AverageJo3Gam3r wrote: »Bloodspawn is pretty much custom made for DKs. The basic setup has been 2 bloodspawn, 5 hundings, 3 agility. But since DB, I *highly* recommend swapping hundings for 5 black rose. You're sooo tanky and can deal good damage with great sustain
The vipers sting set also looks interesting. I've been waiting for the jewlery/weapons price to drop, but I might try something like 5 vipers (jewlery+1HS), 5 black rose, 2 bloodspawn. 1HS is good for PvP too with light attack+ransack+bash.
psychotic13 wrote: »AverageJo3Gam3r wrote: »Bloodspawn is pretty much custom made for DKs. The basic setup has been 2 bloodspawn, 5 hundings, 3 agility. But since DB, I *highly* recommend swapping hundings for 5 black rose. You're sooo tanky and can deal good damage with great sustain
The vipers sting set also looks interesting. I've been waiting for the jewlery/weapons price to drop, but I might try something like 5 vipers (jewlery+1HS), 5 black rose, 2 bloodspawn. 1HS is good for PvP too with light attack+ransack+bash.
How much stam regen and buffed weapon damage do you run with out of curiosity? I have thought about heavy armor but not 100% sold on it yet (black rose is heavy right?) do you know how the Morag tong 5pc procs? It says 'your attacks cause enemies to take 15% poison damage for 5 secs' but does this mean light/heavy attacks or all attacks?