ScottK1994 wrote: »I dont have the problems you guys have, maybe it's lag or even a bug? Because for me in PvE it's been faceroll(well not really just completely reliant on how everyone else does) because no mechanic can really hurt me when I can roll 3 times in a second
MasterSpatula wrote: »Doesn't always work in PVE, either. I was tanking a particular dungeon boss last night, and I hid double-S every time the red hit the floor on one of the bosses. I didn't make it out of the red before the damage hit once. The terrain didn't help, but mostly it was just that dodge-roll took longer to execute than the time between the boss' telegraph and the damage.
MasterSpatula wrote: »Doesn't always work in PVE, either. I was tanking a particular dungeon boss last night, and I hid double-S every time the red hit the floor on one of the bosses. I didn't make it out of the red before the damage hit once. The terrain didn't help, but mostly it was just that dodge-roll took longer to execute than the time between the boss' telegraph and the damage.
nikolaj.lemcheb16_ESO wrote: »Roll dodge is not meant to work against area effects, cone effects and rays.
So jesus beams, lightning staffs and resto staff attacks all ignore roll dodges, same with all the cone attacks like biting jabs or dawnbreaker.