Suggestion for the new Towns in Cyrodiil

inflaburwb17_ESO
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Since there are no set crafting locations in the greater 'outdoor' Cyrodiil, why not have a set crafting station in each of the new towns, with PVP orientated features? Each town's set can be unique, and players can only craft there if their faction owns the town.
  • Enodoc
    Enodoc
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    Sounds like a nice idea. Anything that increases the incentive to capture towns is good.

    Fun fact - this was originally the idea for Imperial City districts; only the controlling faction of the district would have been able to use the district's Armory.
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  • JD2013
    JD2013
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    I think this is a very neat idea. It would definitely add incentive to capture towns etc.

    +1
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  • IcyDeadPeople
    IcyDeadPeople
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    Great idea, although we may be waiting a number of months for more crafted sets. Maybe allow the towns to be claimed for your guild like a keep or add some guild traders and banker that allows you to access your guild store / guild bank. Or transitus shrine.

    Noticed also there is something about the layout of Bruma and flag placement that makes it a lot more fun than the other two towns.

    I wonder if tweaking the location of the flags in Vlastarus and Cropsford to be not all out in the open but around corners or next to buildings might help to improve the experience..
    Edited by IcyDeadPeople on August 4, 2016 11:11AM
  • starkerealm
    starkerealm
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    JD2013 wrote: »
    I think this is a very neat idea. It would definitely add incentive to capture towns etc.

    +1

    Or to have crafters in multiple campaigns.
  • UltimaJoe777
    UltimaJoe777
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    Craft PvP sets in Cyrodiil Towns? Sure, I could get behind that.

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    Edited by UltimaJoe777 on August 5, 2016 8:09PM
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  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Personally I'm all for this idea.

    Realistically the boards would be set ablaze with PVE only people crying about how they are locked out of content.
  • KochDerDamonen
    KochDerDamonen
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    Personally I'm all for this idea.

    Realistically the boards would be set ablaze with PVE only people crying about how they are locked out of content.

    I would love it, personally. Do you know how much people love it when I can go do IC crafting without an escort or taking 200 years to complete the request? More crafted sets in any fashion is cake to me, and having them be interesting to get to is icing.
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  • Beardimus
    Beardimus
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    How about a Writ board / turn in too that's scaled. I hate having to leave Imp City / Cyro just for the next days writ then go all the way back etc
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  • Eshelmen
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    I like the idea as it would motivate me personally.
    But once I've crafted what I wanted, I would lose interest in taking that town.

    We need motivation that's a bit more permanent and less seasonal if you will.

    With in a month(or less), pretty much anyone who wants that set, will get it.

    I feel OP that your idea seems on track. But what else could they add in regards to "motivate" players in taking said towns?
    Edited by Eshelmen on August 5, 2016 8:55PM
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  • Rohamad_Ali
    Rohamad_Ali
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    Interesting idea .
  • JamieAubrey
    JamieAubrey
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    +1
  • UltimaJoe777
    UltimaJoe777
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    Personally I'm all for this idea.

    Realistically the boards would be set ablaze with PVE only people crying about how they are locked out of content.

    There will always be salt about everything from one person or another at some point, but having Set Crafting Stations in the conquerable towns will actually attract Crafters to Cyrodiil more than the sets of IC did. Seriously who LIKES going to IC to make those sets at the risk of dying 50 times along the way?
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