I'm not gonna rant about any specific faction here, but I think it's time to make Haderus in NA PC home for small-scale PvP again.
As Haderus is only a week long campaign, racking up serious points for your faction (in excess of 2000 points above the other 2) is not that neccessary with such a short campaign. What I mean is, leave the zergs and map-taking in Trueflame. Trueflame is more suitable for large-scale PvP, as it's a 30-day campaign, and getting major points means putting up a serious fight with each. Zergs clash there everyday. The heat of battle can sway in any direction in such a popular campaign.
That said, Haderus needs serious love if it's to be home to small-scale PvP once more.
Don't zerg, as usually in Had, zergs are usually 3:1, 4:1, 5:1, etc. in scale of against the enemy. Try to keep it more fair, as it creates a more intense battle than people being take down by 5 people at once.
Don't leach onto streamers who are in Haderus. They are usually skilled and do not need 30 people following them.
When your faction has Emperor, be fair, and don't gate-push. This was once a serious issue with a certain faction, where they would push both enemy factions to their gates fiercely. This only kills the will to fight in your enemies.
Haderus does have its quiet times, but don't use this time to screw up the other factions. Wanna take a couple resources, do some scouting, or even some dolmen farming? Great. Don't take several keeps when there's little to no resistance. Turn up the heat in prime time hours instead.
Haderus used to be a place for people to have a calmer and less-stressful experience with PvP, and I hope this helps get it back to that state. Trueflame almost always has action going, and is more suitable for people who love to fight. If you're someone who loves to fight, zerg, etc., Trueflame is certainly a better place for you.
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