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Request Werewolf

acw37162
acw37162
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Can we get any of the following;

A return to being able to heavy attack to extend werewolf timer.

Or

A potion that extends the werewolf transformation for the duration of the potion.

Or

A food that extends/slows/disables werewolf timer.

Or

A jewelry set that extends/slows/or disables werewolf timer as part of a three piece bonus

Or

A gear set or add to an existing gear set an additional slot bonus to three or five piece slowing/extending/disableing werewolf timer

I love werewolf my biggest complaint is the timer. I would like to be able to run around the world as a werewolf without constantly having to devour something to stay in werewolf. I would be more then willing for the times I want yo role play as werewolf to give up a set of gear, jewelry, craft a potion or specific food that allowed me to do so.

Pretty please
Edited by acw37162 on August 10, 2016 3:58AM
  • UltimaJoe777
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    Try roaming in a pack. A group of 4 Werewolves that all have Call of the Pack Rank 2 will have their time lengthened considerably. Beyond that I have made suggestions that Werewolves not lose time outside of combat or the Transformation become a toggle, but whether anything happens to make Werewolves less frantic I cannot say...
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • starkerealm
    starkerealm
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    acw37162 wrote: »
    A gear set or add to an existing gear set an additional slot bonus to three or five piece slowing/extending/disableing werewolf timer

    So, Salvation.

    Also, Call of the Pack now slows your timer decay.

    I'm pretty sure one of the pounce morphs still refunds time.

    Finally, Blood Rage now stalls out your timer while you're taking damage (effectively). (You get 5 seconds refunded every five seconds from taking damage.)
  • leepalmer95
    leepalmer95
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    pounce morph, call of the pack and the passive where you get hit and get 3 more seconds in transformation give you more than enough.

    Getting more ww's in a group with the pack passive is 100% transformation time basically.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • starkerealm
    starkerealm
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    pounce morph, call of the pack and the passive where you get hit and get 3 more seconds in transformation give you more than enough.

    Getting more ww's in a group with the pack passive is 100% transformation time basically.

    Call of the Pack caps at 80%. Still, with the passives, it's really hard to run out of time as a werewolf these days, unless you're just getting up, walking away from the keyboard, and making a sandwich.
  • UltimaJoe777
    UltimaJoe777
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    pounce morph, call of the pack and the passive where you get hit and get 3 more seconds in transformation give you more than enough.

    Getting more ww's in a group with the pack passive is 100% transformation time basically.

    Call of the Pack caps at 80%. Still, with the passives, it's really hard to run out of time as a werewolf these days, unless you're just getting up, walking away from the keyboard, and making a sandwich.

    But then WW devours said sammich and remains transformed FOREVER!

    Provided it's a bacon sammich, of course.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • starkerealm
    starkerealm
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    pounce morph, call of the pack and the passive where you get hit and get 3 more seconds in transformation give you more than enough.

    Getting more ww's in a group with the pack passive is 100% transformation time basically.

    Call of the Pack caps at 80%. Still, with the passives, it's really hard to run out of time as a werewolf these days, unless you're just getting up, walking away from the keyboard, and making a sandwich.

    But then WW devours said sammich and remains transformed FOREVER!

    Provided it's a bacon sammich, of course.

    It can be a **** sandwich. Werewolves don't care, they'll devour anything. :p
  • acw37162
    acw37162
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    Have all the passive a and the morphs that extend time and it's really easy to run out of werewolf time.

    Not a complaint so much a single would like the option to be able to stay in werewolf longer, the idea about slowing the timer out if combat is an awesome idea.
  • starkerealm
    starkerealm
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    acw37162 wrote: »
    Have all the passive a and the morphs that extend time and it's really easy to run out of werewolf time.

    Not a complaint so much a single would like the option to be able to stay in werewolf longer, the idea about slowing the timer out if combat is an awesome idea.

    Again, I really don't see how. I literally ran a werewolf transformation for at least ninety minutes a couple weeks back, while grinding. And that was on a character without any useful passives purchased (except devour).

    If your transform is timing out... that's on you.
  • acw37162
    acw37162
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    acw37162 wrote: »
    Have all the passive a and the morphs that extend time and it's really easy to run out of werewolf time.

    Not a complaint so much a single would like the option to be able to stay in werewolf longer, the idea about slowing the timer out if combat is an awesome idea.

    Again, I really don't see how. I literally ran a werewolf transformation for at least ninety minutes a couple weeks back, while grinding. And that was on a character without any useful passives purchased (except devour).

    If your transform is timing out... that's on you.


    Your just a peach
  • geonsocal
    geonsocal
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    hey acw, I definitely understand the feeling...basically you have to always be looking for your next meal...that and constantly stay in combat - easiest to do in a dungeon setting, overland it can get lot tougher if you run out of food (basically every other humanoid type creature, I don't think skeletons work though?).

    on the flip side of the infinite lon chaney look - the werewolf is way overpowered for most environments (except for those stupid spiders, and, most other stuff that spits out poisen)...I hate spiders...

    pretty much for every boss, up to and including molag bal, that I've faced - the werewolf's been the go to move...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • starkerealm
    starkerealm
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    geonsocal wrote: »
    overland it can get lot tougher if you run out of food (basically every other humanoid type creature, I don't think skeletons work though?).

    Used to be, devour was limited. Now you can feed off nearly anything. Which is what my joke to @UltimaJoe777 was about. You can use devour on dwemer constructs, the undead, daedra (assuming they don't despawn), pretty much anything these days. Werewolves used to be picky, but that's no longer the case, and their utility went up massively as a result.
  • UltimaJoe777
    UltimaJoe777
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    geonsocal wrote: »
    overland it can get lot tougher if you run out of food (basically every other humanoid type creature, I don't think skeletons work though?).

    Used to be, devour was limited. Now you can feed off nearly anything. Which is what my joke to @UltimaJoe777 was about. You can use devour on dwemer constructs, the undead, daedra (assuming they don't despawn), pretty much anything these days. Werewolves used to be picky, but that's no longer the case, and their utility went up massively as a result.

    But they still like sammiches :p

    As it stands Werewolves are an Ultimate. This means they MUST be in battle constantly to maintain their form. As long as you keep them in battle they will maintain their form, be it from Devouring corpses, taking hits, using Feral Pounce, or simply roaming in a pack of 4. It would be nice if the Werewolf life didn't have to be so frantic but that's just how it is. Long as you fight mobs constantly though time is not a concern.
    Edited by UltimaJoe777 on August 10, 2016 4:04PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • geonsocal
    geonsocal
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    What!!!!! man, @starkerealm you have made my day...just dropped everything at work to check this - you are 100% correct - it now just says: "devour corpses"...very nice, I completely missed that...

    I need to do a better job at reading my skills...let the wolf run free...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Wuuffyy
    Wuuffyy
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    You can stay in forever easily in both over & pvp. Learn.
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • waterfairy
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    Instead of extending the duration, I'd rather see the ultimate cost be reduced.
  • leepalmer95
    leepalmer95
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    Vigarr wrote: »
    Instead of extending the duration, I'd rather see the ultimate cost be reduced.

    It's is expensive, but it is a strong transformation.

    Maybe drop it by 50 at most, but it's not too bad as it is.

    Then again how many people stack 325 when dawnbreaker costs 100.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • starkerealm
    starkerealm
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    Vigarr wrote: »
    Instead of extending the duration, I'd rather see the ultimate cost be reduced.

    They actually have. When the game originally launched Werewolves cost 750 to transform.
  • leepalmer95
    leepalmer95
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    Vigarr wrote: »
    Instead of extending the duration, I'd rather see the ultimate cost be reduced.

    They actually have. When the game originally launched Werewolves cost 750 to transform.

    You could also stock up ult to 1 hit people with incap.. xD

    1 hit anything, emp or not.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Chrlynsch
    Chrlynsch
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    Is fine.
    Edited by Chrlynsch on August 11, 2016 1:04AM
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • starkerealm
    starkerealm
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    Vigarr wrote: »
    Instead of extending the duration, I'd rather see the ultimate cost be reduced.

    They actually have. When the game originally launched Werewolves cost 750 to transform.

    You could also stock up ult to 1 hit people with incap.. xD

    1 hit anything, emp or not.

    And you could get Devouring Swarm's cost down to 12 or so. :p
  • Brittany_Joy
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    Vigarr wrote: »
    Instead of extending the duration, I'd rather see the ultimate cost be reduced.

    They actually have. When the game originally launched Werewolves cost 750 to transform.

    No no. When the game launched the cost to transform was 1000 ultimate. Then they reduced it to 750 then 300.
  • starkerealm
    starkerealm
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    Vigarr wrote: »
    Instead of extending the duration, I'd rather see the ultimate cost be reduced.

    They actually have. When the game originally launched Werewolves cost 750 to transform.

    No no. When the game launched the cost to transform was 1000 ultimate. Then they reduced it to 750 then 300.

    Yeah, I think you might be right.
  • geonsocal
    geonsocal
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    Just wanted to thank you my furry friends for the extra motivation...

    Took to heart the comments about practicing more - went to No Shira Citadel (granted some pretty low hanging fruit for extending transformation time) and was able to run around wolfed out for about 40 minutes...

    Noticed that part of my problem was not waiting for the devour animation to finish (on ps4 we need to hold the triangle and circle buttons down - I was cutting that process short)...also, had to pay closer attention to when an enemy was interrupting the devour sequence...

    gonna take the big dog to cyrodiil tonight to practice...usually hold the wolf back cuz it paints a big target on your back, but, gonna give it some runs...

    thanks all...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
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