medusasfolly wrote: »This post covered some things I hadn't even thought of and I really like the tips/recommendations in the grey boxes. There are some items under Champion Points that I will be implementing tonight.
Some things I might add:
Under many crafters or one, you might want to mention that a benefit of multiple characters is that you can trade crafted items between characters. (I know you mention it under leveling, but this is actually an important factor to choosing one or more crafters)
Under traits, you might want to mention there are skills that allow you to reduce research time and research and more than one item at a time.
Under leveling, you might want to mention inspiration gains from fulfilling writs and the possibility of getting an intricate item.
Under traits, I don't know if I agree completely about nirnhoned being the last trait to be researched. Nirnhoned items can bring in lots of gold. This could be a good way to supplement any crafting supplies you need.
cjhhickman39 wrote: »I disagree on nirn for one reason trail gear is starting to drop nirn trained gear so the gold for nirn research items will be droping
the Hasty Retreat uses up an ability slot while Hasty Retreat is triggered by a roll-dodge.
Not sure which trial but the last one I saw at the traders was leki'sBenevolentBowd wrote: »cjhhickman39 wrote: »I disagree on nirn for one reason trail gear is starting to drop nirn trained gear so the gold for nirn research items will be droping
Interesting. Would these be the trials in Craglorn?
Carbonised wrote: »"As indicated, this perk [plentiful harvest] only works with normal nodes and not the special ones found at crafting survey sites."
This is false. Writ surveys can double as well, so you get 4 alchemy ingredients from one plant, or double the mats from equipment mat nodes.
Otherwise a nice guide, I'm a dedicated crafter myself, and it's always nice to see someone else as enthusiastic about the whole gathering, crafting and hoarding aspect as myself.
I'm surprised you have a specific crafters set of equipment though, I rarely actively go out 'farming' mats, as that would be tedious and boring. Most of the time I just do whatever it is I do, picking up things on the go. Other times I go exploring in, say, Wrothgar and kill mobs, gather things I see, but not in a way that is especially systematic. I find that it helps keep me interested and motivated, as an hour of simply 'farming' would probably feel more like work than fun, at least to me.
BenevolentBowd wrote: »Hi All,
I've been working on some guides online (mostly crafting) that are useful, mobile-friendly, and reminiscent of those old game manuals included with our favorite RPG games of the past.
I have completed my first complete draft of my mastercrafter article that is written like a build guide with a crafting twist.
http://benevolentbowd.ca/esotu/esotu-the-making-of-a-master-crafter/
I'm just a hobby blogger and not a professional writer so any constructive feedback would be appreciated.
Thanks!