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https://forums.elderscrollsonline.com/en/discussion/668861

Tamriel One a new Dungeon System!

Gabrielbg
Gabrielbg
Soul Shriven
The game needs to re-balanced difficulty, drops and machanics. The overall dificulty of vet dungeons are sad.( 5 MAN DUNGEONS WOULD BE NICE)
How about this: Bronze~Silver Keys = Not vet, Silver~Gold Keys(with challenge) = Vet and now a NEW REWARD for a proper challenge a Daedric key.
Most of the dungeons have poor and simple mechanics you can run spindleclucht veteran in 10 min and the rewards? SAD.
For the daedric Key and chest, you would have to read a tome at the start of the dungeon and Boom all monsters and bosses stronger and with new mechanics and rewards like Legendary helmet at boss and legendary shoulder at the chests. (160cp)
You would have 3 min to read the tome after reading you cannot start another dungeon for 5 min.
Besides high numbers, here are some ideas that will add in the difficulty and gameplay (this not cover the entire dungeon):

Darkshade Caverns: Engine Guardian almost same mechanics but no levers, 5 adds, 4 dwarven spheres and a repair dwarvenbot that will aid the boss.(destroy dwarven bot fast and prevent boss from healing)

Spindleclucht: Vorenor Winterbourne he will only have 3 prisoners that you cannot kill(get rid of) as him syphons their life he creates an aoe around him that will explode for heavy damage and drained prisoners become annoying zombies that will interrupt and spit on you, good luck. o/

Elden Hollow: Bogdan the Nightflame he will be a little tankier and when he jumps any shade alive will transform into a monster = black shades damage and slow, white shades= damage heals bogdan.

Fungal Grotto: Vila Theran (more tankier) a few annoying spiders to help her here with slow and moderate damage.

Crypt of Hearts: Nerien’eth summons 3 Wraiths instead of 2 and if a player dies he summons a wraith.

Wayrest Sewers: Veraine & Allene Pellingare here should be 3 bosses instead of 2 a vampire mage with the basic heal interrupt system and with 2 other spells volcanic rune and shadow image.

City of Ash: Valkyn Skoria. a flame atronach with a charge attack that will throw you away from the platform at each platform. (interrupt or kill it fast).

The Banished Cells: High Kinlord Rilis. now i love this Dungeon (should be 5 people here) okay now he pulls 2 people (red & blue)if you are marked and touch your friend insta death for you, 3 orbs intead of 2 and spawn adds more often.

NOTE: These ideas are for late game 450 cp+ for hardcore people with decent gear and all bosses from these dungeons would had upgrades too. Let me know what you guys think about this O.o
  • Walties99
    Walties99
    ✭✭✭
    I like the idea a lot but I don't think ZoS would be willing to make these changes because it would require a massive number of changes in the coding and a complete overhaul in the dungeon system. Obviously I'm not a ZoS rep, but this is something that would be seen in a later expansion after OT, as they haven't even planned for this yet. They've done a decent job of replying to customer requests but it's mostly PvP whiners getting their way as far as class and skill re-balancing, they don't seem to respond to pve content requests well.
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