Crom_CCCXVI wrote: »Two Alliances were going at it in a resource campaign last night. One clearly won, and the other gave up and went elsewhere.
Lets look at the scoring
......................TEAM A...... TEAM B
KEEPS..............12................3
RESOURCE.......32................12
OUTPOST..........3.................0
SCROLLS..........6.................0
Potential Pts...50.............60
What is that crap? Seriously? You reward a team for getting crushed and running away more points than the team that is controlling the whole map?
What is the logic behind that?
Are you thinking they won't catch up unless they get people to log on?
NO - they could sneak on at like 3am on Tuesday and take back the map, instead of doing it on a weekend when everyone is playing. ZOS that is a terrible philosophy. Your killing the biggest time for group play and rewarding whomever it is can play every night of the week.
Get rid of the population bonus.......... let the winners, win..
Dral_Shady wrote: »Lowest number faction should be population cap.
Dral_Shady wrote: »Lowest number faction should be population cap.
What a dumb comment. So only 1 player in each campaign eh?
The magic of Cyro is that a few can stand against many. So, 300, yup!
You are getting your "#"#¤#" battlegrounds. Leave my cyro zergs deff ticks alone, thanks!
Agreed if DC only has one bar EP and AD shouldn't be able to be pop locked.This would force people to spread out and equal out other campaigns.It would solve so many issues but ZOS won't do it.Dral_Shady wrote: »Lowest number faction should be population cap.
Agreed if DC only has one bar EP and AD shouldn't be able to be pop locked.This would force people to spread out and equal out other campaigns.It would solve so many issues but ZOS won't do it.Dral_Shady wrote: »Lowest number faction should be population cap.
Agreed if DC only has one bar EP and AD shouldn't be able to be pop locked.This would force people to spread out and equal out other campaigns.It would solve so many issues but ZOS won't do it.Dral_Shady wrote: »Lowest number faction should be population cap.
leepalmer95 wrote: »Stop playing on a buff campaign for your faction.
I'm so confused how people think playing on sa pop locked faction compare to the other faction who are usually 0 or 1 bar is fun. Just run around in a zerg that's likely likely bigger than the other two faction playerbase combined.
I would agree they should open up a second guest campaign for players if they were to implement this.Hey I don't care if it personally kills the game for you when it will at least bring some sense of competition to the game where players feel like they can do something without being out numbered 24/7 and push to their gates and players wonder why the other factions leave the campaign.This wouldn't affect campaign that usually have a equal number of players.Only buff campaign were you actually have to fight equal numbers now.Am guessing you wouldn't like that now would you.dodgehopper_ESO wrote: »Agreed if DC only has one bar EP and AD shouldn't be able to be pop locked.This would force people to spread out and equal out other campaigns.It would solve so many issues but ZOS won't do it.Dral_Shady wrote: »Lowest number faction should be population cap.
Then don't lock people to campaigns. I don't want to be stuck waiting for hours to get into Cyrodiil because my team is full and tough *** for me. That's would be terrible and kill the game for a lot of people. They'd have to get rid of the way campaigns work fundamentally or it would kill the game for a lot of people.