I know threads on this forum can be demanding and all. This question will sound demanding or negative but I promise its not. This question is an actual question I don't understand.
Ok, I know, or at least as I understand it, the damage cap was removed. Would it be possible to do the same thing for the defense caps? Is this possible? Would it be broken? Good idea or bad?
I really am asking. If someone could explain it to me I would be appreciative.
Smasherx74 wrote: »I know threads on this forum can be demanding and all. This question will sound demanding or negative but I promise its not. This question is an actual question I don't understand.
Ok, I know, or at least as I understand it, the damage cap was removed. Would it be possible to do the same thing for the defense caps? Is this possible? Would it be broken? Good idea or bad?
I really am asking. If someone could explain it to me I would be appreciative.
No because everybody and their mother would be unkillable in PVP, at least now they're just exploiting bugs in the game but ZOS says it's intended or some stupid ***. Getting rid of the 3k or 4k resistance limit would make the game a lot slower imo, just makes no sense.
The damage cap did make sense, but what doesn't make sense is the *** AOE cap. On City of Ash or Crypt of Hearts there is a giant daedroth boss you fight and he summosn a ton of adds, if you don't kill the ads once the boss hits around 20k with 1 billion adds on screen, if you're doing say Biting Jabs you'll hit too many Ads and you'll just not hit the Boss because of the AOE Limit which is beyond stupid.