Stoopid_Nwah wrote: »Sorry just wanted to get a bit of clarification-you're saying go with main dps bar as a sharpened staff and run the maelstrom with woe on backbar to get the bonus as Izaki said above?Sharpened, unless your group is running all of the buff sets (i.e. alkosh, sunderflame, SPC, IA, etc.). With all buff sets run precise.
Also thanks for the info with picking precise when the group is running buff sets. Would this even be the case if I had a sharpened maelstrom staff?
I'll be sure to check these out thank you!IzakiBrotheSs wrote: »Check out Mashinate's stuff for good builds
Best of luck in getting the inferno! They really do seem to be the most elusive of the Maelstrom weapons...Father_X_Zombie wrote: »The only staff I got so far is a lightning presice, id kill for any trait on an inferno staff
But to answer your question if you have at least 50% spell crit on a mag nb, it's better to go nirnhoned. If your under 40% I'd do precise
Silver_Strider wrote: »Maelstrom Inferno > ANYTHING
Unless the trait is outright terrible (IE Training, Prosperous, etc) any Maelstrom Inferno staff is a vast improvement overall.
Silver_Strider wrote: »Maelstrom Inferno > ANYTHING
Unless the trait is outright terrible (IE Training, Prosperous, etc) any Maelstrom Inferno staff is a vast improvement overall.
This quote makes me want to use my charged maelstrom inferno
Stoopid_Nwah wrote: »Silver_Strider wrote: »Maelstrom Inferno > ANYTHING
Unless the trait is outright terrible (IE Training, Prosperous, etc) any Maelstrom Inferno staff is a vast improvement overall.
This quote makes me want to use my charged maelstrom inferno
This quote made me feel so sad that charged ever made its way into the loot table lol. But on a serious note, I think I read somewhere on here that as a dunmer, charged on maelstrom inferno staves adds a decent dot from keeping up woe.
Stoopid_Nwah wrote: »Silver_Strider wrote: »Maelstrom Inferno > ANYTHING
Unless the trait is outright terrible (IE Training, Prosperous, etc) any Maelstrom Inferno staff is a vast improvement overall.
This quote makes me want to use my charged maelstrom inferno
This quote made me feel so sad that charged ever made its way into the loot table lol. But on a serious note, I think I read somewhere on here that as a dunmer, charged on maelstrom inferno staves adds a decent dot from keeping up woe.
Yeah, charged in vma make me stop doing it... got bout 40 weapons 1 sharpened, 1 precise, 2 infused and the other 36 are charged... makes me sad cuz I got a few staves from there but all bad traits
I wish I had ANY maelstrom inferno. I would gladly trade you a charged greatsword.
Stoopid_Nwah wrote: »Stoopid_Nwah wrote: »Silver_Strider wrote: »Maelstrom Inferno > ANYTHING
Unless the trait is outright terrible (IE Training, Prosperous, etc) any Maelstrom Inferno staff is a vast improvement overall.
This quote makes me want to use my charged maelstrom inferno
This quote made me feel so sad that charged ever made its way into the loot table lol. But on a serious note, I think I read somewhere on here that as a dunmer, charged on maelstrom inferno staves adds a decent dot from keeping up woe.
Yeah, charged in vma make me stop doing it... got bout 40 weapons 1 sharpened, 1 precise, 2 infused and the other 36 are charged... makes me sad cuz I got a few staves from there but all bad traits
Ouch...I'm sorry to hear that. I lucked out after I took a couple weeks to just use the time I had to play to farm Maelstrom. A few sharpened, nirnhoned and precise items and the resto staff in precise and powered for my healer. Though I'm not sure I want to use that or the masters staff. The part people hate hearing is that I was mostly just after arcane winterborn rings.
Have you considered running it again now that it's a 100% drop rate?
Stoopid_Nwah wrote: »
Stoopid_Nwah wrote: »
I have so much winterborn stuff I've considered making an ice mage.
Too bad we can't trade VMA items. It would be a way to ensure they are rewards for difficult content while alleviating the awful RNG.
This @ZOS_Finn @Wrobel I been saying this for months now.Stoopid_Nwah wrote: »Stoopid_Nwah wrote: »
I have so much winterborn stuff I've considered making an ice mage.
Too bad we can't trade VMA items. It would be a way to ensure they are rewards for difficult content while alleviating the awful RNG.
Agreed, I would be cool with it if VMA weapons were tradeable among players who have already completed VMA. Or of course, a token system.
I feel like I have seen VMA gear in the Cyrodiil vendor though? Perhaps I was just going crazy that day xD.
Stoopid_Nwah wrote: »Stoopid_Nwah wrote: »
I have so much winterborn stuff I've considered making an ice mage.
Too bad we can't trade VMA items. It would be a way to ensure they are rewards for difficult content while alleviating the awful RNG.
Agreed, I would be cool with it if VMA weapons were tradeable among players who have already completed VMA. Or of course, a token system.
I feel like I have seen VMA gear in the Cyrodiil vendor though? Perhaps I was just going crazy that day xD.
Sorry just wanted to get a bit of clarification-you're saying go with main dps bar as a sharpened staff and run the maelstrom with woe on backbar to get the bonus as Izaki said above?Sharpened, unless your group is running all of the buff sets (i.e. alkosh, sunderflame, SPC, IA, etc.). With all buff sets run precise.
Stoopid_Nwah wrote: »Sorry just wanted to get a bit of clarification-you're saying go with main dps bar as a sharpened staff and run the maelstrom with woe on backbar to get the bonus as Izaki said above?Sharpened, unless your group is running all of the buff sets (i.e. alkosh, sunderflame, SPC, IA, etc.). With all buff sets run precise.
Also thanks for the info with picking precise when the group is running buff sets. Would this even be the case if I had a sharpened maelstrom staff?
It's going to vary to some degree depending on how many of the buff sets your group is running, and on the uptime of each of them in an actual fight. Some of my guild's testing suggests that sharpened weapons are more useful for those whose group doesn't have access to all of the buffs, whereas precise really starts to take the cake when those buffs are running (also uptime on war horn).
For what it's worth, my experience with Nirnhoned specifically is a bit lacking, but my inclination is that it's best used for pvp rather than a trial setting.
At one point, running WoE on the back-bar didn't afford the extra light attack damage on the primary. This is no longer the case (almost 100% sure, we tested this to some degree too), so I don't think it matters. However I didn't test it on all classes. Again, it will vary with how much time you spend on your off-bar, but in most cases the trait on the off-bar is of very small impact. Of course, true min/maxing would afford for a BiS trait on back bar too, and I still think it would ultimately depend on buffs/uptime.
Hmm this changes things then. I'll have to complete my infallible set and try this out as well...thanks for the info, much appreciated!Oreyn_Bearclaw wrote: »I am going to go against the grain here. I believe that unless you have a sharpened VMA staff, it is not worth running in a trial setting. I have a precise VMA inferno and have recently gone away from it.
I think the meta is shifting. I am now running 5 TBS/4Infal/2skoria on my DK and the same but Nerienth on my Sorc. If I had a sharpened infallible inferno staff, I would run a VMA staff on the back bar. I don't, so I just use TBS staffs with a spell power enchant. Sharpened is too powerful to pass up, and the crafted glyph is a wash with the VMA staff in terms of spell damage. You lose the light attack buff to blockade, but you gain the choice of trait and spell damage from the 4th piece of infallible.
Magic cannot debuff bosses like Stamina can. You always want the sharpened debuff these days on a staff. I have seen a noticeable increase in VMOL since dropping my precise VMA staff, and our raid is pretty close to optimal.
Stoopid_Nwah wrote: »Hmm this changes things then. I'll have to complete my infallible set and try this out as well...thanks for the info, much appreciated!Oreyn_Bearclaw wrote: »I am going to go against the grain here. I believe that unless you have a sharpened VMA staff, it is not worth running in a trial setting. I have a precise VMA inferno and have recently gone away from it.
I think the meta is shifting. I am now running 5 TBS/4Infal/2skoria on my DK and the same but Nerienth on my Sorc. If I had a sharpened infallible inferno staff, I would run a VMA staff on the back bar. I don't, so I just use TBS staffs with a spell power enchant. Sharpened is too powerful to pass up, and the crafted glyph is a wash with the VMA staff in terms of spell damage. You lose the light attack buff to blockade, but you gain the choice of trait and spell damage from the 4th piece of infallible.
Magic cannot debuff bosses like Stamina can. You always want the sharpened debuff these days on a staff. I have seen a noticeable increase in VMOL since dropping my precise VMA staff, and our raid is pretty close to optimal.
Exactly, and that's why I'm dying for console damage reports, would make life so much easier ha.s7732425ub17_ESO wrote: »Stoopid_Nwah wrote: »Hmm this changes things then. I'll have to complete my infallible set and try this out as well...thanks for the info, much appreciated!Oreyn_Bearclaw wrote: »I am going to go against the grain here. I believe that unless you have a sharpened VMA staff, it is not worth running in a trial setting. I have a precise VMA inferno and have recently gone away from it.
I think the meta is shifting. I am now running 5 TBS/4Infal/2skoria on my DK and the same but Nerienth on my Sorc. If I had a sharpened infallible inferno staff, I would run a VMA staff on the back bar. I don't, so I just use TBS staffs with a spell power enchant. Sharpened is too powerful to pass up, and the crafted glyph is a wash with the VMA staff in terms of spell damage. You lose the light attack buff to blockade, but you gain the choice of trait and spell damage from the 4th piece of infallible.
Magic cannot debuff bosses like Stamina can. You always want the sharpened debuff these days on a staff. I have seen a noticeable increase in VMOL since dropping my precise VMA staff, and our raid is pretty close to optimal.
If we do some simple calculations, we can see sharpened gives roughly 7.5% damage increase. Precise gives 4.5% without warhorn and around 6.3% with warhorn. So sharpened does win all around.
So the question becomes, does the 189 spell damage and buff to light/heavy attacks make up for the 3% damage loss?