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People who never revive in pvp are annoying.

  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    If you're dead and I can safely revive you, I do. If I can't safely revive you, I probably still try. Dangerous ninja resurrections are a fun time.

    On a side note, I understand some people are more PVE inclined but honestly how can this game be 1 to 2 years old and you've played so little PVP that you don't understand the basic mechanics of what happens when you die in PVP? C'mon, give it a try some time. It's not as scary as people make it out to be.
  • TequilaFire
    TequilaFire
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    I revive anyone I can because:
    1. Every player counts in a battle.
    2. It is the right thing to do.
    3. AP earned from the rez is AP!

  • Serjustin19
    Serjustin19
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    Some don't even revive me at all. Those who don't. Are the ones who usually come up to me. And then walk off and revive others that are next to me and left me alone. I have seen this many times.

    I have 428 CP also. However I think it's my fault honestly. Keep switching sides. But I will always revive otheres. Even if there were the ones who ignored me in reviving me. And revive others around me.
    Formerly Serjustin19, Save for Forum Of Course.... Fiery_Darkness (PC NA) currently.
  • Orlacc
    Orlacc
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    It's the weekend. All the plebes come on and don't revive or repair.....saving for a bird hat or think they can not spend AP or lose their shot at Emp. Or they are just selfish tools.

    That being said, I don't revive those who just lay there when near a safe keep or FC.
    Edited by Orlacc on August 7, 2016 4:38PM
  • dodgehopper_ESO
    dodgehopper_ESO
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    There's a reason I try to carry multiple stacks of soul gems on my person at all times. I do find it annoying when people don't rez, but a lot of times people on't now what they are doing.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
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    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Egonieser
    Egonieser
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    Lysette wrote: »
    Ah ok, I thought it works like with a normal PvE death - where you just press the revive button and it consumes a soul gem out of your own inventory - sorry, I didn't know that it is different in PvP.

    No problem ;-)

    The reasoning behind it is that you die far more often in PvP than in PvE. Punishment for death in PvP cannot be gear repair cost => noone could possibly afford those. Therefore your gear doesn't suffer at all from a PvP death, but on the other hand, the "price" is to have to run back to battle (which in many cases means missing/loosing the battle). Unless you're revived by another player - which is risky for the reviver, costs him a soul gem, and is an entire part of the battle gameplay.

    @Egonieser : I wonder how you find time in a middle of the battle to identify how other people died, you must be very experienced. My "policy" is to rezz everyone I can, as long as I can do it more or less safely and not risk adding my own death to the damage.

    It's called situational awareness, and if you don't know how to pay attention to what your team and the enemy team does, you probably will have a bad experience in PvP. And yes, people do develop these things if they have PvP'd since launch. More so when I play a support character, my eyes are always on my team and what they do and when.
    Sometimes, I dream about...cheese...

    Dermont - v16 Pompous Altmer Sorcerer (With a very arrogant face!)
    Egonieser - v16 Nord Stamina Dragonborn Wannabe
    Endoly - v16 Tiny Redguard Sharpened MaceBlade
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    Targos Icewind - lvl 34 Imperial (Future) Jabplar
    (CP 830+)

    PC - EU
  • Surak73
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    Yep, people who don't revive are annoying, but much more annoying are people who have been revived and don't get up, so that you are stuck and can't revive anybody else cause there is a resurrection pending...
  • altemriel
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    depends, I always do revive, when I can
  • Minalan
    Minalan
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    Unless the guy is a potato who has died three or four times in a row, I'll res. That's actually happened, three gems in two minutes on one guy who wouldn't block, dodge, heal himself, or stop running into the red siege circles and I was sort of done.

    Numbers win most fights, and if you want to win you'll take a minute and res who you can.
  • HaldaAinur
    HaldaAinur
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    If half a group is beginning to die, and no-one bothers to res, then that's selfish, as you need the numbers to continue fighting, regardless of who what where when and how whomever died, although granted, in some scenarios it is best to wipe and start over. Generally, if I come without a soul gem, and I die, I suck it up and make the trot back over to the fight, but if I've been actively contributing and helping my allies, then yes a res would be nice every once in a while.

    That being said, this falls mostly upon coming prepared which means; have some soul gems, have a few healers- you have no many idea how many groups charge into battle without one, and then you hear: 'isn't anyone a healer/able to use a resto staff?!' -and reminding everyone to take a moment to grab supplies as needed.

  • smacx250
    smacx250
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    Minalan wrote: »
    Unless the guy is a potato who has died three or four times in a row, I'll res. That's actually happened, three gems in two minutes on one guy who wouldn't block, dodge, heal himself, or stop running into the red siege circles and I was sort of done.
    When I potato that bad (and for whatever reason, it sometimes happens), I take the ride back from the keep - if I'm not too shamed to go back at all! :s
  • Ara_Valleria
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    Pro Tips :
    • Stop dying.
    • Don't join random groups.
      If your group mates aren't reviving you, chances are you are in a crappy zone pickup group. These groups serve no purpose in terms of personal skill development.
    • Join a proper pvp guild [small scale/large scale] or just solo.
      Solo play will hone your survival skills. Large groups will grant you mitigation through AoE Caps. Small tight knit groups will teach you about group synergies/comp and helping each other improve that means you'll always be noticed with discerning eyes if you die and they will res you which will make you think twice about going in all rambo and dying over and over again like a pleb. All three play styles help achieve pro tip 1.

    Bonus Tip :
    • Never expect to be resed by random pugs.


    Edited by Ara_Valleria on August 7, 2016 8:09PM
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  • Mojmir
    Mojmir
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    if you stay dead there's no lag :p
  • Acrolas
    Acrolas
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    If you died a minute's riding distance from a solidly-owned keep, respawn, sew your pair back on, and move out.

    I resurrect strategically. Either at otherwise inaccessible keep/outpost/town areas, or where an extra body on our side makes sense. Waiting dead outside Sejanus is dumb as *** if you can just respawn at a keep and then jump immediately back to Sejanus.

    There was that one time where I was going to res a dead player but their corpse was still writhing and screaming. I did what any decent person would do. I ran the *** away from that *** as fast as I could.
    signing off
  • Skinzz
    Skinzz
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    If u keep dying to stupid crap then im not gonna revive u. I keep seeing dumb players running into an enemy zerg thinking they can 1v20 them. I also keep seeing idiots dying to siege
    Anybody got a group? LFG, anybody? Hello?
  • JamieAubrey
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    I'll always try and res people if I'm not too busy high tailing it from ballista bolts or enemy encounters
  • disintegr8
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    I can understand people not reviving others who are not in their group, and while it might be the nice thing to do, this is Cyrodiil and there is a lot of dog eat dog out there. By the number of soul gems I sell there must be a lot of PVP players who don't collect many and don't want to use their supply resing every dead player they come across.

    My theory is that if I do you the favour this time, you might revive me next time, so I res anyone who dies if I can.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • Cogo
    Cogo
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    I always res in Cyro. In fact, the most common reason to why I die, is because I am ressing someone.

    However, I do not res pact who say really dumb things in zone chat, like:
    - "OMG DC and AD are working together!" (It is not possible to stop a whole alliance's pvpers when they spot ANYTHING they can attack").
    - "Zerg at X Keep", when their numbers are 6 and you attacked them alone.
    - "OMG Cheaters!", when you got yourself killed by stupidity.
    - "Maybe DC/AD will go to bed soon, so we can take the Emp keeps" , .........
    - "Arrius LOST", when it's still red and you died outside the walls.
    - "B1itchinig about lag", as any reason why we fail.
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
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  • starkerealm
    starkerealm
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    Bonus Tip :
    • Never expect to be resed by random pugs.

    Yeah, that's putting way too much faith in randos. If you're supremely lucky, they've figured out how to spend attribute points, and equip gear. :p
  • SleepyTroll
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    Nothing kills me more on the inside the when I rez some random person in the middle of battle and then I die later on and nothing is really going on and they walk over my body.
  • NoRagret
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    I love that in PvP Darwins law fits in perfectly. Survival of the fittest, if you dont like it you can always go back to PvE and group kill wolves and subsequently use your mementos to show your dominance over killing 2k HP predictable NPCs!
  • UltimaJoe777
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    Reasons not to revive:

    1. You have no Soul Gems.
    2. You are an enemy spy.
    3. You are under assault and unable to revive anyone.

    I could go on, but you get the idea. You can't expect people to jump at the chance to revive someone. I revive people when I'm able but only if I happen to have Gems on me, and usually during sieges and when I am able.

    P.S. #2 is indeed annoying, but just saiyan it's a reason lol
    Edited by UltimaJoe777 on August 9, 2016 8:14PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • DenMoria
    DenMoria
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    Reviving others is for team players. I'm in it only for myself.
  • FortheloveofKrist
    FortheloveofKrist
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    And equally annoying are people who lie there 200 yards from a keep or district spawn (when our faction controls the district), expecting you to rez them when they could respawn 50 yards away. I mean it's only 20 yards. You can't walk five yards?

  • Karivaa
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    I have stopped reviving people I don't know because lots of them are afk and I am unable to revive anybody else if they don't accept my Rez.
  • Yolokin_Swagonborn
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    When I don't revive, its usually because someone died 30m from an unflagged keep and is too lazy to just walk back.
  • Robbmrp
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    Lysette wrote: »
    Now I wonder, how many might not know about this difference between PvP and PvE - is there a warning that it works differently, when you enter a PvP zone?- From where would they know that?

    @Lysette There are two types of death in Cyrodil. Both PVE and PVP. If you die to some of the animals or from heights outside a keep or outpost it's the same as a PVE death and you can res on the spot. If you die to another player, NPC at a resource/keep/outpost you can only be revived by another player or have to res at a keep/gate/forward camp or town your faction owns. Sometimes those res points can be really far away from where you are so it's in everyone's best interested to res players when they die.
    NA Server - Kildair
  • Lysette
    Lysette
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    Robbmrp wrote: »
    Lysette wrote: »
    Now I wonder, how many might not know about this difference between PvP and PvE - is there a warning that it works differently, when you enter a PvP zone?- From where would they know that?

    @Lysette There are two types of death in Cyrodil. Both PVE and PVP. If you die to some of the animals or from heights outside a keep or outpost it's the same as a PVE death and you can res on the spot. If you die to another player, NPC at a resource/keep/outpost you can only be revived by another player or have to res at a keep/gate/forward camp or town your faction owns. Sometimes those res points can be really far away from where you are so it's in everyone's best interested to res players when they die.

    Thank you, I think I start to understand the mechanics now a bit better and it is not that abstruse as I thought before.
  • Hammy01
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    I always revive when i can... unless I suddenly find myself without gems (happens) or if we are next to a keep that is not flagged (please release and save me the gem).

    Oh but the worst are the people that instead of rezzing you they steal your seige you have been using

    Edit... I also forgot to mention that when i bring my low level characters to cyrodiil i often forget I need lev 50 gems.... I am sure this happens with other people as well.
    Edited by Hammy01 on August 9, 2016 9:36PM
  • Robbmrp
    Robbmrp
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    Lysette wrote: »
    Robbmrp wrote: »
    Lysette wrote: »
    Now I wonder, how many might not know about this difference between PvP and PvE - is there a warning that it works differently, when you enter a PvP zone?- From where would they know that?

    @Lysette There are two types of death in Cyrodil. Both PVE and PVP. If you die to some of the animals or from heights outside a keep or outpost it's the same as a PVE death and you can res on the spot. If you die to another player, NPC at a resource/keep/outpost you can only be revived by another player or have to res at a keep/gate/forward camp or town your faction owns. Sometimes those res points can be really far away from where you are so it's in everyone's best interested to res players when they die.

    Thank you, I think I start to understand the mechanics now a bit better and it is not that abstruse as I thought before.

    @Lysette No problem. Resing can be a pain at times in Cyrodil for sure. What really sucks is when your faction only owns a couple keeps, and your off doing quests really far into the other factions territory and get ganked by them. Your pretty much done questing for the day as it's too time consuming to ride all the way back only for it to happen again.
    NA Server - Kildair
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