtag_ wrote: »
    Anti_Virus wrote: »
    Minalan wrote: »
    Because bowtards want even more damage when they hit that one button.

    If you're getting hit by snipe which has a 3sec travel time with an audio telegraph. You need to L2P.

    The thing is you only hear 1 of the sounds of the snipe,if any at all because that is bugged IMO. If you dodge roll the 1st there are 4-5 more on the way that you don't hear or see and your resources desync at full health.

    No if you dodge the 1st snipe, the next 3 or 4 will be dodged as well since there is an immunity period after dodge roll.

    Yeah in theory that sounds great, but reality it's not true.

    It's no theory. Its true all you need to do is dodge roll and see for yourself.
    Edited by Anti_Virus on August 23, 2016 9:40AM
    Power Wealth And Influence.
  • Strider_Roshin
    Strider_Roshin
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    Barlthump wrote: »
    Tone down Velindreth damage to 7k then let it proc on the person. Much more reliable. Similar to a skoria.

    I'd be okay with this only if they were to reduce the cooldown to 6 seconds as well.
  • Leandor
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    That is a brilliant idea. Spawn them from the target hit, going the way the target faces, and never hitting the target, though maybe some colaterals that will shrug it off.

    Really?
  • Strider_Roshin
    Strider_Roshin
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    Leandor wrote: »
    That is a brilliant idea. Spawn them from the target hit, going the way the target faces, and never hitting the target, though maybe some colaterals that will shrug it off.

    Really?

    Spawn at target, then travels in the direction that your character is facing; hitting the target with the center orb first. No need to come up with the most asinine scenario possible for a mechanic.
  • xilfxlegion
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    i like this set, regardless of where the spores go.



    what i do not like is that it sometimes procs when using the blade of woe. and then sometimes hits the goober with the lantern after i killed the enemy 10 feet from him. and sometimes ruins my perfect sacrament run.

    other than that i like it.
    as of last night im running 5 piece tbs, 5 piece widowmaker, and velidreth shoulders and helm. havent done a dps test but it seems evil as hell.

  • erdbeerheld
    erdbeerheld
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    I still prefer this as it is (spawning from player). And yes I am melee. But at least it gives you some ability to "plan" for the proc, esp. in multi-target situation, including boss fights with adds.
  • Toc de Malsvi
    Toc de Malsvi
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    Minalan wrote: »
    Because bowtards want even more damage when they hit that one button.

    Because anyone who doesn't want to play the way you want to play is a "tard"? Or perhaps its because someone killed you in a way you weren't expecting? GFTO
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Tyrion87
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    Well, my issue with Velidreth is the fact that Kena still gives you both weapon and spell damage as its first bonus while Velidreth only gives you weapon damage. As such, weapon damage should be removed from Kena cause now stamina based players can use one piece of Kena and one piece of Velidreth, which gives them a huge boost to weapon dmg.
  • xilfxlegion
    xilfxlegion
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    Tyrion87 wrote: »
    Well, my issue with Velidreth is the fact that Kena still gives you both weapon and spell damage as its first bonus while Velidreth only gives you weapon damage. As such, weapon damage should be removed from Kena cause now stamina based players can use one piece of Kena and one piece of Velidreth, which gives them a huge boost to weapon dmg.

    how huge ? i may have to check this out.

  • Strider_Roshin
    Strider_Roshin
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    Tyrion87 wrote: »
    Well, my issue with Velidreth is the fact that Kena still gives you both weapon and spell damage as its first bonus while Velidreth only gives you weapon damage. As such, weapon damage should be removed from Kena cause now stamina based players can use one piece of Kena and one piece of Velidreth, which gives them a huge boost to weapon dmg.

    how huge ? i may have to check this out.

    Same amount as Kena. So, the standard amount. Definitely not "huge".
  • Tyrion87
    Tyrion87
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    Tyrion87 wrote: »
    Well, my issue with Velidreth is the fact that Kena still gives you both weapon and spell damage as its first bonus while Velidreth only gives you weapon damage. As such, weapon damage should be removed from Kena cause now stamina based players can use one piece of Kena and one piece of Velidreth, which gives them a huge boost to weapon dmg.

    how huge ? i may have to check this out.

    Same amount as Kena. So, the standard amount. Definitely not "huge".

    I meant 1pc of Velidreth and 1pc of Kena which both can give you nearly 260 pure weapon dmg. It shouldn't be like that and now the weapon dmg bonus should be removed from Kena.
  • Strider_Roshin
    Strider_Roshin
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    Tyrion87 wrote: »
    Tyrion87 wrote: »
    Well, my issue with Velidreth is the fact that Kena still gives you both weapon and spell damage as its first bonus while Velidreth only gives you weapon damage. As such, weapon damage should be removed from Kena cause now stamina based players can use one piece of Kena and one piece of Velidreth, which gives them a huge boost to weapon dmg.

    how huge ? i may have to check this out.

    Same amount as Kena. So, the standard amount. Definitely not "huge".

    I meant 1pc of Velidreth and 1pc of Kena which both can give you nearly 260 pure weapon dmg. It shouldn't be like that and now the weapon dmg bonus should be removed from Kena.

    Lol because stamina has something magicka doesn't? I didn't hear people screaming injustice when only magicka had a 2 piece set that granted spell damage. Don't worry I'm sure there'll be a monster set that grants spell damage, and another one that gives magicka regen next update.
  • KundaliniHero
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    Currently I am running Alcast's "Sylvarras Revenge" build with Velidreth rather than Bloodspawn and it's pretty brutal, gives my tank dot build alot more burst. I would say it's fine the way it is, Bow players have plenty to choose from already.

    Although I would be giving up alot of impen and sustain for aoe poison damage, I am thinking about replacing Black Rose with Widowmaker (sword/board and jewelry).

    [Edit to remove hate speech]
    Edited by [Deleted User] on August 23, 2016 7:16PM
  • Tyrion87
    Tyrion87
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    Tyrion87 wrote: »
    Tyrion87 wrote: »
    Well, my issue with Velidreth is the fact that Kena still gives you both weapon and spell damage as its first bonus while Velidreth only gives you weapon damage. As such, weapon damage should be removed from Kena cause now stamina based players can use one piece of Kena and one piece of Velidreth, which gives them a huge boost to weapon dmg.

    how huge ? i may have to check this out.

    Same amount as Kena. So, the standard amount. Definitely not "huge".

    I meant 1pc of Velidreth and 1pc of Kena which both can give you nearly 260 pure weapon dmg. It shouldn't be like that and now the weapon dmg bonus should be removed from Kena.

    Lol because stamina has something magicka doesn't? I didn't hear people screaming injustice when only magicka had a 2 piece set that granted spell damage. Don't worry I'm sure there'll be a monster set that grants spell damage, and another one that gives magicka regen next update.

    Well yes, exactly: "because stamina has something magicka doesn't". You know, taking into account the current imbalance between magicka and stamina, the latter shouldn't get even more benefits now (providing more variety for the stamina builds) that magicka is deprived of. It only deepens the imbalance even more. And I'm sure there will be 3 stamina-oriented monster sets per 1 magicka-based...
  • Toc de Malsvi
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    It's pretty sickening how many people feel it is appropriate to use discriminatory offensive terms towards other players simply based on weapon/resource choice.

    Last I checked players using snipe, or heavy attacks, or any kind of burst one target setup, were not rocking the world of pvp. They die easily when focused, they found a way to kill one target, I have no sympathy for players who resort to abusive verbiage simply because they were killed once.

    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Anti_Virus
    Anti_Virus
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    It's pretty sickening how many people feel it is appropriate to use discriminatory offensive terms towards other players simply based on weapon/resource choice.

    Last I checked players using snipe, or heavy attacks, or any kind of burst one target setup, were not rocking the world of pvp. They die easily when focused, they found a way to kill one target, I have no sympathy for players who resort to abusive verbiage simply because they were killed once.

    It's sad because it's the only way to use a bow in PVP good luck trying to snipe spam in open combat as people dodge roll and gap close spam you to death.
    Power Wealth And Influence.
  • incite
    incite
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    Buff velidreth? Im gonna click on...

    Decline.
    PC EU

    no1 knows me, no1 cares about me but sshh, don't tell



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