Hello!
So, here's the slight dilemma I have. I want to try to create an Orsimer character that focuses on melee weapons
and which excludes as many (if not all) forms of 'magic' use. The idea stems from a desire to role-play as a simple warrior / metalsmith using a race that doesn't share the same affinity for magic as others. I confess that it also stems from how I sometimes played characters in earlier Elder Scrolls games. I know i'm trying to replicate elements of that in an MMO, and maybe that path leads to failure. The skill lines associated with the four classes kind of represents spell-casting to me, which is exactly the thing i'm trying to avoid.
As it will be a role-play based character, with a heavy emphasis on crafting, exploration and provisioning, i'm not thinking of endgame viability. However, I'd like to be fairly useful in cooperative situations and general PvE. There was a helpful thread
here with similar ideas, albeit a year ago now.
If I accept the huge limitations and self-imposed difficulty, can it be done? I'd welcome any other thoughts, new experiences or up-to-date considerations that you good people might share.
Many thanks in advance.