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Magika recovery, or spell cost reduction for jewelry
I prefer recovery. I don't know the maths behind it, nor do I know if it is the most optimal way to go.
I just go with recovery cus I like it ! I'm healing just fine in every trial and dungeon with recovery, anyway. But then again I usually give a crap about what's optimal and I go with whatever I'm comfortable with
Ignorance is the greatest weapon of tyranny.
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Lieblingsjunge(AD) - Racechanged Argonian :< | AR 50 - No double AP or Bleakers involved |
Sits-On-Cacti(DC) - Problem?
Fail-With-Tail(AD) - Healing Springs-spammer :<
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You have to calculate / test it for yourself since every healer has his own "style" of healing. But according to the math I did for myself it was pretty close.
Cost reduction glyphs have diminishing returns and have lost some value with the DB patch due to a change in how cost reduction is calculated. While percent reduction is slightly more effective, flat cost reduction on glyphs are slightly less effective.
On a properly built character the answer is usually always recovery glyphs.
Just to throw a wrench into the works, I find that Cost Reduction is better for Resource Management then Regen, at least for PvE. PvP tends to favor Regen
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I've always heard reduction if you're spamming and regen if you are not spamming. I usually favor reduction more heavily in the CP tree and use regen or damage on my rings though.